English
Related papers

Related papers: Graph Canvas for Controllable 3D Scene Generation

200 papers

Capturing and re-animating the 3D structure of articulated objects present significant barriers. On one hand, methods requiring extensively calibrated multi-view setups are prohibitively complex and resource-intensive, limiting their…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Heng Yu , Joel Julin , Zoltán Á. Milacski , Koichiro Niinuma , László A. Jeni

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

Inferring objects and their relationships from an image in the form of a scene graph is useful in many applications at the intersection of vision and language. We consider a challenging problem of compositional generalization that emerges…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

Authoring 3D scenes is a central task for spatial computing applications. Competing visions for lowering existing barriers are (1) focus on immersive, direct manipulation of 3D content or (2) leverage AI techniques that capture real scenes…

Human-Computer Interaction · Computer Science 2025-12-29 Cyrus Vachha , Yixiao Kang , Zach Dive , Ashwat Chidambaram , Anik Gupta , Eunice Jun , Bjoern Hartmann

Robots operating in unstructured environments often require accurate and consistent object-level representations. This typically requires segmenting individual objects from the robot's surroundings. While recent large models such as Segment…

Robotics · Computer Science 2025-04-07 Haozhan Tang , Tianyi Zhang , Oliver Kroemer , Matthew Johnson-Roberson , Weiming Zhi

The significant progress on Generative Adversarial Networks (GANs) has facilitated realistic single-object image generation based on language input. However, complex-scene generation (with various interactions among multiple objects) still…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tianyu Hua , Hongdong Zheng , Yalong Bai , Wei Zhang , Xiao-Ping Zhang , Tao Mei

Foundation models can increasingly describe, reconstruct, and generate 3D objects, assemblies, scenes, and environments, but visually plausible spatial output is not yet operable 3D. A generated object or environment becomes useful to an…

Artificial Intelligence · Computer Science 2026-05-26 Christopher Da Silva

The goal of scene graph generation is to predict a graph from an input image, where nodes correspond to identified and localized objects and edges to their corresponding interaction predicates. Existing methods are trained in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Bicheng Xu , Renjie Liao , Leonid Sigal

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework…

Graphics · Computer Science 2025-07-22 Ruijie Zhu , Mulin Yu , Linning Xu , Lihan Jiang , Yixuan Li , Tianzhu Zhang , Jiangmiao Pang , Bo Dai

Complex data analysis inherently seeks unexpected insights through exploratory visual analysis methods, transcending logical, step-by-step processing. However, existing interfaces such as notebooks and dashboards have limitations in…

Human-Computer Interaction · Computer Science 2024-03-22 Zijian Ding , Joel Chan

Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynamically adapts to scene graphs. Existing methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Guangyao Zhai , Evin Pınar Örnek , Dave Zhenyu Chen , Ruotong Liao , Yan Di , Nassir Navab , Federico Tombari , Benjamin Busam

Navigation in complex 3D scenarios requires appropriate environment representation for efficient scene understanding and trajectory generation. We propose a highly efficient and extensible global navigation framework based on a tomographic…

Robotics · Computer Science 2024-03-13 Bowen Yang , Jie Cheng , Bohuan Xue , Jianhao Jiao , Ming Liu

In complex missions such as search and rescue,robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances…

Robotics · Computer Science 2024-10-10 Zijun Xu , Rui Jin , Ke Wu , Yi Zhao , Zhiwei Zhang , Jieru Zhao , Fei Gao , Zhongxue Gan , Wenchao Ding

Humans can intuitively compose and arrange scenes in the 3D space for photography. However, can advanced AI image generators plan scenes with similar 3D spatial awareness when creating images from text or image prompts? We present GenSpace,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Zehan Wang , Jiayang Xu , Ziang Zhang , Tianyu Pang , Chao Du , Hengshuang Zhao , Zhou Zhao

Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised learning manner and require a large amount of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Xu Wang , Yifan Li , Qiudan Zhang , Wenhui Wu , Mark Junjie Li , Jianmin Jinag

Recent generative AI models have achieved remarkable breakthroughs in language and visual understanding. However, although these models can generate realistic visual content, their spatial scale remains confined to bounded environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Jinqi Cao , Zhiping Yu , Baihong Lin , Chenyang Liu , Zhenwei Shi , Zhengxia Zou

Scene understanding plays a critical role in enabling intelligence and autonomy in robotic systems. Traditional approaches often face challenges, including occlusions, ambiguous boundaries, and the inability to adapt attention based on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Guodong Sun , Junjie Liu , Gaoyang Zhang , Bo Wu , Yang Zhang
‹ Prev 1 8 9 10 Next ›