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Related papers: SIMS: Simulating Stylized Human-Scene Interactions…

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Synthesizing interaction-involved human motions has been challenging due to the high complexity of 3D environments and the diversity of possible human behaviors within. We present LAMA, Locomotion-Action-MAnipulation, to synthesize natural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Jiye Lee , Hanbyul Joo

Reconstructing dynamic scenes with large-scale and complex motions remains a significant challenge. Recent techniques like Neural Radiance Fields and 3D Gaussian Splatting (3DGS) have shown promise but still struggle with scenes involving…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Qiankun Gao , Yanmin Wu , Chengxiang Wen , Jiarui Meng , Luyang Tang , Jie Chen , Ronggang Wang , Jian Zhang

Sequential recommender systems (SRS) have gained increasing popularity due to their remarkable proficiency in capturing dynamic user preferences. In the current setup of SRS, a common configuration is to uniformly consider each historical…

Information Retrieval · Computer Science 2025-06-03 Hao Zhang , Mingyue Cheng , Zhiding Liu , Junzhe Jiang

Symbolic task representation is a powerful tool for encoding human instructions and domain knowledge. Such instructions guide robots to accomplish diverse objectives and meet constraints through reinforcement learning (RL). Most existing…

Robotics · Computer Science 2025-02-03 Wataru Hatanaka , Ryota Yamashina , Takamitsu Matsubara

Reconstructing an interactive human avatar and the background from a monocular video of a dynamic human scene is highly challenging. In this work we adopt a strategy of point cloud decoupling and joint optimization to achieve the decoupled…

Graphics · Computer Science 2025-06-30 Da Li , Donggang Jia , Markus Hadwiger , Ivan Viola

Large vision-language models have achieved remarkable capabilities by training on massive internet-scale data, yet a fundamental asymmetry persists: while LLMs can leverage self-supervised pretraining on abundant text and image data, the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Kidus Zewde , Yuchen Zhou , Dennis Ng , Neo Tiangratanakul , Tommy Duong , Ankit Raj , Yuxin Zhang , Xingyu Shen , Simiao Ren

Automatically generating interactive 3D environments is crucial for scaling up robotic data collection in simulation. While prior work has primarily focused on 3D asset placement, it often overlooks the physical relationships between…

Owing to recent advancements, Large Language Models (LLMs) can now be deployed as agents for increasingly complex decision-making applications in areas including robotics, gaming, and API integration. However, reflecting past experiences in…

System Instructions (SIs), or system prompts, are pivotal for guiding Large Language Models (LLMs) but manual crafting is resource-intensive and often suboptimal. Existing automated methods frequently generate non-human-readable "soft…

Artificial Intelligence · Computer Science 2025-07-08 Jeshwanth Challagundla

Conversational recommendation systems (CRSs) use multi-turn interaction to capture user preferences and provide personalized recommendations. A fundamental challenge in CRSs lies in effectively understanding user preferences from…

Information Retrieval · Computer Science 2025-04-30 Xiaolei Wang , Chunxuan Xia , Junyi Li , Fanzhe Meng , Lei Huang , Jinpeng Wang , Wayne Xin Zhao , Ji-Rong Wen

Learning robust robot policies in real-world environments requires diverse data augmentation, yet scaling real-world data collection is costly due to the need for acquiring physical assets and reconfiguring environments. Therefore,…

Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…

Robotics · Computer Science 2025-08-21 Yuhang Lin , Yijia Xie , Jiahong Xie , Yuehao Huang , Ruoyu Wang , Jiajun Lv , Yukai Ma , Xingxing Zuo

Inferring human-scene contact (HSC) is the first step toward understanding how humans interact with their surroundings. While detecting 2D human-object interaction (HOI) and reconstructing 3D human pose and shape (HPS) have enjoyed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Chun-Hao P. Huang , Hongwei Yi , Markus Höschle , Matvey Safroshkin , Tsvetelina Alexiadis , Senya Polikovsky , Daniel Scharstein , Michael J. Black

Non-verbal communication often comprises of semantically rich gestures that help convey the meaning of an utterance. Producing such semantic co-speech gestures has been a major challenge for the existing neural systems that can generate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 M. Hamza Mughal , Rishabh Dabral , Merel C. J. Scholman , Vera Demberg , Christian Theobalt

Achieving unified 3D perception and reasoning across tasks such as segmentation, retrieval, and relation understanding remains challenging, as existing methods are either object-centric or rely on costly training for inter-object reasoning.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Yaxu Xie , Abdalla Arafa , Alireza Javanmardi , Christen Millerdurai , Jia Cheng Hu , Shaoxiang Wang , Alain Pagani , Didier Stricker

Procedural models are being widely used to synthesize scenes for graphics, gaming, and to create (labeled) synthetic datasets for ML. In order to produce realistic and diverse scenes, a number of parameters governing the procedural models…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jeevan Devaranjan , Amlan Kar , Sanja Fidler

Reinforcement learning (RL) recommender systems often rely on static datasets that fail to capture the fluid, ever changing nature of user preferences in real-world scenarios. Meanwhile, generative AI techniques have emerged as powerful…

Information Retrieval · Computer Science 2025-09-10 Danial Ebrat , Eli Paradalis , Luis Rueda

We present a method for reproducing complex multi-character interactions for physically simulated humanoid characters using deep reinforcement learning. Our method learns control policies for characters that imitate not only individual…

Graphics · Computer Science 2023-06-01 Yunbo Zhang , Deepak Gopinath , Yuting Ye , Jessica Hodgins , Greg Turk , Jungdam Won

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

The use of synthetic (or simulated) data for training machine learning models has grown rapidly in recent years. Synthetic data can often be generated much faster and more cheaply than its real-world counterpart. One challenge of using…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Handi Yu , Simiao Ren , Leslie M. Collins , Jordan M. Malof
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