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3D visual grounding is a critical skill for household robots, enabling them to navigate, manipulate objects, and answer questions based on their environment. While existing approaches often rely on extensive labeled data or exhibit…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Jianing Yang , Xuweiyi Chen , Shengyi Qian , Nikhil Madaan , Madhavan Iyengar , David F. Fouhey , Joyce Chai

Textual grounding is an important but challenging task for human-computer interaction, robotics and knowledge mining. Existing algorithms generally formulate the task as selection from a set of bounding box proposals obtained from deep net…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Raymond A. Yeh , Jinjun Xiong , Wen-mei W. Hwu , Minh N. Do , Alexander G. Schwing

This paper develops and evaluates a novel method that allows for the detection of affordances in a scalable and multiple-instance manner on visually recovered pointclouds. Our approach has many advantages over alternative methods, as it is…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Eduardo Ruiz , Walterio Mayol-Cuevas

Scene graph alignment establishes object correspondences between two 3D scene graphs constructed from partially overlapping observations. This enables efficient scene understanding and object-level relocalization when a robot revisits a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Gang Chen , Sebastián Barbas Laina , Stefan Leutenegger , Javier Alonso-Mora

Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qinfeng Xiao , Guofeng Mei , Qilong Liu , Chenyuan Yi , Fabio Poiesi , Jian Zhang , Bo Yang , Yick Kit-lun

Deformable object manipulation in robotics presents significant challenges due to uncertainties in component properties, diverse configurations, visual interference, and ambiguous prompts. These factors complicate both perception and…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Wanjun Jia , Fan Yang , Mengfei Duan , Xianchi Chen , Yinxi Wang , Yiming Jiang , Wenrui Chen , Kailun Yang , Zhiyong Li

Grasping unknown objects in unstructured environments is a critical challenge for service robots, which must operate in dynamic, real-world settings such as homes, hospitals, and warehouses. Success in these environments requires both…

Robotics · Computer Science 2026-02-17 Avihai Giuili , Rotem Atari , Avishai Sintov

Indoor built environments like homes and offices often present complex and cluttered layouts that pose significant challenges for individuals who are blind or visually impaired, especially when performing tasks that involve locating and…

Robotics · Computer Science 2025-09-03 Yifan Xu , Qianwei Wang , Vineet Kamat , Carol Menassa

This study investigates how text-driven object affordance, which provides prior knowledge about grasp types for each object, affects image-based grasp-type recognition in robot teaching. The researchers created labeled datasets of…

Robotics · Computer Science 2023-06-07 Naoki Wake , Daichi Saito , Kazuhiro Sasabuchi , Hideki Koike , Katsushi Ikeuchi

When humans grasp an object, they naturally form trajectories in their minds to manipulate it for specific tasks. Modeling hand-object interaction priors holds significant potential to advance robotic and embodied AI systems in learning to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Alexey Gavryushin , Alexandros Delitzas , Luc Van Gool , Marc Pollefeys , Kaichun Mo , Xi Wang

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Naru Suzuki , Takehiko Ohkawa , Tatsuro Banno , Jihyun Lee , Ryosuke Furuta , Yoichi Sato

Many robotic tasks require grasping objects at specific object parts instead of arbitrarily, a crucial capability for interactions beyond simple pick-and-place, such as human-robot interaction, handovers, or tool use. Prior work has focused…

3D semantic occupancy prediction requires accurate 2D-to-3D feature lifting, yet current methods restrict camera geometry to initial projections. Subsequent operations like offset learning, attention weighting, and cross-camera aggregation…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Xun Chen , Tianchen Deng , Rui Wang , Fangjinhua Wang , Junyi Ma , Hongming Shen , Hesheng Wang , Danwei Wang

Applying AI foundation models directly to geospatial datasets remains challenging due to their limited ability to represent and reason with geographical entities, specifically vector-based geometries and natural language descriptions of…

Computation and Language · Computer Science 2025-05-26 Yuhan Ji , Song Gao , Ying Nie , Ivan Majić , Krzysztof Janowicz

Generating complete 3D objects under partial occlusions (i.e., amodal scenarios) is a practically important yet challenging problem, as large portions of object geometry are unobserved in real-world scenarios. Existing approaches either…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Junwei Zhou , Yu-Wing Tai

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen

General 3D foundation models have started to lead the trend of unifying diverse vision tasks, yet most assume RGB-only inputs and ignore readily available geometric cues (e.g., camera intrinsics, poses, and depth maps). To address this…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Haosong Peng , Hao Li , Yalun Dai , Yushi Lan , Yihang Luo , Tianyu Qi , Zhengshen Zhang , Yufeng Zhan , Junfei Zhang , Wenchao Xu , Ziwei Liu

This paper introduces OpenGaussian, a method based on 3D Gaussian Splatting (3DGS) capable of 3D point-level open vocabulary understanding. Our primary motivation stems from observing that existing 3DGS-based open vocabulary methods mainly…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Yanmin Wu , Jiarui Meng , Haijie Li , Chenming Wu , Yahao Shi , Xinhua Cheng , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Jian Zhang

Dexterous robotic hands are appealing for their agility and human-like morphology, yet their high degree of freedom makes learning to manipulate challenging. We introduce an approach for learning dexterous grasping. Our key idea is to embed…

Robotics · Computer Science 2021-06-18 Priyanka Mandikal , Kristen Grauman

The thesis contributes in several important ways to the research area of 3D object category learning and recognition. To cope with the mentioned limitations, we look at human cognition, in particular at the fact that human beings learn to…

Robotics · Computer Science 2019-12-23 S. Hamidreza Kasaei