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Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

Graphics · Computer Science 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Single-image 3D reconstruction is a research challenge focused on predicting 3D object shapes from single-view images. This task requires significant data acquisition to predict both visible and occluded portions of the shape. Furthermore,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Sanchar Palit , Sandika Biswas

We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

We present an approach for recognizing all objects in a scene and estimating their full pose from an accurate 3D instance-aware semantic reconstruction using an RGB-D camera. Our framework couples convolutional neural networks (CNNs) and a…

Robotics · Computer Science 2019-10-01 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Robotic systems often require precise scene analysis capabilities, especially in unstructured, cluttered situations, as occurring in human-made environments. While current deep-learning based methods yield good estimates of object poses,…

Computer Vision and Pattern Recognition · Computer Science 2019-10-09 Arul Selvam Periyasamy , Max Schwarz , Sven Behnke

Despite recent advances in leveraging generative prior from pre-trained diffusion models for 3D scene reconstruction, existing methods still face two critical limitations. First, due to the lack of reliable geometric supervision, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Junfeng Ni , Yixin Chen , Zhifei Yang , Yu Liu , Ruijie Lu , Song-Chun Zhu , Siyuan Huang

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Yuan Liu , Peng Wang , Cheng Lin , Xiaoxiao Long , Jiepeng Wang , Lingjie Liu , Taku Komura , Wenping Wang

Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…

Computer Vision and Pattern Recognition · Computer Science 2020-08-12 Zhe Chen , Shohei Nobuhara , Ko Nishino

We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on…

Graphics · Computer Science 2019-04-18 Sascha Brandt , Claudius Jähn , Matthias Fischer , Friedhelm Meyer auf der Heide

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

Scene and object reconstruction is an important problem in robotics, in particular in planning collision-free trajectories or in object manipulation. This paper compares two strategies for the reconstruction of nonvisible parts of the…

Robotics · Computer Science 2025-01-28 Rafał Staszak , Piotr Michałek , Jakub Chudziński , Marek Kopicki , Dominik Belter

Reliable object grasping is a crucial capability for autonomous robots. However, many existing grasping approaches focus on general clutter removal without explicitly modeling objects and thus only relying on the visible local geometry. We…

Robotics · Computer Science 2024-04-08 Eugenio Chisari , Nick Heppert , Tim Welschehold , Wolfram Burgard , Abhinav Valada

6D pose estimation of rigid objects is a long-standing and challenging task in computer vision. Recently, the emergence of deep learning reveals the potential of Convolutional Neural Networks (CNNs) to predict reliable 6D poses. Given that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Xingyu Liu , Ruida Zhang , Chenyangguang Zhang , Gu Wang , Jiwen Tang , Zhigang Li , Xiangyang Ji

The idea of 3D reconstruction as scene understanding is foundational in computer vision. Reconstructing 3D scenes from 2D visual observations requires strong priors to disambiguate structure. Much work has been focused on the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Peter Kulits , Michael J. Black , Silvia Zuffi

We present a deep generative scene modeling technique for indoor environments. Our goal is to train a generative model using a feed-forward neural network that maps a prior distribution (e.g., a normal distribution) to the distribution of…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 Zaiwei Zhang , Zhenpei Yang , Chongyang Ma , Linjie Luo , Alexander Huth , Etienne Vouga , Qixing Huang

Active object reconstruction is crucial for many robotic applications. A key aspect in these scenarios is generating object-specific view configurations to obtain informative measurements for reconstruction. One-shot view planning enables…

Robotics · Computer Science 2025-04-17 Sicong Pan , Liren Jin , Xuying Huang , Cyrill Stachniss , Marija Popović , Maren Bennewitz

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans
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