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Neural implicit methods have achieved high-quality 3D object surfaces under slight specular highlights. However, high specular reflections (HSR) often appear in front of target objects when we capture them through glasses. The complex…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Jiaxiong Qiu , Peng-Tao Jiang , Yifan Zhu , Ze-Xin Yin , Ming-Ming Cheng , Bo Ren

Procedural models (i.e. symbolic programs that output visual data) are a historically-popular method for representing graphics content: vegetation, buildings, textures, etc. They offer many advantages: interpretable design parameters,…

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Mohsen Yavartanoo , JaeYoung Chung , Reyhaneh Neshatavar , Kyoung Mu Lee

A high-quality 3D reconstruction of a scene from a collection of 2D images can be achieved through offline/online mapping methods. In this paper, we explore active mapping from the perspective of implicit representations, which have…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Huangying Zhan , Jiyang Zheng , Yi Xu , Ian Reid , Hamid Rezatofighi

We present a new generic method for shadow-aware multi-view satellite photogrammetry of Earth Observation scenes. Our proposed method, the Shadow Neural Radiance Field (S-NeRF) follows recent advances in implicit volumetric representation…

Computer Vision and Pattern Recognition · Computer Science 2021-04-21 Dawa Derksen , Dario Izzo

Precise representations of 3D faces are beneficial to various computer vision and graphics applications. Due to the data discretization and model linearity, however, it remains challenging to capture accurate identity and expression clues…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Mingwu Zheng , Hongyu Yang , Di Huang , Liming Chen

Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Aljaž Božič , Denis Gladkov , Luke Doukakis , Christoph Lassner

Single-view point cloud completion aims to recover the full geometry of an object based on only limited observation, which is extremely hard due to the data sparsity and occlusion. The core challenge is to generate plausible geometries to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-05 Bowen Zhang , Xi Zhao , He Wang , Ruizhen Hu

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

We propose a novel shape representation useful for analyzing and processing shape collections, as well for a variety of learning and inference tasks. Unlike most approaches that capture variability in a collection by using a template model…

Graphics · Computer Science 2018-06-13 Ruqi Huang , Panos Achlioptas , Leonidas Guibas , Maks Ovsjanikov

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

Graphics · Computer Science 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Neural representations are popular for representing shapes, as they can be learned form sensor data and used for data cleanup, model completion, shape editing, and shape synthesis. Current neural representations can be categorized as either…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Connor Z. Lin , Niloy J. Mitra , Gordon Wetzstein , Leonidas Guibas , Paul Guerrero

Implicit neural representations have demonstrated significant promise for 3D scene reconstruction. Recent works have extended their applications to autonomous implicit reconstruction through the Next Best View (NBV) based method. However,…

Robotics · Computer Science 2024-04-17 Jing Zeng , Yanxu Li , Jiahao Sun , Qi Ye , Yunlong Ran , Jiming Chen

With the popularity of implicit neural representations, or neural radiance fields (NeRF), there is a pressing need for editing methods to interact with the implicit 3D models for tasks like post-processing reconstructed scenes and 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Xiangyu Wang , Jingsen Zhu , Qi Ye , Yuchi Huo , Yunlong Ran , Zhihua Zhong , Jiming Chen

Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Eduard Ramon , Gil Triginer , Janna Escur , Albert Pumarola , Jaime Garcia , Xavier Giro-i-Nieto , Francesc Moreno-Noguer

A flexible, scalable and affordable virtual reality software system architecture is proposed. This solution can be easily implemented on different hardware configurations: on a single computer or on a computer cluster. The architecture is…

Graphics · Computer Science 2013-08-28 Stoyan Maleshkov , Dimo Chotrov

3D shape is a crucial but heavily underutilized cue in today's computer vision systems, mostly due to the lack of a good generic shape representation. With the recent availability of inexpensive 2.5D depth sensors (e.g. Microsoft Kinect),…

Computer Vision and Pattern Recognition · Computer Science 2015-04-16 Zhirong Wu , Shuran Song , Aditya Khosla , Fisher Yu , Linguang Zhang , Xiaoou Tang , Jianxiong Xiao

Spatial light modulation is important for many scientific and industrial applications. The spatial light modulator and optical data projector both rely on precisely configurable optical elements to shape a light beam. Here we explore an…

Image and Video Processing · Electrical Eng. & Systems 2022-10-05 David Ceddia , Andrew M. Kingston , Daniele Pelliccia , Alexander Rack , David M. Paganin

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Mohamad Qadri , Michael Kaess , Ioannis Gkioulekas