English
Related papers

Related papers: 3D Scene Graph Guided Vision-Language Pre-training

200 papers

3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence. However, current 3D-VLP datasets are hindered by limited…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Dejie Yang , Zhu Xu , Wentao Mo , Qingchao Chen , Siyuan Huang , Yang Liu

D scene graphs are an emerging 3D scene representation, that models both the objects present in the scene as well as their relationships. However, learning 3D scene graphs is a challenging task because it requires not only object labels but…

Computer Vision and Pattern Recognition · Computer Science 2023-10-26 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

In recent years, vision language pre-training frameworks have made significant progress in natural language processing and computer vision, achieving remarkable performance improvement on various downstream tasks. However, when extended to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-19 Taolin Zhang , Sunan He , Dai Tao , Bin Chen , Zhi Wang , Shu-Tao Xia

Training models to apply linguistic knowledge and visual concepts from 2D images to 3D world understanding is a promising direction that researchers have only recently started to explore. In this work, we design a novel 3D pre-training…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Maria Parelli , Alexandros Delitzas , Nikolas Hars , Georgios Vlassis , Sotirios Anagnostidis , Gregor Bachmann , Thomas Hofmann

3D visual grounding aims to localize the unique target described by natural languages in 3D scenes. The significant gap between 3D and language modalities makes it a notable challenge to distinguish multiple similar objects through the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-18 Feng Xiao , Hongbin Xu , Guocan Zhao , Wenxiong Kang

Building models that can understand and reason about 3D scenes is difficult owing to the lack of data sources for 3D supervised training and large-scale training regimes. In this work we ask - How can the knowledge in a pre-trained language…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Shivam Chandhok

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

Understanding 3D scenes in open-world settings poses fundamental challenges for vision and robotics, particularly due to the limitations of closed-vocabulary supervision and static annotations. To address this, we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Fei Yu , Quan Deng , Shengeng Tang , Yuehua Li , Lechao Cheng

Self-supervised vision-and-language pretraining (VLP) aims to learn transferable multi-modal representations from large-scale image-text data and to achieve strong performances on a broad scope of vision-language tasks after finetuning.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Yongfei Liu , Chenfei Wu , Shao-yen Tseng , Vasudev Lal , Xuming He , Nan Duan

Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised learning manner and require a large amount of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Xu Wang , Yifan Li , Qiudan Zhang , Wenhui Wu , Mark Junjie Li , Jianmin Jinag

Medical vision-and-language pre-training (Med-VLP) has received considerable attention owing to its applicability to extracting generic vision-and-language representations from medical images and texts. Most existing methods mainly contain…

Computation and Language · Computer Science 2022-09-16 Zhihong Chen , Guanbin Li , Xiang Wan

Vision-language pre-training (VLP) on large-scale image-text pairs has recently witnessed rapid progress for learning cross-modal representations. Existing pre-training methods either directly concatenate image representation and text…

Computation and Language · Computer Science 2021-03-16 Chenliang Li , Ming Yan , Haiyang Xu , Fuli Luo , Wei Wang , Bin Bi , Songfang Huang

Vision-Language Pre-training (VLP) has advanced the performance of many vision-language tasks, such as image-text retrieval, visual entailment, and visual reasoning. The pre-training mostly utilizes lexical databases and image queries in…

Computation and Language · Computer Science 2023-06-30 Yasmine Karoui , Rémi Lebret , Negar Foroutan , Karl Aberer

Representing and understanding 3D environments in a structured manner is crucial for autonomous agents to navigate and reason about their surroundings. While traditional Simultaneous Localization and Mapping (SLAM) methods generate metric…

Robotics · Computer Science 2026-02-03 Albert Gassol Puigjaner , Angelos Zacharia , Kostas Alexis

Recently, vision-language joint representation learning has proven to be highly effective in various scenarios. In this paper, we specifically adapt vision-language joint learning for scene text detection, a task that intrinsically involves…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Sibo Song , Jianqiang Wan , Zhibo Yang , Jun Tang , Wenqing Cheng , Xiang Bai , Cong Yao

Understanding realistic visual scene images together with language descriptions is a fundamental task towards generic visual understanding. Previous works have shown compelling comprehensive results by building hierarchical structures for…

Computer Vision and Pattern Recognition · Computer Science 2022-06-02 Chao Lou , Wenjuan Han , Yuhuan Lin , Zilong Zheng

Existing approaches to vision-language pre-training (VLP) heavily rely on an object detector based on bounding boxes (regions), where salient objects are first detected from images and then a Transformer-based model is used for cross-modal…

Multimedia · Computer Science 2021-08-24 Ming Yan , Haiyang Xu , Chenliang Li , Bin Bi , Junfeng Tian , Min Gui , Wei Wang

In the past few years, the emergence of pre-training models has brought uni-modal fields such as computer vision (CV) and natural language processing (NLP) to a new era. Substantial works have shown they are beneficial for downstream…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Feilong Chen , Duzhen Zhang , Minglun Han , Xiuyi Chen , Jing Shi , Shuang Xu , Bo Xu

Training models to apply common-sense linguistic knowledge and visual concepts from 2D images to 3D scene understanding is a promising direction that researchers have only recently started to explore. However, it still remains understudied…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Alexandros Delitzas , Maria Parelli , Nikolas Hars , Georgios Vlassis , Sotirios Anagnostidis , Gregor Bachmann , Thomas Hofmann

Deep neural network models have achieved remarkable progress in 3D scene understanding while trained in the closed-set setting and with full labels. However, the major bottleneck is that these models do not have the capacity to recognize…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Kangcheng Liu , Yong-Jin Liu , Baoquan Chen
‹ Prev 1 2 3 10 Next ›