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Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

Whole-body multimodal motion generation, controlled by text, speech, or music, has numerous applications including video generation and character animation. However, employing a unified model to achieve various generation tasks with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Yuxuan Bian , Ailing Zeng , Xuan Ju , Xian Liu , Zhaoyang Zhang , Wei Liu , Qiang Xu

Text-to-video (T2V) generative models have advanced significantly, yet their ability to compose different objects, attributes, actions, and motions into a video remains unexplored. Previous text-to-video benchmarks also neglect this…

Computer Vision and Pattern Recognition · Computer Science 2025-01-16 Kaiyue Sun , Kaiyi Huang , Xian Liu , Yue Wu , Zihan Xu , Zhenguo Li , Xihui Liu

Recently, diffusion models have made significant strides in synthesizing realistic 2D human images based on provided text prompts. Building upon this, researchers have extended 2D text-to-image diffusion models into the 3D domain for…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Weijie Wang , Jichao Zhang , Chang Liu , Xia Li , Xingqian Xu , Humphrey Shi , Nicu Sebe , Bruno Lepri

Text-to-video generation aims to produce a video based on a given prompt. Recently, several commercial video models have been able to generate plausible videos with minimal noise, excellent details, and high aesthetic scores. However, these…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Haoxin Chen , Yong Zhang , Xiaodong Cun , Menghan Xia , Xintao Wang , Chao Weng , Ying Shan

Text- and image-conditioned video generation models have achieved strong visual fidelity and temporal coherence, but they often fail to generate motion governed by kinematic and geometric constraints. In these settings, object parts must…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Rahul Jain , Mayank Patel , Asim Unmesh , Karthik Ramani

We address the challenge of content diversity and controllability in pedestrian simulation for driving scenarios. Recent pedestrian animation frameworks have a significant limitation wherein they primarily focus on either following…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Jingbo Wang , Zhengyi Luo , Ye Yuan , Yixuan Li , Bo Dai

In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zeyu Zhang , Yiran Wang , Biao Wu , Shuo Chen , Zhiyuan Zhang , Shiya Huang , Wenbo Zhang , Meng Fang , Ling Chen , Yang Zhao

Real-time in-between motion generation is universally required in games and highly desirable in existing animation pipelines. Its core challenge lies in the need to satisfy three critical conditions simultaneously: quality, controllability…

Graphics · Computer Science 2022-05-06 Xiangjun Tang , He Wang , Bo Hu , Xu Gong , Ruifan Yi , Qilong Kou , Xiaogang Jin

Text-to-Video generation, which utilizes the provided text prompt to generate high-quality videos, has drawn increasing attention and achieved great success due to the development of diffusion models recently. Existing methods mainly rely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Zirui Pan , Xin Wang , Yipeng Zhang , Hong Chen , Kwan Man Cheng , Yaofei Wu , Wenwu Zhu

Real-time motion-controllable video generation remains challenging due to the inherent latency of bidirectional diffusion models and the lack of effective autoregressive (AR) approaches. Existing AR video diffusion models are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Kesen Zhao , Jiaxin Shi , Beier Zhu , Junbao Zhou , Xiaolong Shen , Yuan Zhou , Qianru Sun , Hanwang Zhang

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Foivos Paraperas Papantoniou , Stefanos Zafeiriou

Methods for image-to-video generation have achieved impressive, photo-realistic quality. However, adjusting specific elements in generated videos, such as object motion or camera movement, is often a tedious process of trial and error,…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Koichi Namekata , Sherwin Bahmani , Ziyi Wu , Yash Kant , Igor Gilitschenski , David B. Lindell

Recently, we have seen a surge of personalization methods for text-to-image (T2I) diffusion models to learn a concept using a few images. Existing approaches, when used for face personalization, suffer to achieve convincing inversion with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Rishubh Parihar , Sachidanand VS , Sabariswaran Mani , Tejan Karmali , R. Venkatesh Babu

A primary bottleneck in large-scale text-to-video generation today is physical consistency and controllability. Despite recent advances, state-of-the-art models often produce unrealistic motions, such as objects falling upward, or abrupt…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yu Yuan , Xijun Wang , Tharindu Wickremasinghe , Zeeshan Nadir , Bole Ma , Stanley H. Chan

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

Character image animation has rapidly advanced with the rise of digital humans. However, existing methods rely largely on 2D-rendered pose images for motion guidance, which limits generalization and discards essential 4D information for…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Yanbo Ding , Xirui Hu , Zhizhi Guo , Yan Zhang , Xinrui Wang , Zhixiang He , Chi Zhang , Yali Wang , Xuelong Li
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