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In this paper, we examined the zero-shot activity recognition task with the usage of videos. We introduce an auto-encoder based model to construct a multimodal joint embedding space between the visual and textual manifolds. On the visual…
Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…
The novel camera architecture facilitates the development of machine vision. Instead of capturing frame sequences in the temporal domain as traditional video cameras, FourierCam directly measures the pixel-wise temporal spectrum of the…
Recently, methods leveraging diffusion model priors to assist monocular geometric estimation (e.g., depth and normal) have gained significant attention due to their strong generalization ability. However, most existing works focus on…
Video restoration aims to reconstruct high quality video sequences from low quality inputs, addressing tasks such as super resolution, denoising, and deblurring. Traditional regression based methods often produce unrealistic details and…
We present ZeroComp, an effective zero-shot 3D object compositing approach that does not require paired composite-scene images during training. Our method leverages ControlNet to condition from intrinsic images and combines it with a Stable…
We present a method to estimate depth of a dynamic scene, containing arbitrary moving objects, from an ordinary video captured with a moving camera. We seek a geometrically and temporally consistent solution to this underconstrained…
The remarkable success in text-to-image diffusion models has motivated extensive investigation of their potential for video applications. Zero-shot techniques aim to adapt image diffusion models for videos without requiring further model…
In this paper, we address monocular depth estimation with deep neural networks. To enable training of deep monocular estimation models with various sources of datasets, state-of-the-art methods adopt image-level normalization strategies to…
We present a novel method for simultaneous learning of depth, egomotion, object motion, and camera intrinsics from monocular videos, using only consistency across neighboring video frames as supervision signal. Similarly to prior work, our…
Learning-based monocular depth estimation leverages geometric priors present in the training data to enable metric depth perception from a single image, a traditionally ill-posed problem. However, these priors are often specific to a…
Object pose estimation, crucial in computer vision and robotics applications, faces challenges with the diversity of unseen categories. We propose a zero-shot method to achieve category-level 6-DOF object pose estimation, which exploits…
Depth from a monocular video can enable billions of devices and robots with a single camera to see the world in 3D. In this paper, we present an approach with a differentiable flow-to-depth layer for video depth estimation. The model…
With the revolution of generative AI, video-related tasks have been widely studied. However, current state-of-the-art video models still lag behind image models in visual quality and user control over generated content. In this paper, we…
Recent research on time-series foundation models (TSFMs) has underscored the scarcity of real-world data, often supplemented with synthetic sources in existing datasets, whose generalizability remains however debated. As such, in this work,…
For the majority of the machine learning community, the expensive nature of collecting high-quality human-annotated data and the inability to efficiently finetune very large state-of-the-art pretrained models on limited compute are major…
In recent years, deep neural networks for image inhomogeneity reduction have shown promising results. However, current methods with (un)supervised solutions require preparing a training dataset, which is expensive and laborious for data…
Monocular depth inference is a fundamental problem for scene perception of robots. Specific robots may be equipped with a camera plus an optional depth sensor of any type and located in various scenes of different scales, whereas recent…
Low-light and underwater videos suffer from poor visibility, low contrast, and high noise, necessitating enhancements in visual quality. However, existing approaches typically rely on paired ground truth, which limits their practicality and…
Estimating accurate and temporally consistent 3D human geometry from videos is a challenging problem in computer vision. Existing methods, primarily optimized for single images, often suffer from temporal inconsistencies and fail to capture…