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Camera pose refinement aims at improving the accuracy of initial pose estimation for applications in 3D computer vision. Most refinement approaches rely on 2D-3D correspondences with specific descriptors or dedicated networks, requiring…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Lulu Hao , Lipu Zhou , Zhenzhong Wei , Xu Wang

In this paper, we present a self-calibrating framework that jointly optimizes camera parameters, lens distortion and 3D Gaussian representations, enabling accurate and efficient scene reconstruction. In particular, our technique enables…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Youming Deng , Wenqi Xian , Guandao Yang , Leonidas Guibas , Gordon Wetzstein , Steve Marschner , Paul Debevec

3D Gaussian Splatting offers a strong speed-quality trade-off but struggles to reconstruct semi-transparent surfaces because most methods assume a single depth per pixel, which fails when multiple surfaces are visible. We propose TSPE-GS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Zhiyuan Xu , Nan Min , Yuhang Guo , Tong Wei

We have introduced SegSplat, a novel framework designed to bridge the gap between rapid, feed-forward 3D reconstruction and rich, open-vocabulary semantic understanding. By constructing a compact semantic memory bank from multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Peter Siegel , Federico Tombari , Marc Pollefeys , Daniel Barath

We present VicaSplat, a novel framework for joint 3D Gaussians reconstruction and camera pose estimation from a sequence of unposed video frames, which is a critical yet underexplored task in real-world 3D applications. The core of our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiqi Li , Chengrui Dong , Yiming Chen , Zhangchi Huang , Peidong Liu

Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360{\deg}…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Chong Bao , Xiyu Zhang , Zehao Yu , Jiale Shi , Guofeng Zhang , Songyou Peng , Zhaopeng Cui

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Generalizable 3D Gaussian Splatting aims to directly predict Gaussian parameters using a feed-forward network for scene reconstruction. Among these parameters, Gaussian means are particularly difficult to predict, so depth is usually…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Wei Long , Haifeng Wu , Shiyin Jiang , Jinhua Zhang , Xinchun Ji , Shuhang Gu

Recently, generalizable feed-forward methods based on 3D Gaussian Splatting have gained significant attention for their potential to reconstruct 3D scenes using finite resources. These approaches create a 3D radiance field, parameterized by…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Wonseok Roh , Hwanhee Jung , Jong Wook Kim , Seunggwan Lee , Innfarn Yoo , Andreas Lugmayr , Seunggeun Chi , Karthik Ramani , Sangpil Kim

Recent advancements in 3D Gaussian Splatting (3D-GS) have established new benchmarks for rendering quality and efficiency in 3D reconstruction. However, 3D-GS faces critical limitations when generating novel views that significantly deviate…

Graphics · Computer Science 2025-03-05 Yifei Gao , Kerui Ren , Jie Ou , Lei Wang , Jiaji Wu , Jun Cheng

Feed-forward 3D Gaussian Splatting (3DGS) has recently demonstrated promising results for novel view synthesis (NVS) from sparse input views, particularly under narrow-baseline conditions. However, its performance significantly degrades in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Xiaohan Lu , Jiaye Fu , Jiaqi Zhang , Zetian Song , Chuanmin Jia , Siwei Ma

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

We propose ActiveSplat, an autonomous high-fidelity reconstruction system leveraging Gaussian splatting. Taking advantage of efficient and realistic rendering, the system establishes a unified framework for online mapping, viewpoint…

Robotics · Computer Science 2025-06-17 Yuetao Li , Zijia Kuang , Ting Li , Qun Hao , Zike Yan , Guyue Zhou , Shaohui Zhang

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Existing methods fail to simultaneously address inaccurate depth…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Yu Deng , Baozhu Zhao , Junyan Su , Xiaohan Zhang , Qi Liu

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

Edges are one of the most basic parametric primitives to describe structural information in 3D. In this paper, we study parametric 3D edge reconstruction from calibrated multi-view images. Previous methods usually reconstruct a 3D edge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Haiyang Ying , Matthias Zwicker

3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Rui Wang , Quentin Lohmeyer , Mirko Meboldt , Siyu Tang

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Diwen Wan , Yuxiang Wang , Ruijie Lu , Gang Zeng