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Storing intermediate frame segmentations as memory for long-range context modeling, spatial-temporal memory-based methods have recently showcased impressive results in semi-supervised video object segmentation (SVOS). However, these methods…
Lossy compression and rate-adaptive streaming are a mainstay in traditional video steams. However, a new class of neuromorphic ``event'' sensors records video with asynchronous pixel samples rather than image frames. These sensors are…
With a single eye fixation lasting a fraction of a second, the human visual system is capable of forming a rich representation of a complex environment, reaching a holistic understanding which facilitates object recognition and detection.…
Omnidirectional video enables spherical stimuli with the $360 \times 180^ \circ$ viewing range. Meanwhile, only the viewport region of omnidirectional video can be seen by the observer through head movement (HM), and an even smaller region…
Video object segmentation is a fundamental research problem in computer vision. Recent techniques have often applied attention mechanism to object representation learning from video sequences. However, due to temporal changes in the video…
This paper proposes a universal framework, called OVE6D, for model-based 6D object pose estimation from a single depth image and a target object mask. Our model is trained using purely synthetic data rendered from ShapeNet, and, unlike most…
We study the task of establishing object-level visual correspondence across different viewpoints in videos, focusing on the challenging egocentric-to-exocentric and exocentric-to-egocentric scenarios. We propose a simple yet effective…
Monocular egocentric 3D human motion capture is a challenging and actively researched problem. Existing methods use synchronously operating visual sensors (e.g. RGB cameras) and often fail under low lighting and fast motions, which can be…
Event cameras provide a promising sensing modality for high-speed and high-dynamic-range vision by asynchronously capturing brightness changes. A fundamental task in event-based vision is event-to-video (E2V) reconstruction, which aims to…
Video understanding tasks take many forms, from action detection to visual query localization and spatio-temporal grounding of sentences. These tasks differ in the type of inputs (only video, or video-query pair where query is an image…
In this paper, we tackle the task of online video temporal grounding (OnVTG), which requires the model to locate events related to a given text query within a video stream. Unlike regular video temporal grounding, OnVTG requires the model…
We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…
Benefiting from the advancements in large language models and cross-modal alignment, existing multi-modal video understanding methods have achieved prominent performance in offline scenario. However, online video streams, as one of the most…
Event cameras offer various advantages for novel view rendering compared to synchronously operating RGB cameras, and efficient event-based techniques supporting rigid scenes have been recently demonstrated in the literature. In the case of…
The possibility of sharing one's point of view makes use of wearable cameras compelling. These videos are often long, boring and coupled with extreme shake, as the camera is worn on a moving person. Fast forwarding (i.e. frame sampling) is…
Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video…
Handling occlusion remains a significant challenge for video instance-level tasks like Multiple Object Tracking (MOT) and Video Instance Segmentation (VIS). In this paper, we propose a novel framework, Amodal-Aware Video Instance…
We consider a novel question answering (QA) task where the machine needs to read from large streaming data (long documents or videos) without knowing when the questions will be given, which is difficult to solve with existing QA methods due…
Although deep learning methods have achieved advanced video object recognition performance in recent years, perceiving heavily occluded objects in a video is still a very challenging task. To promote the development of occlusion…
Always-on egocentric cameras are increasingly used as demonstrations for embodied robotics, imitation learning, and assistive AR, but the resulting video streams are dominated by redundant and low-quality frames. Under the storage and…