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Related papers: Phys4DGen: Physics-Compliant 4D Generation with Mu…

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The increasing demand for 3D assets across various industries necessitates efficient and automated methods for 3D content creation. Leveraging 3D Gaussian Splatting, recent large reconstruction models (LRMs) have demonstrated the ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jingrui Ye , Lingting Zhu , Runze Zhang , Zeyu Hu , Yingda Yin , Lanjiong Li , Lequan Yu , Qingmin Liao

Driving video generation has achieved much progress in controllability, video resolution, and length, but fails to support fine-grained object-level controllability for diverse driving videos, while preserving the spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Li-Heng Chen , Ke Cheng , Yahui Liu , Lei Shi , Shi-Sheng Huang , Hongbo Fu

Animatable 3D assets, defined as geometry equipped with an articulated skeleton and skinning weights, are fundamental to interactive graphics, embodied agents, and animation production. While recent 3D generative models can synthesize…

Text-guided diffusion models have revolutionized image and video generation and have also been successfully used for optimization-based 3D object synthesis. Here, we instead focus on the underexplored text-to-4D setting and synthesize…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Huan Ling , Seung Wook Kim , Antonio Torralba , Sanja Fidler , Karsten Kreis

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

Graphics · Computer Science 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

This paper explores the burgeoning field of 3D content generation within the landscape of Artificial Intelligence Generated Content (AIGC) and large-scale models. It investigates innovative methods like Text-to-3D and Image-to-3D, which…

Graphics · Computer Science 2024-05-27 Ke Zhao , Andreas Larsen

Text-to-4D generation has recently been demonstrated viable by integrating a 2D image diffusion model with a video diffusion model. However, existing models tend to produce results with inconsistent motions and geometric structures over…

Graphics · Computer Science 2024-08-19 Ce Chen , Shaoli Huang , Xuelin Chen , Guangyi Chen , Xiaoguang Han , Kun Zhang , Mingming Gong

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

Extensively exploring protein conformational landscapes remains a major challenge in computational biology due to the high computational cost involved in dynamic physics-based simulations. In this work, we propose a novel pipeline, MoDyGAN,…

Machine Learning · Computer Science 2025-07-21 Jingbo Liang , Bruna Jacobson

A unified diffusion framework for multi-modal generation and understanding has the transformative potential to achieve seamless and controllable image diffusion and other cross-modal tasks. In this paper, we introduce MMGen, a unified…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jiepeng Wang , Zhaoqing Wang , Hao Pan , Yuan Liu , Dongdong Yu , Changhu Wang , Wenping Wang

Recent advances in deep learning have significantly transformed the field of 3D shape generation, enabling the synthesis of complex, diverse, and semantically meaningful 3D objects. This survey provides a comprehensive overview of the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Nicolas Caytuiro , Ivan Sipiran

3D content creation from a single image is a long-standing yet highly desirable task. Recent advances introduce 2D diffusion priors, yielding reasonable results. However, existing methods are not hyper-realistic enough for post-generation…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Tong Wu , Zhibing Li , Shuai Yang , Pan Zhang , Xinggang Pan , Jiaqi Wang , Dahua Lin , Ziwei Liu

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

We introduce 3D4D, an interactive 4D visualization framework that integrates WebGL with Supersplat rendering. It transforms static images and text into coherent 4D scenes through four core modules and employs a foveated rendering strategy…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Yunhong He , Zhengqing Yuan , Zhengzhong Tu , Yanfang Ye , Lichao Sun

Perceiving the shape and material of an object from a single image is inherently ambiguous, especially when lighting is unknown and unconstrained. Despite this, humans can often disentangle shape and material, and when they are uncertain,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinran Nicole Han , Ko Nishino , Todd Zickler

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

In scientific and engineering domains, modeling high-dimensional complex systems governed by partial differential equations (PDEs) remains challenging in terms of physical consistency and numerical stability. However, existing approaches,…

Instrumentation and Methods for Astrophysics · Physics 2026-03-03 Siqi Wang , Mengmeng Zhang , Yude Bu , Chaozhou Mou

Physically Plausible Video Generation (PPVG) has emerged as a promising avenue for modeling real-world physical phenomena. PPVG requires an understanding of commonsense knowledge, which remains a challenge for video diffusion models.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zixuan Wang , Yixin Hu , Haolan Wang , Feng Chen , Yan Liu , Wen Li , Yinjie Lei

Learning powerful deep generative models for 3D shape synthesis is largely hindered by the difficulty in ensuring plausibility encompassing correct topology and reasonable geometry. Indeed, learning the distribution of plausible 3D shapes…

Computer Vision and Pattern Recognition · Computer Science 2020-01-28 Jun Li , Chengjie Niu , Kai Xu