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Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen

Storytelling in real-world videos often unfolds through multiple shots -- discontinuous yet semantically connected clips that together convey a coherent narrative. However, existing multi-shot video generation (MSV) methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Zhaochong An , Menglin Jia , Haonan Qiu , Zijian Zhou , Xiaoke Huang , Zhiheng Liu , Weiming Ren , Kumara Kahatapitiya , Ding Liu , Sen He , Chenyang Zhang , Tao Xiang , Fanny Yang , Serge Belongie , Tian Xie

With the rapid growth of video content on social media, video summarization has become a crucial task in multimedia processing. However, existing methods face challenges in capturing global dependencies in video content and accommodating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Wenrui Li , Wei Han , Hengyu Man , Wangmeng Zuo , Xiaopeng Fan , Yonghong Tian

Large language models (LLMs) have shown remarkable text understanding capabilities, which have been extended as Video LLMs to handle video data for comprehending visual details. However, existing Video LLMs can only provide a coarse…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Bin Huang , Xin Wang , Hong Chen , Zihan Song , Wenwu Zhu

Diffusion models have demonstrated great success in text-to-video (T2V) generation. However, existing methods may face challenges when handling complex (long) video generation scenarios that involve multiple objects or dynamic changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Ye Tian , Ling Yang , Haotian Yang , Yuan Gao , Yufan Deng , Jingmin Chen , Xintao Wang , Zhaochen Yu , Xin Tao , Pengfei Wan , Di Zhang , Bin Cui

Current video generation models produce physically inconsistent motion that violates real-world dynamics. We propose TrajVLM-Gen, a two-stage framework for physics-aware image-to-video generation. First, we employ a Vision Language Model to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fan Yang , Zhiyang Chen , Yousong Zhu , Xin Li , Jinqiao Wang

Text-to-video (T2V) diffusion models have shown promising capabilities in synthesizing realistic videos from input text prompts. However, the input text description alone provides limited control over the precise objects movements and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Yen-Siang Wu , Chi-Pin Huang , Fu-En Yang , Yu-Chiang Frank Wang

Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Hsin-Ping Huang , Yu-Chuan Su , Deqing Sun , Lu Jiang , Xuhui Jia , Yukun Zhu , Ming-Hsuan Yang

Story visualization aims to generate a sequence of images to narrate each sentence in a multi-sentence story with a global consistency across dynamic scenes and characters. Current works still struggle with output images' quality and…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Bowen Li , Thomas Lukasiewicz

We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produce a plausible sequence that is consistent with a text (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Gene Chou , Charles Herrmann , Kyle Genova , Boyang Deng , Songyou Peng , Bharath Hariharan , Jason Y. Zhang , Noah Snavely , Philipp Henzler

Scalable Vector Graphics (SVG) is widely used in front-end development and UI/UX design due to its scalability, editability, and rendering efficiency. However, turning creative ideas into precise vector graphics remains a time-consuming…

Machine Learning · Computer Science 2025-08-14 Feiyu Wang , Zhiyuan Zhao , Yuandong Liu , Da Zhang , Junyu Gao , Hao Sun , Xuelong Li

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

Text-to-video generation is an emerging field in generative AI, enabling the creation of realistic, semantically accurate videos from text prompts. While current models achieve impressive visual quality and alignment with input text, they…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Luca Zanchetta , Lorenzo Papa , Luca Maiano , Irene Amerini

Image-to-video generation has made remarkable progress with the advancements in diffusion models, yet generating videos with realistic motion remains highly challenging. This difficulty arises from the complexity of accurately modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Chenhui Zhu , Yilu Wu , Shuai Wang , Gangshan Wu , Limin Wang

The narrative quality of a video fundamentally determines its perceptual value. Although existing video generation methods can produce visually appealing content, they predominantly rely on sparse conditioning signals such as text prompts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Zhida Zhang , Jie Ma , Zhan Peng , Haoxue Wu , Yang Han , Jun Liang , Jie Cao , Jing Li

Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shikang Zheng , Jingkai Huang , Jiacheng Liu , Guantao Chen , Lixuan , Yuqi Lin , Peiliang Cai , Linfeng Zhang

In recent years, large-scale models have achieved significant advancements, accompanied by the emergence of numerous high-quality benchmarks for evaluating various aspects of their comprehension abilities. However, most existing benchmarks…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Kangning Li , Zheyang Jia , Anyu Ying

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Advances in video generation have significantly improved the realism and quality of created scenes. This has fueled interest in developing intuitive tools that let users leverage video generation as world simulators. Text-to-video (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zuhao Liu , Aleksandar Yanev , Ahmad Mahmood , Ivan Nikolov , Saman Motamed , Wei-Shi Zheng , Xi Wang , Lei Sun , Luc Van Gool , Danda Pani Paudel

Generating cognitive-aligned layered SVGs remains challenging due to existing methods' tendencies toward either oversimplified single-layer outputs or optimization-induced shape redundancies. We propose LayerTracer, a diffusion transformer…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Yiren Song , Danze Chen , Mike Zheng Shou
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