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We present GLASS, a method for Global and Local Action-driven Sequence Synthesis. GLASS is a generative model that is trained on video sequences in an unsupervised manner and that can animate an input image at test time. The method learns…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Aram Davtyan , Paolo Favaro

Web service administrators must ensure the stability of multiple systems by promptly detecting anomalies in Key Performance Indicators (KPIs). Achieving the goal of "train once, infer across scenarios" remains a fundamental challenge for…

Machine Learning · Computer Science 2025-10-07 Zexin Wang , Changhua Pei , Yang Liu , Hengyue Jiang , Quan Zhou , Haotian Si , Hang Cui , Jianhui Li , Gaogang Xie , Jingjing Li , Dan Pei

We present MS2Mesh-XR, a novel multi-modal sketch-to-mesh generation pipeline that enables users to create realistic 3D objects in extended reality (XR) environments using hand-drawn sketches assisted by voice inputs. In specific, users can…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuqi Tong , Yue Qiu , Ruiyang Li , Shi Qiu , Pheng-Ann Heng

This paper presents a middle-level video representation named Video Primal Sketch (VPS), which integrates two regimes of models: i) sparse coding model using static or moving primitives to explicitly represent moving corners, lines, feature…

Computer Vision and Pattern Recognition · Computer Science 2015-02-11 Zhi Han , Zongben Xu , Song-Chun Zhu

Text-guided generative diffusion models unlock powerful image creation and editing tools. While these have been extended to video generation, current approaches that edit the content of existing footage while retaining structure require…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Patrick Esser , Johnathan Chiu , Parmida Atighehchian , Jonathan Granskog , Anastasis Germanidis

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Recent advancements in video generation have been remarkable, yet many existing methods struggle with issues of consistency and poor text-video alignment. Moreover, the field lacks effective techniques for text-guided video inpainting, a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Bojia Zi , Shihao Zhao , Xianbiao Qi , Jianan Wang , Yukai Shi , Qianyu Chen , Bin Liang , Kam-Fai Wong , Lei Zhang

Most existing approaches to video instance segmentation comprise multiple modules that are heuristically combined to produce the final output. Formulating a purely learning-based method instead, which models both the temporal aspect as well…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Joakim Johnander , Emil Brissman , Martin Danelljan , Michael Felsberg

Video Instance Segmentation (VIS) aims at segmenting and categorizing objects in videos from a closed set of training categories, lacking the generalization ability to handle novel categories in real-world videos. To address this…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Haochen Wang , Cilin Yan , Shuai Wang , Xiaolong Jiang , XU Tang , Yao Hu , Weidi Xie , Efstratios Gavves

Video colorization task has recently attracted wide attention. Recent methods mainly work on the temporal consistency in adjacent frames or frames with small interval. However, it still faces severe challenge of the inconsistency between…

Computer Vision and Pattern Recognition · Computer Science 2023-05-16 Yu Zhang , Siqi Chen , Mingdao Wang , Xianlin Zhang , Chuang Zhu , Yue Zhang , Xueming Li

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

Is recurrent network really necessary for learning a good visual representation for video based person re-identification (VPRe-id)? In this paper, we first show that the common practice of employing recurrent neural networks (RNNs) to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-25 Le Zhang , Zenglin Shi , Joey Tianyi Zhou , Ming-Ming Cheng , Yun Liu , Jia-Wang Bian , Zeng Zeng , Chunhua Shen

Current 3D/4D generation methods are usually optimized for photorealism, efficiency, and aesthetics. However, they often fail to preserve the semantic identity of the subject across different viewpoints. Adapting generation methods with one…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Shuhong Zheng , Ashkan Mirzaei , Igor Gilitschenski

Existing sketch-analysis work studies sketches depicting static objects or scenes. In this work, we propose a novel cross-modal retrieval problem of fine-grained instance-level sketch-based video retrieval (FG-SBVR), where a sketch sequence…

Computer Vision and Pattern Recognition · Computer Science 2020-02-24 Peng Xu , Kun Liu , Tao Xiang , Timothy M. Hospedales , Zhanyu Ma , Jun Guo , Yi-Zhe Song

Recent advances in image generation have achieved remarkable visual quality, while a fundamental challenge remains: Can image generation be controlled at the element level, enabling intuitive modifications such as adjusting shapes, altering…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Lanqing Guo , Xi Liu , Yufei Wang , Zhihao Li , Siyu Huang

Recent advancements in large vision-language models have enabled highly expressive and diverse vector sketch generation. However, state-of-the-art methods rely on a time-consuming optimization process involving repeated feedback from a…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ellie Arar , Yarden Frenkel , Daniel Cohen-Or , Ariel Shamir , Yael Vinker

Video outpainting aims to expand the visible content of a video beyond the original frame boundaries while preserving spatial fidelity and temporal coherence across frames. Existing methods primarily rely on large-scale generative models,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Inseok Jeon , Minhyeok Lee , Seunghoon Lee , Minseok Kang , Suhwan Cho , Sangyoun Lee

Generating high-fidelity upper-body 3D avatars from one-shot input image remains a significant challenge. Current 3D avatar generation methods, which rely on large reconstruction models, are fast and capable of producing stable body…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Fan Yang , Heyuan Li , Peihao Li , Weihao Yuan , Lingteng Qiu , Chaoyue Song , Cheng Chen , Yisheng He , Shifeng Zhang , Xiaoguang Han , Steven Hoi , Guosheng Lin

This work is on training a generative action/video recognition model whose output is a free-form action-specific caption describing the video (rather than an action class label). A generative approach has practical advantages like producing…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Adrian Bulat , Enrique Sanchez , Brais Martinez , Georgios Tzimiropoulos

Text-to-image diffusion models are gradually introduced into computer graphics, recently enabling the development of Text-to-3D pipelines in an open domain. However, for interactive editing purposes, local manipulations of content through a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Aryan Mikaeili , Or Perel , Mehdi Safaee , Daniel Cohen-Or , Ali Mahdavi-Amiri