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Related papers: Gaussian Scenes: Pose-Free Sparse-View Scene Recon…

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3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

We offer a novel approach to image composition, which integrates multiple input images into a single, coherent image. Rather than concentrating on specific use cases such as appearance editing (image harmonization) or semantic editing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Zhekai Chen , Wen Wang , Zhen Yang , Zeqing Yuan , Hao Chen , Chunhua Shen

Per-scene optimization methods such as 3D Gaussian Splatting provide state-of-the-art novel view synthesis quality but extrapolate poorly to under-observed areas. Methods that leverage generative priors to correct artifacts in these areas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Riccardo de Lutio , Tobias Fischer , Yen-Yu Chang , Yuxuan Zhang , Jay Zhangjie Wu , Xuanchi Ren , Tianchang Shen , Katarina Tothova , Zan Gojcic , Haithem Turki

Generalizable 3D Gaussian Splatting reconstruction showcases advanced Image-to-3D content creation but requires substantial computational resources and large datasets, posing challenges to training models from scratch. Current methods…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Xiufeng Huang , Ka Chun Cheung , Runmin Cong , Simon See , Renjie Wan

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Hao Li , Yuanyuan Gao , Chenming Wu , Dingwen Zhang , Yalun Dai , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang , Junwei Han

We propose SparseFusion, a sparse view 3D reconstruction approach that unifies recent advances in neural rendering and probabilistic image generation. Existing approaches typically build on neural rendering with re-projected features but…

Computer Vision and Pattern Recognition · Computer Science 2023-02-17 Zhizhuo Zhou , Shubham Tulsiani

Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

Sparse-view 3D reconstruction is essential for applications in which dense image acquisition is impractical, such as robotics, augmented/virtual reality (AR/VR), and autonomous systems. In these settings, minimal image overlap prevents…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Tanveer Younis , Zhanglin Cheng

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Dynamic Gaussian Splatting approaches have achieved remarkable performance for 4D scene reconstruction. However, these approaches rely on dense-frame video sequences for photorealistic reconstruction. In real-world scenarios, due to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Changyue Shi , Chuxiao Yang , Xinyuan Hu , Minghao Chen , Wenwen Pan , Yan Yang , Jiajun Ding , Zhou Yu , Jun Yu

Standard 3D Gaussian Splatting (3DGS) relies on known or pre-computed camera poses and a sparse point cloud, obtained from structure-from-motion (SfM) preprocessing, to initialize and grow 3D Gaussians. We propose a novel SfM-Free 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Bo Ji , Angela Yao

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiatong Xia , Lingqiao Liu

3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS methods have emerged and shown promising results when dense…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yi Gu , Zhaorui Wang , Jiahang Cao , Jiaxu Wang , Mingle Zhao , Dongjun Ye , Renjing Xu

Estimating metric relative camera pose from a pair of images is of great importance for 3D reconstruction and localisation. However, conventional two-view pose estimation methods are not metric, with camera translation known only up to a…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yumin Li , Dylan Campbell

Novel View Synthesis (NVS) without Structure-from-Motion (SfM) pre-processed camera poses--referred to as SfM-free methods--is crucial for promoting rapid response capabilities and enhancing robustness against variable operating conditions.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Wei Sun , Xiaosong Zhang , Fang Wan , Yanzhao Zhou , Yuan Li , Qixiang Ye , Jianbin Jiao

We introduce S2C-3D, a novel sparse-view 3D reconstruction framework for high-fidelity and complete scene reconstruction from as few as six to eight images. Our framework features three components: a specialized diffusion model for…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Yiyang Shen , Yin Yang , Kun Zhou , Tianjia Shao

Recently, several studies have combined Gaussian Splatting to obtain scene representations with language embeddings for open-vocabulary 3D scene understanding. While these methods perform well, they essentially require very dense multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Jun Hu , Zhang Chen , Zhong Li , Yi Xu , Juyong Zhang

Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Ziwei Liao , Mohamed Sayed , Steven L. Waslander , Sara Vicente , Daniyar Turmukhambetov , Michael Firman