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Landmarks have long played a pivotal role in automated planning, serving as crucial elements for improving the planning algorithms. The main limitation of classical landmark extraction methods is their sensitivity to specific planning…

Artificial Intelligence · Computer Science 2025-09-23 Cristian Pérez-Corral , Antonio Garrido , Laura Sebastia

This paper applies machine learning techniques to student modeling. It presents a method for discovering high-level student behaviors from a very large set of low-level traces corresponding to problem-solving actions in a learning…

Machine Learning · Statistics 2009-04-07 Vivien Robinet , Gilles Bisson , Mirta B. Gordon , Benoît Lemaire

Is it possible to understand the intricacies of a dynamical system not solely from its input/output pattern, but also by observing the behavior of other systems within the same class? This central question drives the study presented in this…

Systems and Control · Electrical Eng. & Systems 2023-12-21 Marco Forgione , Filippo Pura , Dario Piga

Abstract models of system-level behaviour have applications in design exploration, analysis, testing and verification. We describe a new algorithm for automatically extracting useful models, as automata, from execution traces of a HW/SW…

Formal Languages and Automata Theory · Computer Science 2020-05-06 Natasha Yogananda Jeppu , Tom Melham , Daniel Kroening , John O'Leary

This work proposed an efficient learning-based framework to learn feedback control policies from human teleoperated demonstrations, which achieved obstacle negotiation, staircase traversal, slipping control and parcel delivery for a tracked…

Robotics · Computer Science 2021-08-11 Jiacheng Gu , Zhibin Li

This paper presents a novel method for learning a pose lexicon comprising semantic poses defined by textual instructions and their associated visual poses defined by visual features. The proposed method simultaneously takes two input…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Lijuan Zhou , Wanqing Li , Philip Ogunbona

Structured learning is appropriate when predicting structured outputs such as trees, graphs, or sequences. Most prior work requires the training set to consist of complete trees, graphs or sequences. Specifying such detailed ground truth…

Machine Learning · Computer Science 2012-07-03 Xinghua Lou , Fred Hamprecht

We propose a learning approach for mapping context-dependent sequential instructions to actions. We address the problem of discourse and state dependencies with an attention-based model that considers both the history of the interaction and…

Computation and Language · Computer Science 2018-06-12 Alane Suhr , Yoav Artzi

Modern software projects include automated tests written to check the programs' functionality. The set of functions invoked by a test is called the trace of the test, and the action of obtaining a trace is called tracing. There are many…

Software Engineering · Computer Science 2019-09-10 Eyal Hadad , Roni Stern

We tackle the problem of localizing temporal intervals of actions with only a single frame label for each action instance for training. Owing to label sparsity, existing work fails to learn action completeness, resulting in fragmentary…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Pilhyeon Lee , Hyeran Byun

Non-linear dynamical systems represent a compact, flexible, and robust tool for reactive motion generation. The effectiveness of dynamical systems relies on their ability to accurately represent stable motions. Several approaches have been…

Robotics · Computer Science 2020-06-01 Matteo Saveriano

In supervised learning, acquiring labeled training data for a predictive model can be very costly, but acquiring a large amount of unlabeled data is often quite easy. Active learning is a method of obtaining predictive models with high…

Machine Learning · Computer Science 2020-12-17 Hideitsu Hino

Starting with a collection of traces generated by process executions, process discovery is the task of constructing a simple model that describes the process, where simplicity is often measured in terms of model size. The challenge of…

Artificial Intelligence · Computer Science 2024-04-17 Hanan Alkhammash , Artem Polyvyanyy , Alistair Moffat

Action classification in still images has been a popular research topic in computer vision. Labelling large scale datasets for action classification requires tremendous manual work, which is hard to scale up. Besides, the action categories…

Computer Vision and Pattern Recognition · Computer Science 2016-09-09 Jiyang Gao , Ram Nevatia

In real-world sequential decision making tasks like autonomous driving, robotics, and healthcare, learning from observed state-action trajectories is critical for tasks like imitation, classification, and clustering. For example,…

Machine Learning · Computer Science 2025-01-20 Zichang Ge , Changyu Chen , Arunesh Sinha , Pradeep Varakantham

Learning robot policies using imitation learning requires collecting large amounts of costly action-labeled expert demonstrations, which fundamentally limits the scale of training data. A promising approach to address this bottleneck is to…

Robotics · Computer Science 2025-05-12 Anthony Liang , Pavel Czempin , Matthew Hong , Yutai Zhou , Erdem Biyik , Stephen Tu

Learning from demonstrations is a useful way to transfer a skill from one agent to another. While most imitation learning methods aim to mimic an expert skill by following the demonstration step-by-step, imitating every step in the…

Robotics · Computer Science 2019-12-18 Youngwoon Lee , Edward S. Hu , Zhengyu Yang , Joseph J. Lim

Structured latent attribute models (SLAMs) are a special family of discrete latent variable models widely used in social and biological sciences. This paper considers the problem of learning significant attribute patterns from a SLAM with…

Methodology · Statistics 2019-06-07 Yuqi Gu , Gongjun Xu

By thoroughly revisiting the classic human action recognition paradigm, this paper aims at proposing a new approach for the design of effective action classification systems. Taking as testbed publicly available three-dimensional (MoCap)…

Computer Vision and Pattern Recognition · Computer Science 2016-05-03 Andrea Zunino , Jacopo Cavazza , Vittorio Murino

This paper studies the problem of action model learning with full observability. Following the learning by search paradigm by Mitchell, we develop a theory for action model learning based on version spaces that interprets the task as search…

Artificial Intelligence · Computer Science 2024-12-04 Diego Aineto , Enrico Scala