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Embodied intelligence fundamentally requires a capability to determine where to act in 3D space. We formalize this requirement as embodied localization -- the problem of predicting executable 3D points conditioned on visual observations and…

Robotics · Computer Science 2026-03-31 Qiming Zhu , Zhirui Fang , Tianming Zhang , Chuanxiu Liu , Xiaoke Jiang , Lei Zhang

In the realm of computer vision and robotics, embodied agents are expected to explore their environment and carry out human instructions. This necessitates the ability to fully understand 3D scenes given their first-person observations and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tai Wang , Xiaohan Mao , Chenming Zhu , Runsen Xu , Ruiyuan Lyu , Peisen Li , Xiao Chen , Wenwei Zhang , Kai Chen , Tianfan Xue , Xihui Liu , Cewu Lu , Dahua Lin , Jiangmiao Pang

Are current Vision Language Models (VLMs) ready to comprehend and reason about complex embodied interactions in 3D environments? We introduce Embodied3DBench, a robot-centric benchmark targeting low-level spatial intelligence in embodied 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Jiyao Zhang , Mingxu Zhang , Yitong Peng , Haoxuan Liu , Chenshuo Wang , Yuxing Long , Haoyang Huang , Dongjiang Li , Nan Duan , Hui Shen , Hao Dong

To help bridge the gap between internet vision-style problems and the goal of vision for embodied perception we instantiate a large-scale navigation task -- Embodied Question Answering [1] in photo-realistic environments (Matterport 3D). We…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Erik Wijmans , Samyak Datta , Oleksandr Maksymets , Abhishek Das , Georgia Gkioxari , Stefan Lee , Irfan Essa , Devi Parikh , Dhruv Batra

3D point-clouds and 2D images are different visual representations of the physical world. While human vision can understand both representations, computer vision models designed for 2D image and 3D point-cloud understanding are quite…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Chenfeng Xu , Shijia Yang , Tomer Galanti , Bichen Wu , Xiangyu Yue , Bohan Zhai , Wei Zhan , Peter Vajda , Kurt Keutzer , Masayoshi Tomizuka

Recent advancements in autonomous driving, augmented reality, robotics, and embodied intelligence have necessitated 3D perception algorithms. However, current 3D perception methods, especially specialized small models, exhibit poor…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Fan Yang , Sicheng Zhao , Yanhao Zhang , Hui Chen , Haonan Lu , Jungong Han , Guiguang Ding

To achieve reliable and precise scene understanding, autonomous vehicles typically incorporate multiple sensing modalities to capitalize on their complementary attributes. However, existing cross-modal 3D detectors do not fully utilize the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-20 Yifan Zhang , Qijian Zhang , Junhui Hou , Yixuan Yuan , Guoliang Xing

Robots cannot yet match humans' ability to rapidly learn the shapes of novel 3D objects and recognize them robustly despite clutter and occlusion. We present Bayes3D, an uncertainty-aware perception system for structured 3D scenes, that…

Pre-training has become a standard paradigm in many computer vision tasks. However, most of the methods are generally designed on the RGB image domain. Due to the discrepancy between the two-dimensional image plane and the three-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2022-01-19 Zhenyu Li , Zehui Chen , Ang Li , Liangji Fang , Qinhong Jiang , Xianming Liu , Junjun Jiang , Bolei Zhou , Hang Zhao

Integrating LiDAR and camera information in the bird's eye view (BEV) representation has demonstrated its effectiveness in 3D object detection. However, because of the fundamental disparity in geometric accuracy between these sensors,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Guowen Zhang , Chenhang He , Liyi Chen , Lei Zhang

Recent advances in visual generative models have highlighted the promise of learning generative world models. However, most existing approaches frame world modeling as novel-view synthesis or future-frame prediction, emphasizing visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yifan Yin , Zehao Wen , Jieneng Chen , Zehan Zheng , Nanru Dai , Haojun Shi , Suyu Ye , Aydan Huang , Zheyuan Zhang , Alan Yuille , Jianwen Xie , Ayush Tewari , Tianmin Shu

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

Dense 3D convolutions provide high accuracy for perception but are too computationally expensive for real-time robotic systems. Existing tri-plane methods rely on 2D image features with interpolation, point-wise queries, and implicit MLPs,…

Robotics · Computer Science 2025-09-19 Sibaek Lee , Jiung Yeon , Hyeonwoo Yu

Point cloud segmentation is a fundamental task in 3D scene understanding. Its progress is constrained by the high cost and time required for dense 3D annotations, making labeled samples difficult to obtain. Beyond annotation scarcity,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Thenukan Pathmanathan , Kanchan Keisham , Thangarajah Akilan

A core problem of Embodied AI is to learn object manipulation from observation, as humans do. To achieve this, it is important to localize 3D object affordance areas through observation such as images (3D affordance grounding) and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Xinhang Wan , Dongqiang Gou , Xinwang Liu , En Zhu , Xuming He

3D object detection is a common function within the perception system of an autonomous vehicle and outputs a list of 3D bounding boxes around objects of interest. Various 3D object detection methods have relied on fusion of different sensor…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Eduardo Arnold , Mehrdad Dianati , Robert de Temple , Saber Fallah

Humans can infer 3D structure from 2D images of an object based on past experience and improve their 3D understanding as they see more images. Inspired by this behavior, we introduce SAP3D, a system for 3D reconstruction and novel view…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Xinyang Han , Zelin Gao , Angjoo Kanazawa , Shubham Goel , Yossi Gandelsman

In this paper, we address the problem of detecting 3D objects from multi-view images. Current query-based methods rely on global 3D position embeddings (PE) to learn the geometric correspondence between images and 3D space. We claim that…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Kaixin Xiong , Shi Gong , Xiaoqing Ye , Xiao Tan , Ji Wan , Errui Ding , Jingdong Wang , Xiang Bai

Vision-based bird's-eye-view (BEV) 3D object detection has advanced significantly in autonomous driving by offering cost-effectiveness and rich contextual information. However, existing methods often construct BEV representations by…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Jicheng Yuan , Manh Nguyen Duc , Qian Liu , Manfred Hauswirth , Danh Le Phuoc
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