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This letter presents a novel multi-robot task allocation and path planning method that considers robots' maximum range constraints in large-sized workspaces, enabling robots to complete the assigned tasks within their range limits. Firstly,…

Robotics · Computer Science 2024-09-11 Gang Xu , Yuchen Wu , Sheng Tao , Yifan Yang , Tao Liu , Tao Huang , Huifeng Wu , Yong Liu

A distributed data collection algorithm to accurately store and forward information obtained by wireless sensor networks is proposed. The proposed algorithm does not depend on the sensor network topology, routing tables, or geographic…

Networking and Internet Architecture · Computer Science 2010-11-15 Salah A. Aly , Ahmed Ali-Eldin , H. Vincent Poor

Wide-area IoT sensor networks require efficient data collection mechanisms when sensors are dispersed over large regions with limited communication infrastructure. Unmanned aerial vehicle (UAV)-mounted Mobile Base Stations (MBSs) provide a…

Networking and Internet Architecture · Computer Science 2026-03-11 Sachin Kadam

We consider the problem of data collection from a continental-scale network of energy harvesting sensors, applied to tracking mobile assets in rural environments. Our application constraints favour a highly asymmetric solution, with heavily…

Networking and Internet Architecture · Computer Science 2016-03-09 Kai Li , Chau Yuen , Branislav Kusy , Raja Jurdak , Aleksandar Ignjatovic , Salil S. Kanhere , Sanjay Jha

Multi-robot path planning is a computational process involving finding paths for each robot from its start to the goal while ensuring collision-free operation. It is widely used in robots and autonomous driving. However, the computational…

Robotics · Computer Science 2023-08-04 Biru Zhang , Jiankun Wang , Max Q. -H. Meng

Autonomous multi-agent systems such as hospital robots and package delivery drones often operate in highly uncertain environments and are expected to achieve complex temporal task objectives while ensuring safety. While learning-based…

Multiagent Systems · Computer Science 2024-11-19 Sheryl Paul , Anand Balakrishnan , Xin Qin , Jyotirmoy V. Deshmukh

We propose a method, based on empirical game theory, for a robot operating as part of a team to choose its role within the team without explicitly communicating with team members, by leveraging its knowledge about the team structure. To do…

Multiagent Systems · Computer Science 2021-10-01 Fengjun Yang , Negar Mehr , Mac Schwager

Motion planning in off-road environments requires reasoning about both the geometry and semantics of the scene (e.g., a robot may be able to drive through soft bushes but not a fallen log). In many recent works, the world is classified into…

Robotics · Computer Science 2022-03-28 Xiaoyi Cai , Michael Everett , Jonathan Fink , Jonathan P. How

In this paper, we deal with the problem of full-body path planning for walking robots. The state of walking robots is defined in multi-dimensional space. Path planning requires defining the path of the feet and the robot's body. Moreover,…

Robotics · Computer Science 2023-03-07 Dominik Belter

Path planning for mobile robots in large dynamic environments is a challenging problem, as the robots are required to efficiently reach their given goals while simultaneously avoiding potential conflicts with other robots or dynamic…

Robotics · Computer Science 2020-09-15 Binyu Wang , Zhe Liu , Qingbiao Li , Amanda Prorok

Different methods are used for a mobile robot to go to a specific target location. These methods work in different ways for online and offline scenarios. In the offline scenario, an environment map is created once, and fixed path planning…

Robotics · Computer Science 2024-03-20 Mehmet Gok , Mehmet Tekerek , Hamza Aydemir

This paper introduces GODDeS: a fully distributed self-organizing decision-theoretic routing algorithm designed to effectively exploit high quality paths in lossy ad-hoc wireless environments, typically with a large number of nodes. The…

Networking and Internet Architecture · Computer Science 2012-03-24 Ishanu Chattopadhyay

Motion planning with simple objectives, such as collision-avoidance and goal-reaching, can be solved efficiently using modern planners. However, the complexity of the allowed tasks for these planners is limited. On the other hand, signal…

Robotics · Computer Science 2025-03-05 Wenliang Liu , Nathalie Majcherczyk , Federico Pecora

In this paper, a joint task, spectrum, and transmit power allocation problem is investigated for a wireless network in which the base stations (BSs) are equipped with mobile edge computing (MEC) servers to jointly provide computational and…

Signal Processing · Electrical Eng. & Systems 2020-07-21 Sihua Wang , Mingzhe Chen , Xuanlin Liu , Changchuan Yin , Shuguang Cui , H. Vincent Poor

Multi-objective or multi-destination path planning is crucial for mobile robotics applications such as mobility as a service, robotics inspection, and electric vehicle charging for long trips. This work proposes an anytime iterative system…

Robotics · Computer Science 2022-05-31 Jiunn-Kai Huang , Yingwen Tan , Dongmyeong Lee , Vishnu R. Desaraju , Jessy W. Grizzle

Many autonomous agents, such as intelligent vehicles, are inherently required to interact with one another. Game theory provides a natural mathematical tool for robot motion planning in such interactive settings. However, tractable…

Robotics · Computer Science 2023-03-23 Xinjie Liu , Lasse Peters , Javier Alonso-Mora

Wireless Sensor networks are dense networks of small, low-cost sensors, which collect and disseminate environmental data and thus facilitate monitoring and controlling of physical environment from remote locations with better accuracy. The…

Networking and Internet Architecture · Computer Science 2012-04-13 Deepali Virmani , Tanuj Singhal , Ghanshyam , Khyati Ahlawat , Noble

In this paper, we propose a distributed solution to design a multi-hop ad hoc network where mobile relay nodes strategically determine their wireless transmission ranges based on a deep reinforcement learning approach. We consider scenarios…

Networking and Internet Architecture · Computer Science 2018-11-27 Minhae Kwon , Juhyeon Lee , Hyunggon Park

We study the game-theoretic task of selecting mobile agents to deliver multiple items on a network. An instance is given by $m$ messages (physical objects) which have to be transported between specified source-target pairs in a weighted…

Computer Science and Game Theory · Computer Science 2019-04-17 Andreas Bärtschi , Daniel Graf , Paolo Penna

Large-scale spatial data such as air quality, thermal conditions and location signatures play a vital role in a variety of applications. Collecting such data manually can be tedious and labour intensive. With the advancement of robotic…

Robotics · Computer Science 2020-02-20 Yongyong Wei , Rong Zheng