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Related papers: An Amalgamation Nim with Restriction

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We define and give results on the game NecklaceNim NN($n$,$k$) which is PathNim PN($n$,$k$) with an additional move allowed on the end vertices. This game arises as a sub-game in the context of solving CircularNim CN($n$,$k$) when $k-2$…

Combinatorics · Mathematics 2026-04-14 Balaji R. Kadam , Silvia Heubach , Matthieu Dufour

Given an impartial combinatorial game G, we create a class of related games (CIS-G) by specifying a finite set of positions in G and forbidding players from moving to those positions (leaving all other game rules unchanged). Such…

Combinatorics · Mathematics 2012-01-04 Scott M. Garrabrant , Eric J. Friedman , Adam Scott Landsberg

We study a game where two players take turns selecting points of a convex geometry until the convex closure of the jointly selected points contains all the points of a given winning set. The winner of the game is the last player able to…

Combinatorics · Mathematics 2021-04-20 Stephanie McCoy , Nándor Sieben

This paper introduces a variant of the impartial combinatorial game nim, called tree nim, as well as a particular case of tree nim called tripod nim. A certain existence-uniqueness result and a periodicity result are proven about the…

Combinatorics · Mathematics 2024-01-17 Aidan Hennessey

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We present two variants of Wythoff's game. The first game is a restriction of Wythoff's game in which removing tokens from the smaller pile is not allowed if the two entries are not equal. The second game is an extension of Wythoff's game…

Combinatorics · Mathematics 2012-03-12 Nhan Bao Ho

We introduce Multiplicative Modular Nim (MuM), a variant of Nim in which the traditional nim-sum is replaced by heap-size multiplication modulo m. We establish a complete theory for this game, beginning with a direct, Bouton-style analysis…

Discrete Mathematics · Computer Science 2025-07-15 Satyam Tyagi

We solve the problem of one-dimensional Peg Solitaire. In particular, we show that the set of configurations that can be reduced to a single peg forms a regular language, and that a linear-time algorithm exists for reducing any…

Combinatorics · Mathematics 2007-05-23 Cristopher Moore , David Eppstein

We develop a theory of combinatorial games that is appropriate for describing positions in Hex and other monotone set coloring games. We consider two natural conditions on such games: a game is monotone if all moves available to both…

Combinatorics · Mathematics 2022-07-26 Peter Selinger

A set is said to tile the integers if and only if the integers can be written as a disjoint union of translates of that set. We consider the problem of finding necessary and sufficient conditions for a finite set to tile the integers. For…

Combinatorics · Mathematics 2007-05-23 Ethan M. Coven , Aaron D. Meyerowitz

We introduce a new generalization of Wythoff Nim using three piles of stones. We show that its P-positions have finite difference properties and produce a partition of positive integers. Further, we give a conjecture that the P-positions…

Combinatorics · Mathematics 2024-12-25 Shigeki Akiyama

A new combinatorial game is given. It generalizes both Substraction and Nim. It is proved the computation of Nash equilibrium points in this new game is NP-hard.

Computer Science and Game Theory · Computer Science 2024-08-27 Chunlei Liu

Two players alternate moves in the following impartial combinatorial game: Given a finitely generated abelian group $A$, a move consists of picking some nonzero element $a \in A$. The game then continues with the quotient group $A/ \langle…

Combinatorics · Mathematics 2020-01-29 Martin Brandenburg

This paper describes Wythoff's game with a pass, which is a variant of the classical Wythoff's game. The classical form is played with two piles of stones, from which two players take turns to remove stones from one or both piles. When…

Combinatorics · Mathematics 2025-07-08 Ryohei Miyadera , Hikaru Manabe , Masanori Fukui

In many applications, we want to influence the decisions of independent agents by designing incentives for their actions. We revisit a fundamental problem in this area, called GAME IMPLEMENTATION: Given a game in standard form and a set of…

Computer Science and Game Theory · Computer Science 2022-12-02 Jiehua Chen , Sebastian Vincent Haydn , Negar Layegh Khavidaki , Sofia Simola , Manuel Sorge

We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…

Combinatorics · Mathematics 2019-03-11 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

In this paper we study a family of 2-pile Take Away games, that we denote by Generalized Diagonal Wythoff Nim (GDWN). The story begins with 2-pile Nim whose sets of options and $P$-positions are $\{\{0,t\}\mid t\in \N\}$ and $\{(t,t)\mid…

Combinatorics · Mathematics 2010-05-11 Urban Larsson

Bachet's game is a variant of the game of Nim. There are $n$ objects in one pile. Two players take turns to remove any positive number of objects not exceeding some fixed number $m$. The player who takes the last object loses. We consider a…

Optimization and Control · Mathematics 2019-10-16 Dmitry Dagaev , Ilya Schurov

Mathematics has been used in the exploration and enumeration of juggling patterns. In the case when we catch and throw one ball at a time the number of possible juggling patterns is well-known. When we are allowed to catch and throw any…

Combinatorics · Mathematics 2017-05-11 Steve Butler , Jeongyoon Choi , Kimyung Kim , Kyuhyeok Seo

We propose an abstract approach to coalition formation that focuses on simple merge and split rules transforming partitions of a group of players. We identify conditions under which every iteration of these rules yields a unique partition.…

Computer Science and Game Theory · Computer Science 2009-03-03 Krzysztof R. Apt , Andreas Witzel