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Head-related impulse responses (HRIRs) are subject-dependent and direction-dependent filters used in spatial audio synthesis. They describe the scattering response of the head, torso, and pinnae of the subject. We propose a structural…

Sound · Computer Science 2015-02-12 Yuancheng Luo , Dmitry N. Zotkin , Ramani Duraiswami

This paper proposes an efficient method based on the steered-response power (SRP) technique for sound source localization using microphone arrays: the volumetric SRP (V-SRP). As compared to the SRP, by deploying a sparser volumetric grid,…

Although 360\textdegree{} cameras ease the capture of panoramic footage, it remains challenging to add realistic 360\textdegree{} audio that blends into the captured scene and is synchronized with the camera motion. We present a method for…

Graphics · Computer Science 2018-05-15 Dingzeyu Li , Timothy R. Langlois , Changxi Zheng

The objective of the sound source localization task is to enable machines to detect the location of sound-making objects within a visual scene. While the audio modality provides spatial cues to locate the sound source, existing approaches…

Multimedia · Computer Science 2023-08-21 Sung Jin Um , Dongjin Kim , Jung Uk Kim

Self-supervised learning has been used to leverage unlabelled data, improving accuracy and generalisation of speech systems through the training of representation models. While many recent works have sought to produce effective…

Computation and Language · Computer Science 2023-10-18 Antoni Dimitriadis , Siqi Pan , Vidhyasaharan Sethu , Beena Ahmed

Changes in room acoustics, such as modifications to surface absorption or the insertion of a scattering object, significantly impact measured room impulse responses (RIRs). These changes can affect the performance of systems used in echo…

Audio and Speech Processing · Electrical Eng. & Systems 2025-01-03 Karolina Prawda

This paper introduces SoundSculpt, a neural network designed to extract target sound fields from ambisonic recordings. SoundSculpt employs an ambisonic-in-ambisonic-out architecture and is conditioned on both spatial information (e.g.,…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-03 Tuochao Chen , D Shin , Hakan Erdogan , Sinan Hersek

Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial…

Sound · Computer Science 2025-07-16 Saksham Singh Kushwaha , Jianbo Ma , Mark R. P. Thomas , Yapeng Tian , Avery Bruni

Deep neural networks have recently led to promising results for the task of multiple sound source localization. Yet, they require a lot of training data to cover a variety of acoustic conditions and microphone array layouts. One can…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-18 Guillaume Le Moing , Phongtharin Vinayavekhin , Don Joven Agravante , Tadanobu Inoue , Jayakorn Vongkulbhisal , Asim Munawar , Ryuki Tachibana

The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-08 Zeyu Xu , Adrian Herzog , Alexander Lodermeyer , Emanuël A. P. Habets , Albert G. Prinn

Text-to-image diffusion models have emerged as powerful priors for real-world image super-resolution (Real-ISR). However, existing methods may produce unintended results due to noisy text prompts and their lack of spatial information. In…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Li-Yuan Tsao , Hao-Wei Chen , Hao-Wei Chung , Deqing Sun , Chun-Yi Lee , Kelvin C. K. Chan , Ming-Hsuan Yang

Accurate 3D reconstruction of vertebral anatomy from ultrasound is important for guiding minimally invasive spine interventions, but it remains challenging due to acoustic shadowing and view-dependent signal variations. We propose an…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Magdalena Wysocki , Kadir Burak Buldu , Miruna-Alexandra Gafencu , Mohammad Farid Azampour , Nassir Navab

As humans, we hear sound every second of our life. The sound we hear is often affected by the acoustics of the environment surrounding us. For example, a spacious hall leads to more reverberation. Room Impulse Responses (RIR) are commonly…

Artificial Intelligence · Computer Science 2023-10-10 Yinfeng Yu , Changan Chen , Lele Cao , Fangkai Yang , Fuchun Sun

L'accent est plac\'e dans cet article sur la structure hi\'erarchique, l'aspect parcimonieux de la repr\'esentation de l'information sonore, la tr\`es grande dimension des caract\'eristiques ainsi que sur l'ind\'ependance des…

Sound · Computer Science 2013-11-26 Simon Brodeur , Jean Rouat

Query-based universal sound separation is fundamental to intelligent auditory systems, aiming to isolate specific sources from mixtures. Despite recent advances, existing methods continue to suffer from residual interference in complex…

Sound · Computer Science 2026-02-02 Kai Li , Jintao Cheng , Chang Zeng , Zijun Yan , Helin Wang , Zixiong Su , Bo Zheng , Xiaolin Hu

This paper introduces a novel framework integrating nonlinear acoustic computing and reinforcement learning to enhance advanced human-robot interaction under complex noise and reverberation. Leveraging physically informed wave equations…

Robotics · Computer Science 2025-05-07 Xiaoliang Chen , Xin Yu , Le Chang , Yunhe Huang , Jiashuai He , Shibo Zhang , Jin Li , Likai Lin , Ziyu Zeng , Xianling Tu , Shuyu Zhang

Compared with automatic speech recognition (ASR), the human auditory system is more adept at handling noise-adverse situations, including environmental noise and channel distortion. To mimic this adeptness, auditory models have been widely…

Computation and Language · Computer Science 2016-09-16 Peng Dai , Xue Teng , Frank Rudzicz , Ing Yann Soon

Estimating Head-Related Transfer Functions (HRTFs) of arbitrary source points is essential in immersive binaural audio rendering. Computing each individual's HRTFs is challenging, as traditional approaches require expensive time and…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-04 Jin Woo Lee , Sungho Lee , Kyogu Lee

This paper outlines preliminary steps towards the development of an audio- based room-occupancy analysis model. Our approach borrows from speech recognition tradition and is based on Gaussian Mixtures and Hidden Markov Models. We analyze…

Sound · Computer Science 2016-07-27 Rafael Valle

Artificial reverberation (AR) models play a central role in various audio applications. Therefore, estimating the AR model parameters (ARPs) of a reference reverberation is a crucial task. Although a few recent deep-learning-based…

Sound · Computer Science 2022-07-21 Sungho Lee , Hyeong-Seok Choi , Kyogu Lee
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