Related papers: Identity Preserving 3D Head Stylization with Multi…
3D head stylization has emerged as a key technique for reimagining realistic human heads in various artistic forms, enabling expressive character design and creative visual experiences in digital media. Despite the progress in 3D-aware…
We propose ID-to-3D, a method to generate identity- and text-guided 3D human heads with disentangled expressions, starting from even a single casually captured in-the-wild image of a subject. The foundation of our approach is anchored in…
Head generation with diverse identities is an important task in computer vision and computer graphics, widely used in multimedia applications. However, current full head generation methods require a large number of 3D scans or multi-view…
Synthesis and reconstruction of 3D human head has gained increasing interests in computer vision and computer graphics recently. Existing state-of-the-art 3D generative adversarial networks (GANs) for 3D human head synthesis are either…
While recent advances in 3D-aware Generative Adversarial Networks (GANs) have aided the development of near-frontal view human face synthesis, the challenge of comprehensively synthesizing a full 3D head viewable from all angles still…
Recent advances in text-driven 3D scene editing and stylization, which leverage the powerful capabilities of 2D generative models, have demonstrated promising outcomes. However, challenges remain in ensuring high-quality stylization and…
Score distillation has emerged as one of the most prevalent approaches for text-to-3D asset synthesis. Essentially, score distillation updates 3D parameters by lifting and back-propagating scores averaged over different views. In this…
Current 3D Gaussian Splatting stylization approaches are limited in their ability to represent diverse artistic styles, frequently defaulting to low-level texture replacement or yielding semantically inconsistent outputs. In this paper, we…
We present Piva (Preserving Identity with Variational Score Distillation), a novel optimization-based method for editing images and 3D models based on diffusion models. Specifically, our approach is inspired by the recently proposed method…
This work presents HeadArtist for 3D head generation from text descriptions. With a landmark-guided ControlNet serving as the generative prior, we come up with an efficient pipeline that optimizes a parameterized 3D head model under the…
Text-to-3D generation based on score distillation of pre-trained 2D diffusion models has gained increasing interest, with variational score distillation (VSD) as a remarkable example. VSD proves that vanilla score distillation can be…
3D style transfer enables the creation of visually expressive 3D content, enriching the visual appearance of 3D scenes and objects. However, existing VGG- and CLIP-based methods struggle to model multi-view consistency within the model…
Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…
We present a method to generate 3D objects in styles. Our method takes a text prompt and a style reference image as input and reconstructs a neural radiance field to synthesize a 3D model with the content aligning with the text prompt and…
The increased demand for 3D data in AR/VR, robotics and gaming applications, gave rise to powerful generative pipelines capable of synthesizing high-quality 3D objects. Most of these models rely on the Score Distillation Sampling (SDS)…
Identity-preserving face synthesis aims to generate synthetic face images of virtual subjects that can substitute real-world data for training face recognition models. While prior arts strive to create images with consistent identities and…
While 2D diffusion models have achieved remarkable success in identity-preserving personalization, extending this capability to 3D assets remains a significant challenge due to the complexities of multi-view consistency and spatial control.…
The success of 3DGS in generative and editing applications has sparked growing interest in 3DGS-based style transfer. However, current methods still face two major challenges: (1) multi-view inconsistency often leads to style conflicts,…
Text-guided 3D human generation has advanced with the development of efficient 3D representations and 2D-lifting methods like Score Distillation Sampling (SDS). However, current methods suffer from prolonged training times and often produce…
Score distillation of 2D diffusion models has proven to be a powerful mechanism to guide 3D optimization, for example enabling text-based 3D generation or single-view reconstruction. A common limitation of existing score distillation…