Related papers: Strong XOR Lemma for Information Complexity
The paper proposes a natural measure space of zero-sum perfect information games with upper semicontinuous payoffs. Each game is specified by the game tree, and by the assignment of the active player and of the capacity to each node of the…
Let $f : \{0,1\}^n \times \{0,1\}^n \rightarrow \{0,1\}$ be a 2-party function. For every product distribution $\mu$ on $\{0,1\}^n \times \{0,1\}^n$, we show that $$\mathsf{CC}^\mu_{0.49}(f) = O\left(\left(\log \mathsf{prt}_{1/8}(f) \cdot…
We prove the existence of (one-way) communication tasks with a subconstant versus superconstant asymptotic gap, which we call "doubly infinite," between their quantum information and communication complexities. We do so by studying the…
We introduce quantum XOR games, a model of two-player one-round games that extends the model of XOR games by allowing the referee's questions to the players to be quantum states. We give examples showing that quantum XOR games exhibit a…
Building on the techniques behind the recent progress on the 3-term arithmetic progression problem [KM'23], Kelley, Lovett, and Meka [KLM'24] constructed the first explicit 3-player function $f:[N]^3 \rightarrow \{0,1\}$ that demonstrates a…
The LogRank conjecture of Lov\'asz and Saks from 1988 is the most famous open problem in the communication complexity theory. The statement is as follows: Suppose that two players intend to compute a Boolean function $f(x,y)$ when $x$ is…
We characterize the complexity of minimizing $\max_{i\in[N]} f_i(x)$ for convex, Lipschitz functions $f_1,\ldots, f_N$. For non-smooth functions, existing methods require $O(N\epsilon^{-2})$ queries to a first-order oracle to compute an…
Consider the expected query complexity of computing the $k$-fold direct product $f^{\otimes k}$ of a function $f$ to error $\varepsilon$ with respect to a distribution $\mu^k$. One strategy is to sequentially compute each of the $k$ copies…
We show a partial Boolean function $f$ together with an input $x\in f^{-1}\left(*\right)$ such that both $C_{\bar{0}}\left(f,x\right)$ and $C_{\bar{1}}\left(f,x\right)$ are at least $C\left(f\right)^{2-o\left(1\right)}$. Due to recent…
Buhrman, Cleve and Wigderson (STOC'98) showed that for every Boolean function f : {-1,1}^n to {-1,1} and G in {AND_2, XOR_2}, the bounded-error quantum communication complexity of the composed function f o G equals O(Q(f) log n), where Q(f)…
We introduce a "high probability" framework for repeated games with incomplete information. In our non-equilibrium setting, players aim to guarantee a certain payoff with high probability, rather than in expected value. We provide a high…
We prove a near optimal round-communication tradeoff for the two-party quantum communication complexity of disjointness. For protocols with $r$ rounds, we prove a lower bound of $\tilde{\Omega}(n/r + r)$ on the communication required for…
Although there is growing interest in measuring integrated information in computational and cognitive systems, current methods for doing so in practice are computationally unfeasible. Existing and novel integration measures are investigated…
We prove two new results about the randomized query complexity of composed functions. First, we show that the randomized composition conjecture is false: there are families of partial Boolean functions $f$ and $g$ such that $R(f\circ g)\ll…
We give an $O(N\cdot \log N\cdot 2^{O(\log^*N)})$ algorithm for multiplying two $N$-bit integers that improves the $O(N\cdot \log N\cdot \log\log N)$ algorithm by Sch\"{o}nhage-Strassen. Both these algorithms use modular arithmetic.…
We study the classical and quantum values of one- and two-party linear games, an important class of unique games that generalizes the well-known XOR games to the case of non-binary outcomes. We introduce a ``constraint graph" associated to…
The classical heuristic complexity of the Number Field Sieve (NFS) is the solution of an optimization problem that involves an unknown function, usually noted $o(1)$ and called $\xi(N)$ throughout this paper, which tends to zero as the…
We consider an input $x$ generated by an unknown stationary ergodic source $X$ that enters a signal processing system $J$, resulting in $w=J(x)$. We observe $w$ through a noisy channel, $y=z(w)$; our goal is to estimate x from $y$, $J$, and…
The efficacy of mathematical models heavily depends on the quality of the training data, yet collecting sufficient data is often expensive and challenging. Many modeling applications require inferring parameters only as a means to predict…
Numbers-on-Forehead (NOF) communication model is a central model in communication complexity. As a restricted variant, one-way NOF model is of particular interest. Establishing strong one-way NOF lower bounds would imply circuit lower…