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We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key…

Artificial Intelligence · Computer Science 2023-10-20 Guanzhi Wang , Yuqi Xie , Yunfan Jiang , Ajay Mandlekar , Chaowei Xiao , Yuke Zhu , Linxi Fan , Anima Anandkumar

While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world…

Artificial Intelligence · Computer Science 2025-06-04 Anirudh Chari , Suraj Reddy , Aditya Tiwari , Richard Lian , Brian Zhou

Collaboration is ubiquitous and essential in day-to-day life -- from exchanging ideas, to delegating tasks, to generating plans together. This work studies how LLMs can adaptively collaborate to perform complex embodied reasoning tasks. To…

Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a…

Machine Learning · Computer Science 2022-11-23 Linxi Fan , Guanzhi Wang , Yunfan Jiang , Ajay Mandlekar , Yuncong Yang , Haoyi Zhu , Andrew Tang , De-An Huang , Yuke Zhu , Anima Anandkumar

An ideal embodied agent should possess lifelong learning capabilities to handle long-horizon and complex tasks, enabling continuous operation in general environments. This not only requires the agent to accurately accomplish given tasks but…

Artificial Intelligence · Computer Science 2026-03-24 Sen Wang , Bangwei Liu , Zhenkun Gao , Lizhuang Ma , Xuhong Wang , Yuan Xie , Xin Tan

Large Language Models (LLMs) have the capacity of performing complex scheduling in a multi-agent system and can coordinate these agents into completing sophisticated tasks that require extensive collaboration. However, despite the…

Artificial Intelligence · Computer Science 2023-09-20 Ran Gong , Qiuyuan Huang , Xiaojian Ma , Hoi Vo , Zane Durante , Yusuke Noda , Zilong Zheng , Song-Chun Zhu , Demetri Terzopoulos , Li Fei-Fei , Jianfeng Gao

Embodied task planning requires agents to execute long-horizon, goal-directed actions in complex 3D environments, where success depends on both immediate perception and accumulated experience across tasks. However, most existing LLM-based…

Robotics · Computer Science 2026-04-21 Xiaoyu Ma , Lianyu Hu , Wenbing Tang , Zixuan Hu , Zeqin Liao , Zhizhen Wu , Yang Liu

Theory of Mind (ToM) refers to the ability to infer others' mental states, such as beliefs, desires, and intentions. Current vision-language embodied agents lack ToM-based decision-making, and existing benchmarks focus solely on human…

Artificial Intelligence · Computer Science 2026-02-25 Ruoxuan Zhang , Qiyun Zheng , Zhiyu Zhou , Ziqi Liao , Siyu Wu , Jian-Yu Jiang-Lin , Bin Wen , Hongxia Xie , Jianlong Fu , Wen-Huang Cheng

Large language models (LLMs) have recently demonstrated remarkable capabilities across domains, tasks, and languages (e.g., ChatGPT and GPT-4), reviving the research of general autonomous agents with human-like cognitive abilities. Such…

Artificial Intelligence · Computer Science 2025-03-07 Pengbo Hu , Xiang Ying

Embodied exploration is a target-driven process that requires embodied agents to possess fine-grained perception and knowledge-enhanced decision making. While recent attempts leverage MLLMs for exploration due to their strong perceptual and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Gengyuan Zhang , Mingcong Ding , Jingpei Wu , Ruotong Liao , Volker Tresp

Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast…

Machine Learning · Computer Science 2024-05-24 William Chen , Oier Mees , Aviral Kumar , Sergey Levine

Understanding and reasoning over tables is a critical capability for many real-world applications. Large language models (LLMs) have shown promise on this task, but current approaches remain limited. Fine-tuning based methods strengthen…

Multi-agents has exhibited significant intelligence in real-word simulations with Large language models (LLMs) due to the capabilities of social cognition and knowledge retrieval. However, existing research on agents equipped with effective…

Artificial Intelligence · Computer Science 2025-04-23 Yajie Yu , Yue Feng

While large language models (LMs) have shown remarkable capabilities across numerous tasks, they often struggle with simple reasoning and planning in physical environments, such as understanding object permanence or planning household…

Computation and Language · Computer Science 2023-10-31 Jiannan Xiang , Tianhua Tao , Yi Gu , Tianmin Shu , Zirui Wang , Zichao Yang , Zhiting Hu

Long-horizon embodied intelligence requires agents to improve through interaction, not merely to execute plans generated from static goals. A central challenge is therefore to transform past executions into knowledge that can shape future…

Artificial Intelligence · Computer Science 2026-05-12 Zhengwei Xie , Zhisheng Chen , Ziyan Weng , Jinhan Li , Chenglong Li , Zikai Xiao , Jingwei Song , Jinhao Jing , Vireo Zhang , Kun Wang

Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and…

Artificial Intelligence · Computer Science 2025-06-03 Shunyu Liu , Yaoru Li , Kongcheng Zhang , Zhenyu Cui , Wenkai Fang , Yuxuan Zheng , Tongya Zheng , Mingli Song

This paper introduces an open-source simulator, BeliefNest, designed to enable embodied agents to perform collaborative tasks by leveraging Theory of Mind. BeliefNest dynamically and hierarchically constructs simulators within a Minecraft…

Artificial Intelligence · Computer Science 2025-05-20 Rikunari Sagara , Koichiro Terao , Naoto Iwahashi

Embodied decision-making enables agents to translate high-level goals into executable actions through continuous interactions within the physical world, forming a cornerstone of general-purpose embodied intelligence. Large language models…

Artificial Intelligence · Computer Science 2025-10-15 Zixing Lei , Sheng Yin , Yichen Xiong , Yuanzhuo Ding , Wenhao Huang , Yuxi Wei , Qingyao Xu , Yiming Li , Weixin Li , Yunhong Wang , Siheng Chen

LLM-powered embodied agents have shown success on conventional object-rearrangement tasks, but providing personalized assistance that leverages user-specific knowledge from past interactions presents new challenges. We investigate these…

Computation and Language · Computer Science 2026-02-16 Taeyoon Kwon , Dongwook Choi , Hyojun Kim , Sunghwan Kim , Seungjun Moon , Beong-woo Kwak , Kuan-Hao Huang , Jinyoung Yeo

Vision-language models (VLMs) have shown remarkable general capabilities, yet embodied agents built on them fail at complex tasks, often skipping critical steps, proposing invalid actions, and repeating mistakes. These failures arise from a…

Artificial Intelligence · Computer Science 2026-03-26 Bingqing Wei , Zhongyu Xia , Dingai Liu , Xiaoyu Zhou , Zhiwei Lin , Yongtao Wang
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