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Related papers: Towards motion from video diffusion models

200 papers

Unsupervised visual object tracking is a challenging task that requires following arbitrary targets in videos without training on ground-truth annotations. Despite considerable progress, existing state-of-the-art unsupervised trackers often…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhengbo Zhang , Zhigang Tu , Junsong Yuan , De Wen Soh , Bo Du

In computer vision, human pose synthesis and transfer deal with probabilistic image generation of a person in a previously unseen pose from an already available observation of that person. Though researchers have recently proposed several…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Subhankar Ghosh , Saumik Bhattacharya , Umapada Pal , Michael Blumenstein

Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Enbo Huang , Yuan Zhang , Faliang Huang , Guangyu Zhang , Yang Liu

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

This paper introduces a Multi-modal Diffusion model for Motion Prediction (MDMP) that integrates and synchronizes skeletal data and textual descriptions of actions to generate refined long-term motion predictions with quantifiable…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Leo Bringer , Joey Wilson , Kira Barton , Maani Ghaffari

Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

Generating realistic motions for digital humans is time-consuming for many graphics applications. Data-driven motion synthesis approaches have seen solid progress in recent years through deep generative models. These results offer…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Edmund J. C. Findlay , Haozheng Zhang , Ziyi Chang , Hubert P. H. Shum

Computer-assisted interventions can improve intra-operative guidance, particularly through deep learning methods that harness the spatiotemporal information in surgical videos. However, the severe data imbalance often found in surgical…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Danush Kumar Venkatesh , Isabel Funke , Micha Pfeiffer , Fiona Kolbinger , Hanna Maria Schmeiser , Juergen Weitz , Marius Distler , Stefanie Speidel

Generating realistic human motions from textual descriptions has undergone significant advancements. However, existing methods often overlook specific body part movements and their timing. In this paper, we address this issue by enriching…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bizhu Wu , Jinheng Xie , Meidan Ding , Zhe Kong , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Supreeth Narasimhaswamy , Uttaran Bhattacharya , Xiang Chen , Ishita Dasgupta , Saayan Mitra , Minh Hoai

Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Gurusha Juneja , Sukrit Kumar

Recent text-to-image generative models have exhibited remarkable abilities in generating high-fidelity and photo-realistic images. However, despite the visually impressive results, these models often struggle to preserve plausible human…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Zhenzhen Weng , Laura Bravo-Sánchez , Serena Yeung-Levy

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li

We present a methodology for conditional control of human shape and pose in pretrained text-to-image diffusion models using a 3D human parametric model (SMPL). Fine-tuning these diffusion models to adhere to new conditions requires large…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Benito Buchheim , Max Reimann , Jürgen Döllner

Controllable generation of 3D human motions becomes an important topic as the world embraces digital transformation. Existing works, though making promising progress with the advent of diffusion models, heavily rely on meticulously captured…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Nhat M. Hoang , Kehong Gong , Chuan Guo , Michael Bi Mi

Generating high-quality, photorealistic textures for 3D human avatars remains a fundamental yet challenging task in computer vision and multimedia field. However, real paired front and back images of human subjects are rarely available with…

Graphics · Computer Science 2026-04-10 Mingxiao Tu , Shuchang Ye , Hoijoon Jung , Jinman Kim

Recent advances in text-to-image (T2I) diffusion models have enabled impressive image generation capabilities guided by text prompts. However, extending these techniques to video generation remains challenging, with existing text-to-video…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Weifeng Chen , Yatai Ji , Jie Wu , Hefeng Wu , Pan Xie , Jiashi Li , Xin Xia , Xuefeng Xiao , Liang Lin

We focus on the problem of using generative diffusion models for the task of motion detailing: converting a rough version of a character animation, represented by a sparse set of coarsely posed, and imprecisely timed blocking poses, into a…

Graphics · Computer Science 2025-09-22 Purvi Goel , Guy Tevet , C. K. Liu , Kayvon Fatahalian