Related papers: Target Height Estimation Using a Single Acoustic C…
Observations of seabed texture with synthetic aperture sonar are dependent upon several factors. In this work, we focus on collection geometry with respect to isotropic and anisotropic textures. The low grazing angle of the collection…
Monocular height estimation provides an efficient and cost-effective solution for three-dimensional perception in remote sensing. However, training deep neural networks for this task demands abundant annotated data, while high-quality…
Acoustic imaging typically relies on large sensor arrays that can be electronically complex and often have large data storage requirements to process element level data. Recently, the concept of a single-pixel-imager has garnered interest…
Underwater 3D object detection remains one of the most challenging frontiers in computer vision, where traditional approaches struggle with the harsh acoustic environment and scarcity of training data. While deep learning has revolutionized…
We propose a novel approach to handling the ambiguity in elevation angle associated with the observations of a forward looking multi-beam imaging sonar, and the challenges it poses for performing an accurate 3D reconstruction. We utilize a…
Self-supervised deep learning methods have leveraged stereo images for training monocular depth estimation. Although these methods show strong results on outdoor datasets such as KITTI, they do not match performance of supervised methods on…
This paper proposes a real-time system integrating an acoustic material estimation from visual appearance and an on-the-fly mapping in the 3-dimension. The proposed method estimates the acoustic materials of surroundings in indoor scenes…
This paper introduces an approach for multi-human 3D pose estimation and tracking based on calibrated multi-view. The main challenge lies in finding the cross-view and temporal correspondences correctly even when several human pose…
Reconstructing realistic underwater scenes from underwater video remains a meaningful yet challenging task in the multimedia domain. The inherent spatiotemporal degradations in underwater imaging, including caustics, flickering,…
Digital Surface Models (DSM) offer a wealth of height information for understanding the Earth's surface as well as monitoring the existence or change in natural and man-made structures. Classical height estimation requires multi-view…
Deep learning techniques have enabled rapid progress in monocular depth estimation, but their quality is limited by the ill-posed nature of the problem and the scarcity of high quality datasets. We estimate depth from a single camera by…
Monocular 3D object detectors, while effective on data from one ego camera height, struggle with unseen or out-of-distribution camera heights. Existing methods often rely on Plucker embeddings, image transformations or data augmentation.…
Underwater image restoration has been a challenging problem for decades since the advent of underwater photography. Most solutions focus on shallow water scenarios, where the scene is uniformly illuminated by the sunlight. However, the vast…
Underwater localization is essential for marine exploration and autonomous underwater operations, yet existing radio frequency and optical approaches are limited by rapid attenuation or limited visibility. Acoustic sensing remains the most…
Underwater monitoring and surveillance systems are essential for underwater target detection, localization and classification. The aim of this work is to investigate the possibility of target detection by using data transmission between…
The Surface Water and Ocean Topography (SWOT) mission provides two-dimensional sea surface height (SSH) maps at unprecedented resolution, but its signal is a combination of balanced meso- and submesoscale turbulence, unbalanced internal…
This paper proposes CAMOT, a simple camera angle estimator for multi-object tracking to tackle two problems: 1) occlusion and 2) inaccurate distance estimation in the depth direction. Under the assumption that multiple objects are located…
Snapshot mosaic multispectral imagery acquires an undersampled data cube by acquiring a single spectral measurement per spatial pixel. Sensors which acquire $p$ frequencies, therefore, suffer from severe $1/p$ undersampling of the full data…
This paper explores the problem of 3D human pose estimation from only low-level acoustic signals. The existing active acoustic sensing-based approach for 3D human pose estimation implicitly assumes that the target user is positioned along a…
Self-supervised monocular depth estimation presents a powerful method to obtain 3D scene information from single camera images, which is trainable on arbitrary image sequences without requiring depth labels, e.g., from a LiDAR sensor. In…