Related papers: SpatialDreamer: Self-supervised Stereo Video Synth…
We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and…
We study the recent progress on dynamic view synthesis (DVS) from monocular video. Though existing approaches have demonstrated impressive results, we show a discrepancy between the practical capture process and the existing experimental…
Recent breakthroughs in video generation, powered by large-scale datasets and diffusion techniques, have shown that video diffusion models can function as implicit 4D novel view synthesizers. Nevertheless, current methods primarily…
Spatial-Temporal Video Super-Resolution (ST-VSR) aims to generate super-resolved videos with higher resolution(HR) and higher frame rate (HFR). Quite intuitively, pioneering two-stage based methods complete ST-VSR by directly combining two…
In this paper, we consider the task of space-time video super-resolution (ST-VSR), namely, expanding a given source video to a higher frame rate and resolution simultaneously. However, most existing schemes either consider a fixed…
One of the key problems in 3D object detection is to reduce the accuracy gap between methods based on LiDAR sensors and those based on monocular cameras. A recently proposed framework for monocular 3D detection based on Pseudo-Stereo has…
The target of space-time video super-resolution (STVSR) is to increase both the frame rate (also referred to as the temporal resolution) and the spatial resolution of a given video. Recent approaches solve STVSR using end-to-end deep neural…
Monocular depth estimation, enabled by self-supervised learning, is a key technique for 3D perception in computer vision. However, it faces significant challenges in real-world scenarios, which encompass adverse weather variations, motion…
We present BetterScene, an approach to enhance novel view synthesis (NVS) quality for diverse real-world scenes using extremely sparse, unconstrained photos. BetterScene leverages the production-ready Stable Video Diffusion (SVD) model…
The introduction of neural radiance fields has greatly improved the effectiveness of view synthesis for monocular videos. However, existing algorithms face difficulties when dealing with uncontrolled or lengthy scenarios, and require…
Video super-resolution (VSR) is a task that aims to reconstruct high-resolution (HR) frames from the low-resolution (LR) reference frame and multiple neighboring frames. The vital operation is to utilize the relative misaligned frames for…
We present Stable View Synthesis (SVS). Given a set of source images depicting a scene from freely distributed viewpoints, SVS synthesizes new views of the scene. The method operates on a geometric scaffold computed via…
Controllable video generation aims to synthesize video content that aligns precisely with user-provided conditions, such as text descriptions and initial images. However, a significant challenge persists in this domain: existing models…
Latent diffusion models have emerged as a leading paradigm for efficient video generation. However, as user expectations shift toward higher-resolution outputs, relying solely on latent computation becomes inadequate. A promising approach…
Novel view synthesis is an important problem in computer vision and graphics. Over the years a large number of solutions have been put forward to solve the problem. However, the large-baseline novel view synthesis problem is far from being…
Building upon the recent progress in novel view synthesis, we propose its application to improve monocular depth estimation. In particular, we propose a novel training method split in three main steps. First, the prediction results of a…
Customized generation using diffusion models has made impressive progress in image generation, but remains unsatisfactory in the challenging video generation task, as it requires the controllability of both subjects and motions. To that…
Stereo image and video generation, stereo geometry estimation, and condition-controlled view synthesis require paired data in which the variables that determine binocular geometry -- camera baseline, intrinsics, scene depth, and camera…
Multi-View Stereo (MVS) is a core task in 3D computer vision. With the surge of novel deep learning methods, learned MVS has surpassed the accuracy of classical approaches, but still relies on building a memory intensive dense cost volume.…
Stereo video inpainting, which aims to fill the occluded regions of warped videos with visually coherent content while maintaining temporal consistency, remains a challenging open problem. The regions to be filled are scattered along object…