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In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…
This paper presents Neural Mesh Fusion (NMF), an efficient approach for joint optimization of polygon mesh from multi-view image observations and unsupervised 3D planar-surface parsing of the scene. In contrast to implicit neural…
Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…
Dynamic imaging is essential for analyzing various biological systems and behaviors but faces two main challenges: data incompleteness and computational burden. For many imaging systems, high frame rates and short acquisition times require…
Neural Radiance Fields (NeRF) often struggle with reconstructing and rendering highly reflective scenes. Recent advancements have developed various reflection-aware appearance models to enhance NeRF's capability to render specular…
Neural Radiance Fields (NeRF) is a novel implicit 3D reconstruction method that shows immense potential and has been gaining increasing attention. It enables the reconstruction of 3D scenes solely from a set of photographs. However, its…
We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…
3D reverse engineering is a long sought-after, yet not completely achieved goal in the Computer-Aided Design (CAD) industry. The objective is to recover the construction history of a CAD model. Starting from a Boundary Representation…
We introduce MIPS-Fusion, a robust and scalable online RGB-D reconstruction method based on a novel neural implicit representation -- multi-implicit-submap. Different from existing neural RGB-D reconstruction methods lacking either…
Maps are arguably one of the most fundamental concepts used to define and operate on manifold surfaces in differentiable geometry. Accordingly, in geometry processing, maps are ubiquitous and are used in many core applications, such as…
Compression and reconstruction of visual data have been widely studied in the computer vision community, even before the popularization of deep learning. More recently, some have used deep learning to improve or refine existing pipelines,…
Multi-view shape reconstruction has achieved impressive progresses thanks to the latest advances in neural implicit surface rendering. However, existing methods based on signed distance function (SDF) are limited to closed surfaces, failing…
Point-Based Neural Rendering (PBNR) is emerging as a promising class of rendering techniques, which are permeating all aspects of society, driven by a growing demand for real-time, photorealistic rendering in AR/VR and digital twins.…
Neural networks that can capture key principles underlying brain computation offer exciting new opportunities for developing artificial intelligence and brain-like computing algorithms. Such networks remain biologically plausible while…
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…
Recent advances in Neural radiance fields (NeRF) have enabled high-fidelity scene reconstruction for novel view synthesis. However, NeRF requires hundreds of network evaluations per pixel to approximate a volume rendering integral, making…
Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not only incur a heavy computational burden on training but also…
This paper explores the problem of reconstructing temporally consistent surfaces from a 3D point cloud sequence without correspondence. To address this challenging task, we propose DynoSurf, an unsupervised learning framework integrating a…
Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…
Efficiently modeling relightable human avatars from sparse-view videos is crucial for AR/VR applications. Current methods use neural implicit representations to capture dynamic geometry and reflectance, which incur high costs due to the…