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Modeling 3D articulated objects with realistic geometry, textures, and kinematics is essential for a wide range of applications. However, existing optimization-based reconstruction methods often require dense multi-view inputs and expensive…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Sylvia Yuan , Ruoxi Shi , Xinyue Wei , Xiaoshuai Zhang , Hao Su , Minghua Liu

Learning-based 3D object reconstruction enables single- or few-shot estimation of 3D object models. For robotics, this holds the potential to allow model-based methods to rapidly adapt to novel objects and scenes. Existing 3D reconstruction…

Recent progress in human shape learning, shows that neural implicit models are effective in generating 3D human surfaces from limited number of views, and even from a single RGB image. However, existing monocular approaches still struggle…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Marco Pesavento , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Ziyan Wang , Chun-Han Yao , Marco Volino , Edmond Boyer , Adrian Hilton , Tony Tung

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

We present Large Inverse Rendering Model (LIRM), a transformer architecture that jointly reconstructs high-quality shape, materials, and radiance fields with view-dependent effects in less than a second. Our model builds upon the recent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zhengqin Li , Dilin Wang , Ka Chen , Zhaoyang Lv , Thu Nguyen-Phuoc , Milim Lee , Jia-Bin Huang , Lei Xiao , Cheng Zhang , Yufeng Zhu , Carl S. Marshall , Yufeng Ren , Richard Newcombe , Zhao Dong

We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Peiye Zhuang , Songfang Han , Chaoyang Wang , Aliaksandr Siarohin , Jiaxu Zou , Michael Vasilkovsky , Vladislav Shakhrai , Sergey Korolev , Sergey Tulyakov , Hsin-Ying Lee

Adaptive Mesh Refinement (AMR) is becoming a prevalent data representation for scientific visualization. Resulting from large fluid mechanics simulations, the data is usually cell centric, imposing a number of challenges for high quality…

Graphics · Computer Science 2023-12-05 Stefan Zellmann , Qi Wu , Alper Sahistan , Kwan-Liu Ma , Ingo Wald

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

Graphics · Computer Science 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

Feed-forward 3D generative models like the Large Reconstruction Model (LRM) have demonstrated exceptional generation speed. However, the transformer-based methods do not leverage the geometric priors of the triplane component in their…

Computer Vision and Pattern Recognition · Computer Science 2024-03-11 Zhengyi Wang , Yikai Wang , Yifei Chen , Chendong Xiang , Shuo Chen , Dajiang Yu , Chongxuan Li , Hang Su , Jun Zhu

In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans from a monocular image. Existing approaches to digitize 3D humans…

Graphics · Computer Science 2020-04-14 Zeng Huang , Yuanlu Xu , Christoph Lassner , Hao Li , Tony Tung

We propose MeshLRM, a novel LRM-based approach that can reconstruct a high-quality mesh from merely four input images in less than one second. Different from previous large reconstruction models (LRMs) that focus on NeRF-based…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xinyue Wei , Kai Zhang , Sai Bi , Hao Tan , Fujun Luan , Valentin Deschaintre , Kalyan Sunkavalli , Hao Su , Zexiang Xu

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability…

Graphics · Computer Science 2025-09-26 Jiabao Lei , Kewei Shi , Zhihao Liang , Kui Jia

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Tianyuan Zhang , Zhengfei Kuang , Haian Jin , Zexiang Xu , Sai Bi , Hao Tan , He Zhang , Yiwei Hu , Milos Hasan , William T. Freeman , Kai Zhang , Fujun Luan

Recovering surface albedos from photogrammetric images for realistic rendering and synthetic environments can greatly facilitate its downstream applications in VR/AR/MR and digital twins. The textured 3D models from standard photogrammetric…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Shuang Song , Rongjun Qin

In this work, we introduce the Geometry-Aware Large Reconstruction Model (GeoLRM), an approach which can predict high-quality assets with 512k Gaussians and 21 input images in only 11 GB GPU memory. Previous works neglect the inherent…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Chubin Zhang , Hongliang Song , Yi Wei , Yu Chen , Jiwen Lu , Yansong Tang

This paper addresses the limitations of neural rendering-based multi-view surface reconstruction methods, which require an additional mesh extraction step that is inconvenient and would produce poor-quality surfaces with mesh aliasing,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Qitong Zhang , Jieqing Feng

What's the most accurate 3D model of your face you can obtain while sitting at your desk? We attempt to answer this question in our work. High fidelity face reconstructions have so far been limited to either studio settings or through…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Shubham Agrawal , Anuj Pahuja , Simon Lucey

This paper proposes an Any-time super-Resolution Method (ARM) to tackle the over-parameterized single image super-resolution (SISR) models. Our ARM is motivated by three observations: (1) The performance of different image patches varies…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Bohong Chen , Mingbao Lin , Kekai Sheng , Mengdan Zhang , Peixian Chen , Ke Li , Liujuan Cao , Rongrong Ji

We introduce GRM, a large-scale reconstructor capable of recovering a 3D asset from sparse-view images in around 0.1s. GRM is a feed-forward transformer-based model that efficiently incorporates multi-view information to translate the input…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Yinghao Xu , Zifan Shi , Wang Yifan , Hansheng Chen , Ceyuan Yang , Sida Peng , Yujun Shen , Gordon Wetzstein

Over the past decade, reflection matrix microscopy (RMM) and advanced image reconstruction algorithms have emerged to address the fundamental imaging depth limitations of optical microscopy in thick biological tissues and complex media. In…

Optics · Physics 2024-07-03 Sungsam Kang , Seokchan Yoon , Wonshik Choi
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