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We present the first results on the parameterized complexity of reconfiguration problems, where a reconfiguration version of an optimization problem $Q$ takes as input two feasible solutions $S$ and $T$ and determines if there is a sequence…

Computational Complexity · Computer Science 2013-08-23 Amer E. Mouawad , Naomi Nishimura , Venkatesh Raman , Narges Simjour , Akira Suzuki

We investigate the computational complexity of neural network verification in quantised settings. We distinguish three classes of Feedforward Neural Networks (FNNs): rational FNNs with exact rational weights, quantised FNNs whose weights…

Computational Complexity · Computer Science 2026-05-29 Eric Alsmann , Martin Lange , Marco Sälzer

As a natural variant of the $k$-SAT problem, NAE-$k$-SAT additionally requires the literals in each clause to take not-all-equal (NAE) truth values. In this paper, we study the worst-case time complexities of solving NAE-$k$-SAT and…

Computational Complexity · Computer Science 2019-06-27 S. Cliff Liu

We study the parameterized complexity of several positional games. Our main result is that Short Generalized Hex is W[1]-complete parameterized by the number of moves. This solves an open problem from Downey and Fellows' influential list of…

Computational Complexity · Computer Science 2017-04-28 Édouard Bonnet , Serge Gaspers , Antonin Lambilliotte , Stefan Rümmele , Abdallah Saffidine

We analyze the computational complexity of several new variants of edge-matching puzzles. First we analyze inequality (instead of equality) constraints between adjacent tiles, proving the problem NP-complete for strict inequalities but…

Bonnet et al. (FOCS 2020) introduced the graph invariant twin-width and showed that many NP-hard problems are tractable for graphs of bounded twin-width, generalizing similar results for other width measures, including treewidth and…

Data Structures and Algorithms · Computer Science 2022-06-06 Robert Ganian , Filip Pokrývka , André Schidler , Kirill Simonov , Stefan Szeider

This thesis investigates the extent to which the optimal value of a constraint satisfaction problem (CSP) can be approximated by some sentence of fixed point logic with counting (FPC). It is known that, assuming $\mathsf{P} \neq…

Logic in Computer Science · Computer Science 2020-08-10 Jamie Tucker-Foltz

We study algorithmic complexity of solving subtraction games in a~fixed dimension with a finite difference set. We prove that there exists a game in this class such that any algorithm solving the game runs in exponential time. Also we prove…

Computational Complexity · Computer Science 2020-01-14 Vladimir Gurvich , Michael Vyalyi

We show that for every fixed $k\geq 3$, the problem whether the termination/counter complexity of a given demonic VASS is $\mathcal{O}(n^k)$, $\Omega(n^{k})$, and $\Theta(n^{k})$ is coNP-complete, NP-complete, and DP-complete, respectively.…

Logic in Computer Science · Computer Science 2021-12-07 Michal Ajdarów , Antonín Kučera

In this paper, we resolve the computational complexity of a number of outstanding open problems with practical applications. Here is the list of problems we show to be PPAD-complete, along with the domains of practical significance:…

Computational Complexity · Computer Science 2009-04-10 Shiva Kintali , Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

We study the power of the bounded-width consistency algorithm in the context of the fixed-template Promise Constraint Satisfaction Problem (PCSP). Our main technical finding is that the template of every PCSP that is solvable in bounded…

Computational Complexity · Computer Science 2021-07-14 Albert Atserias , Víctor Dalmau

The exponential-time hypothesis (ETH) states that 3-SAT is not solvable in subexponential time, i.e. not solvable in O(c^n) time for arbitrary c > 1, where n denotes the number of variables. Problems like k-SAT can be viewed as special…

Computational Complexity · Computer Science 2017-06-20 Peter Jonsson , Victor Lagerkvist , Biman Roy

In this paper, we study two-player zero-sum turn-based games played on a finite multidimensional weighted graph. In recent papers all dimensions use the same measure, whereas here we allow to combine different measures. Such heterogeneous…

Computer Science and Game Theory · Computer Science 2016-06-22 Véronique Bruyère , Quentin Hautem , Jean-François Raskin

We exhibit families of $4$-CNF formulas over $n$ variables that have sums-of-squares (SOS) proofs of unsatisfiability of degree (a.k.a. rank) $d$ but require SOS proofs of size $n^{\Omega(d)}$ for values of $d = d(n)$ from constant all the…

Computational Complexity · Computer Science 2015-04-08 Massimo Lauria , Jakob Nordström

Raghavendra (STOC 2008) gave an elegant and surprising result: if Khot's Unique Games Conjecture (STOC 2002) is true, then for every constraint satisfaction problem (CSP), the best approximation ratio is attained by a certain simple…

Data Structures and Algorithms · Computer Science 2010-11-01 Yuichi Yoshida

This paper addresses the quantitative verification of finite-time constrained occupation time for stochastic continuous-time systems governed by stochastic differential equations (SDEs). Unlike classical reachability analysis, which focuses…

Systems and Control · Electrical Eng. & Systems 2026-04-22 Bai Xue , C. -H. Luke Ong

We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special classes of graphs such as those with bounded treewidth. It…

Computer Science and Game Theory · Computer Science 2010-02-09 Albert Xin Jiang , MohammadAli Safari

The degree of a CSP instance is the maximum number of times that any variable appears in the scopes of constraints. We consider the approximate counting problem for Boolean CSP with bounded-degree instances, for constraint languages…

Computational Complexity · Computer Science 2011-09-19 Martin Dyer , Leslie Ann Goldberg , Markus Jalsenius , David Richerby

Positional games are a mathematical class of two-player games comprising Tic-tac-toe and its generalizations. We propose a novel encoding of these games into Quantified Boolean Formulas (QBFs) such that a game instance admits a winning…

Logic in Computer Science · Computer Science 2023-11-03 Valentin Mayer-Eichberger , Abdallah Saffidine

We study the complexity of problems related to subgame-perfect equilibria (SPEs) in infinite duration non zero-sum multiplayer games played on finite graphs with parity objectives. We present new complexity results that close gaps in the…

Computer Science and Game Theory · Computer Science 2022-04-22 Léonard Brice , Marie van den Bogaard , Jean-François Raskin