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It is desirable to create 3D object models and 3D maps from 2D input images for applications such as navigation, virtual tourism, and urban planning. The traditional methods of creating 3D maps, (such as photogrammetry), require a large…
Reasoning about 3D scenes from their 2D image projections is one of the core problems in computer vision. Solutions to this inverse and ill-posed problem typically involve a search for models that best explain observed image data. Notably,…
Deep Neural Networks (DNNs) have demonstrated exceptional performance on most recognition tasks such as image classification and segmentation. However, they have also been shown to be vulnerable to adversarial examples. This phenomenon has…
We present a neural point cloud rendering pipeline through a novel multi-frequency-aware patch adversarial learning framework. The proposed approach aims to improve the rendering realness by minimizing the spectrum discrepancy between real…
The advent of neural and Gaussian-based radiance field methods have achieved great success in the field of novel view synthesis. However, specular reflection remains non-trivial, as the high frequency radiance field is notoriously difficult…
Existing generative adversarial network (GAN) based conditional image generative models typically produce fixed output for the same conditional input, which is unreasonable for highly subjective tasks, such as large-mask image inpainting or…
Recent advances in 3D reconstruction and neural rendering,particularly 3D Gaussian Splatting, make it feasible and simple to edit 3D scenes and re-render them as highly realistic images. Therefore, security concerns arise regarding the…
The literature on adversarial attacks in computer vision typically focuses on pixel-level perturbations. These tend to be very difficult to interpret. Recent work that manipulates the latent representations of image generators to create…
Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…
Differentiable rendering with 3D Gaussian primitives has emerged as a powerful method for reconstructing high-fidelity 3D scenes from multi-view images. While it offers improvements over NeRF-based methods, this representation still…
Drones have become essential tools for reconstructing wild scenes due to their outstanding maneuverability. Recent advances in radiance field methods have achieved remarkable rendering quality, providing a new avenue for 3D reconstruction…
Differentiable volumetric rendering-based methods made significant progress in novel view synthesis. On one hand, innovative methods have replaced the Neural Radiance Fields (NeRF) network with locally parameterized structures, enabling…
Recurrent Neural Networks (RNNs) yield attractive properties for constructing Intrusion Detection Systems (IDSs) for network data. With the rise of ubiquitous Machine Learning (ML) systems, malicious actors have been catching up quickly to…
Deep Learning (DL) is being applied in various domains, especially in safety-critical applications such as autonomous driving. Consequently, it is of great significance to ensure the robustness of these methods and thus counteract uncertain…
In Virtual Reality (VR), adversarial attack remains a significant security threat. Most deep learning-based methods for physical and digital adversarial attacks focus on enhancing attack performance by crafting adversarial examples that…
The existence of adversarial images has seriously affected the task of image recognition and practical application of deep learning, it is also a key scientific problem that deep learning urgently needs to solve. By far the most effective…
Rendering bridges the gap between 2D vision and 3D scenes by simulating the physical process of image formation. By inverting such renderer, one can think of a learning approach to infer 3D information from 2D images. However, standard…
3D scene stylization extends the work of neural style transfer to 3D. A vital challenge in this problem is to maintain the uniformity of the stylized appearance across multiple views. A vast majority of the previous works achieve this by…
The field of image generation through generative modelling is abundantly discussed nowadays. It can be used for various applications, such as up-scaling existing images, creating non-existing objects, such as interior design scenes,…
Deep generative models learned through adversarial training have become increasingly popular for their ability to generate naturalistic image textures. However, aside from their texture, the visual appearance of objects is significantly…