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Point tracking aims to follow visual points through complex motion, occlusion, and viewpoint changes, and has advanced rapidly with modern foundation models. Yet progress toward general point tracking remains constrained by limited…
1. Behavioral analysis based on video recording is becoming increasingly popular within research fields such as; ecology, medicine, ecotoxicology, and toxicology. However, the programs available to analyze the data, which are; free of cost,…
Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…
Real time sensor based applications in pervasive computing require edge deployable models to ensure low latency privacy and efficient interaction. A prime example is sensor based human activity recognition where models must balance accuracy…
The deployment of in-air acoustic sensors for industrial monitoring and autonomous robotics has grown significantly, often drawing inspiration from biological echolocation. However, developing and validating these systems in existing…
Monitoring the inner state of deep neural networks is essential for auditing the learning process and enabling timely interventions. While conventional metrics like validation loss offer a surface-level view of performance, the evolution of…
Despite the rapid development of Neural Radiance Field (NeRF), the necessity of dense covers largely prohibits its wider applications. While several recent works have attempted to address this issue, they either operate with sparse views…
In this paper, we propose SinTra, an auto-regressive sequential generative model that can learn from a single multi-track music segment, to generate coherent, aesthetic, and variable polyphonic music of multi-instruments with an arbitrary…
Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures…
The study of eye movements, particularly saccades and fixations, are fundamental to understanding the mechanisms of human cognition and perception. Accurate classification of these movements requires sensing technologies capable of…
Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural…
This paper presents a generalized framework for the simulation of multiple robots and drones in highly realistic models of natural environments. The proposed simulation architecture uses the Unreal Engine4 for generating both optical and…
With the advance of fluorescence imaging technologies, recently cell biologists are able to record the movement of protein vesicles within a living cell. Automatic tracking of the movements of these vesicles become key for qualitative…
A foundational humanoid motion tracker is expected to be able to track diverse, highly dynamic, and contact-rich motions. More importantly, it needs to operate stably in real-world scenarios against various dynamics disturbances, including…
In this work we present a novel publicly available stereo based 3D RGB dataset for multi-object zebrafish tracking, called 3D-ZeF. Zebrafish is an increasingly popular model organism used for studying neurological disorders, drug addiction,…
The main aim of this study is to demonstrate how innovative view synthesis and 3D reconstruction techniques can be used to create models of endangered species using monocular RGB images. To achieve this, we employed SyncDreamer to produce…
Synthetic data is becoming increasingly common for training computer vision models for a variety of tasks. Notably, such data has been applied in tasks related to humans such as 3D pose estimation where data is either difficult to create or…
Most state-of-the-art point trackers are trained on synthetic data due to the difficulty of annotating real videos for this task. However, this can result in suboptimal performance due to the statistical gap between synthetic and real…
This paper describes a physics-based end-to-end software simulation for image systems. We use the software to explore sensors designed to enhance performance in high dynamic range (HDR) environments, such as driving through daytime tunnels…
Due to the varying granularity of target states across different tasks, most existing trackers are tailored to a single task, which specificity limits their generalization, preventing them from effectively utilizing multi-task training data…