Related papers: LES-Talker: Fine-Grained Emotion Editing for Talki…
Implementing fine-grained emotion control is crucial for emotion generation tasks because it enhances the expressive capability of the generative model, allowing it to accurately and comprehensively capture and express various nuanced…
Emotional talking-head generation has emerged as a pivotal research area at the intersection of computer vision and multimodal artificial intelligence, with its core value lying in enhancing human-computer interaction through immersive and…
It remains a significant challenge how to quantitatively control the expressiveness of speech emotion in speech generation. In this work, we present a novel approach for manipulating the rendering of emotions for speech generation. We…
Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one)…
Fine-grained facial expression manipulation is a challenging problem, as fine-grained expression details are difficult to be captured. Most existing expression manipulation methods resort to discrete expression labels, which mainly edit…
Emotional text-to-speech (E-TTS) is central to creating natural and trustworthy human-computer interaction. Existing systems typically rely on sentence-level control through predefined labels, reference audio, or natural language prompts.…
The mainstream paradigm of speech emotion recognition (SER) is identifying the single emotion label of the entire utterance. This line of works neglect the emotion dynamics at fine temporal granularity and mostly fail to leverage linguistic…
We introduce SEDTalker, an emotion-aware framework for speech-driven 3D facial animation that leverages frame-level speech emotion diarization to achieve fine-grained expressive control. Unlike prior approaches that rely on utterance-level…
Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…
Most earlier researches on talking face generation have focused on the synchronization of lip motion and speech content. However, head pose and facial emotions are equally important characteristics of natural faces. While audio-driven…
Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…
Talking face generation has gained significant attention as a core application of generative models. To enhance the expressiveness and realism of synthesized videos, emotion editing in talking face video plays a crucial role. However,…
In recent years, the field of talking faces generation has attracted considerable attention, with certain methods adept at generating virtual faces that convincingly imitate human expressions. However, existing methods face challenges…
Recently deep generative models have achieved impressive results in the field of automated facial expression editing. However, the approaches presented so far presume a discrete representation of human emotions and are therefore limited in…
Automated facial expression analysis has a variety of applications in human-computer interaction. Traditional methods mainly analyze prototypical facial expressions of no more than eight discrete emotions as a classification task. However,…
Recently, emotional talking face generation has received considerable attention. However, existing methods only adopt one-hot coding, image, or audio as emotion conditions, thus lacking flexible control in practical applications and failing…
Although automatically animating audio-driven talking heads has recently received growing interest, previous efforts have mainly concentrated on achieving lip synchronization with the audio, neglecting two crucial elements for generating…
Emotionally talking head video generation aims to generate expressive portrait videos with accurate lip synchronization and emotional facial expressions. Current methods rely on simple emotional labels, leading to insufficient semantic…
We present a novel one-shot talking head synthesis method that achieves disentangled and fine-grained control over lip motion, eye gaze&blink, head pose, and emotional expression. We represent different motions via disentangled latent…
One-shot talking face generation aims at synthesizing a high-quality talking face video from an arbitrary portrait image, driven by a video or an audio segment. One challenging quality factor is the resolution of the output video: higher…