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In this paper, we propose a deep learning based assistive system to improve the environment perception experience of visually impaired (VI). The system is composed of a wearable terminal equipped with an RGBD camera and an earphone, a…

Robotics · Computer Science 2019-08-12 Yimin Lin , Kai Wang , Wanxin Yi , Shiguo Lian

In general, robotic dexterous hands are equipped with various sensors for acquiring multimodal contact information such as position, force, and pose of the grasped object. This multi-sensor-based design adds complexity to the robotic…

Robotics · Computer Science 2024-08-12 Weiliang Xu , Guoyuan Zhou , Yuanzhi Zhou , Zhibin Zou , Jiali Wang , Wenfeng Wu , Xinming Li

Augmented reality (AR) offers immersive interaction but remains inaccessible for users with motor impairments or limited dexterity due to reliance on precise input methods. This study proposes a gesture-based interaction system for AR…

Human-Computer Interaction · Computer Science 2025-06-19 Yikan Wang

We introduce an open-source system called SIGMA (short for "Situated Interactive Guidance, Monitoring, and Assistance") as a platform for conducting research on task-assistive agents in mixed-reality scenarios. The system leverages the…

Human-Computer Interaction · Computer Science 2024-05-24 Dan Bohus , Sean Andrist , Nick Saw , Ann Paradiso , Ishani Chakraborty , Mahdi Rad

In human vision objects and their parts can be visually recognized from purely spatial or purely temporal information but the mechanisms integrating space and time are poorly understood. Here we show that human visual recognition of objects…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Guy Ben-Yosef , Gabriel Kreiman , Shimon Ullman

We present a dual-pathway approach for recognizing fine-grained interactions from videos. We build on the success of prior dual-stream approaches, but make a distinction between the static and dynamic representations of objects and their…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Tae Soo Kim , Jonathan Jones , Gregory D. Hager

Video action recognition, a critical problem in video understanding, has been gaining increasing attention. To identify actions induced by complex object-object interactions, we need to consider not only spatial relations among objects in a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-08 Hao Huang , Luowei Zhou , Wei Zhang , Jason J. Corso , Chenliang Xu

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

Human-Computer Interaction · Computer Science 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

The research aims to expand tactile feedback beyond vibrations to various modes of stimuli, such as indentation, vibration, among others. By incorporating soft material into the design of a novel tactile actuator, we can achieve…

Human-Computer Interaction · Computer Science 2024-11-11 Heeju Mun , Seunggyeom Jung , Seung Mo Jeong , David Santiago Diaz Cortes , Ki-Uk Kyung

Grasping a variety of objects remains a key challenge in the development of versatile robotic systems. The human hand is remarkably dexterous, capable of grasping and manipulating objects with diverse shapes, mechanical properties, and…

Robotics · Computer Science 2024-10-11 Ngoc-Duy Tran , Hoang-Hiep Ly , Xuan-Thuan Nguyen , Thi-Thoa Mac , Anh Nguyen , Tung D. Ta

We contribute MIDAS as a novel sensing solution for characterizing everyday objects using thermal dissipation. MIDAS takes advantage of the fact that anytime a person touches an object it results in heat transfer. By capturing and modeling…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-07 Farooq Dar , Hilary Emenike , Zhigang Yin , Mohan Liyanage , Rajesh Sharma , Agustin Zuniga , Mohammad A. Hoque , Marko Radeta , Petteri Nurmi , Huber Flores

Current Virtual Reality (VR) environments lack the rich haptic signals that humans experience during real-life interactions, such as the sensation of texture during lateral movement on a surface. Adding realistic haptic textures to VR…

Robotics · Computer Science 2024-03-26 Negin Heravi , Heather Culbertson , Allison M. Okamura , Jeannette Bohg

Active Real-time interaction with video LLMs introduces a new paradigm for human-computer interaction, where the model not only understands user intent but also responds while continuously processing streaming video on the fly. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Rui Qian , Shuangrui Ding , Xiaoyi Dong , Pan Zhang , Yuhang Zang , Yuhang Cao , Dahua Lin , Jiaqi Wang

Tactile perception is an essential ability of intelligent robots in interaction with their surrounding environments. This perception as an intermediate level acts between sensation and action and has to be defined properly to generate…

Robotics · Computer Science 2019-07-24 Masoud Baghbahari , Aman Behal

This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus…

Human-Computer Interaction · Computer Science 2016-04-29 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

The sense of touch is fundamental to how we interact with the physical and digital world. Conventional interactive surfaces and tactile interfaces use electronic sensors embedded into objects, however this approach poses serious challenges…

Wearable devices, such as smartwatches and head-mounted displays, are increasingly used for prolonged tasks like remote learning and work, but sustained interaction often leads to user fatigue, reducing efficiency and engagement. This study…

Machine Learning · Computer Science 2025-06-17 Yikan Wang

The development of tactile sensing and its fusion with computer vision is expected to enhance robotic systems in handling complex tasks like deformable object manipulation. However, readily available industrial grippers typically lack…

Robotics · Computer Science 2023-06-12 Remko Proesmans , Francis wyffels

Accurate prediction of perceptual attributes of haptic textures is essential for advancing VR and AR applications and enhancing robotic interaction with physical surfaces. This paper presents a deep learning-based multi-modal framework,…

Human-Computer Interaction · Computer Science 2025-06-24 Mudassir Ibrahim Awan , Seokhee Jeon

Gripping and holding of objects are key tasks for robotic manipulators. The development of universal grippers able to pick up unfamiliar objects of widely varying shape and surface properties remains, however, challenging. Most current…

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