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Fluent and safe interactions of humans and robots require both partners to anticipate the others' actions. A common approach to human intention inference is to model specific trajectories towards known goals with supervised classifiers.…

Robotics · Computer Science 2017-02-28 Judith Bütepage , Hedvig Kjellström , Danica Kragic

Gaze prediction plays a critical role in Virtual Reality (VR) applications by reducing sensor-induced latency and enabling computationally demanding techniques such as foveated rendering, which rely on anticipating user attention. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Christos Petrou , Harris Partaourides , Athanasios Balomenos , Yannis Kopsinis , Sotirios Chatzis

Data-driven saliency has recently gained a lot of attention thanks to the use of Convolutional Neural Networks for predicting gaze fixations. In this paper we go beyond standard approaches to saliency prediction, in which gaze maps are…

Computer Vision and Pattern Recognition · Computer Science 2018-07-10 Marcella Cornia , Lorenzo Baraldi , Giuseppe Serra , Rita Cucchiara

The potential of multimodal generative artificial intelligence (mAI) to replicate human grounded language understanding, including the pragmatic, context-rich aspects of communication, remains to be clarified. Humans are known to use…

The ability to anticipate human-object interactions is highly desirable in an intelligent assistive system in order to guide users during daily life activities and understand their short and long-term goals. Creating systems with such…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daniele Materia , Francesco Ragusa , Giovanni Maria Farinella

The letter focuses on Haptic Glove (HG) based control of a Robotic Hand (RH) executing in-hand manipulation of certain objects of interest. The high dimensional motion signals in HG and RH possess intrinsic variability of kinematics…

Robotics · Computer Science 2024-03-27 Muneeb Ahmed , Rajesh Kumar , Qaim Abbas , Brejesh Lall , Arzad A. Kherani , Sudipto Mukherjee

Throughout the search process, the user's gaze on inspected SERPs and websites can reveal his or her search interests. Gaze behavior can be captured with eye tracking and described with word-eye-fixations. Word-eye-fixations contain the…

Information Retrieval · Computer Science 2020-08-06 Masoud Davari , Daniel Hienert , Dagmar Kern , Stefan Dietze

State-of-the-art appearance-based gaze estimation methods, usually based on deep learning techniques, mainly rely on static features. However, temporal trace of eye gaze contains useful information for estimating a given gaze point. For…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Cristina Palmero , Oleg V. Komogortsev , Sachin S. Talathi

Advances in the field of inverse reinforcement learning (IRL) have led to sophisticated inference frameworks that relax the original modeling assumption of observing an agent behavior that reflects only a single intention. Instead of…

Machine Learning · Computer Science 2018-12-03 Adrian Šošić , Elmar Rueckert , Jan Peters , Abdelhak M. Zoubir , Heinz Koeppl

Zero-shot learning (ZSL) aims to recognize novel classes by transferring semantic knowledge from seen classes to unseen classes. Since semantic knowledge is built on attributes shared between different classes, which are highly local,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-08 Yang Liu , Lei Zhou , Xiao Bai , Yifei Huang , Lin Gu , Jun Zhou , Tatsuya Harada

Human motion prediction is important for many virtual and augmented reality (VR/AR) applications such as collision avoidance and realistic avatar generation. Existing methods have synthesised body motion only from observed past motion,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Haodong Yan , Zhiming Hu , Syn Schmitt , Andreas Bulling

Online egocentric gaze estimation predicts where a camera wearer is looking from first-person video using only past and current frames, a task essential for augmented reality and assistive technologies. Unlike third-person gaze estimation,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Jia Li , Wenjie Zhao , Shijian Deng , Bolin Lai , Yuheng Wu , RUijia Chen , Jon E. Froehlich , Yuhang Zhao , Yapeng Tian

Leveraging human preferences for steering the behavior of Large Language Models (LLMs) has demonstrated notable success in recent years. Nonetheless, data selection and labeling are still a bottleneck for these systems, particularly at…

Machine Learning · Computer Science 2024-10-30 Luckeciano C. Melo , Panagiotis Tigas , Alessandro Abate , Yarin Gal

We consider black-box global optimization of time-consuming-to-evaluate functions on behalf of a decision-maker (DM) whose preferences must be learned. Each feasible design is associated with a time-consuming-to-evaluate vector of…

Machine Learning · Statistics 2020-03-05 Raul Astudillo , Peter I. Frazier

We propose a predictive runtime monitoring framework that forecasts the distribution of future positions of mobile robots in order to detect and avoid impending property violations such as collisions with obstacles or other agents. Our…

Robotics · Computer Science 2021-08-04 Hansol Yoon , Sriram Sankaranarayanan

Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…

Human-Computer Interaction · Computer Science 2026-01-22 Björn R. Severitt , Yannick Sauer , Nora Castner , Siegfried Wahl

Large language models (LLMs) are increasingly used as agents that interact with users and with the world. To do so successfully, LLMs must construct representations of the world and form probabilistic beliefs about them. To provide…

Computation and Language · Computer Science 2026-01-16 Linlu Qiu , Fei Sha , Kelsey Allen , Yoon Kim , Tal Linzen , Sjoerd van Steenkiste

The rapid development of collaborative robotics has provided a new possibility of helping the elderly who has difficulties in daily life, allowing robots to operate according to specific intentions. However, efficient human-robot…

Robotics · Computer Science 2024-08-15 Xiyuan Zhao , Huijun Li , Tianyuan Miao , Xianyi Zhu , Zhikai Wei , Aiguo Song

Large Language Models (LLMs) are advancing into Multimodal LLMs (MLLMs), capable of processing image, audio, and video as well as text. Combining first-person video, MLLMs show promising potential for understanding human activities through…

Human-Computer Interaction · Computer Science 2025-04-09 Jun Rekimoto

Mental simulation is a critical cognitive function for goal-directed behavior because it is essential for assessing actions and their consequences. When a self-generated or externally specified goal is given, a sequence of actions that is…

Robotics · Computer Science 2019-03-13 Minju Jung , Takazumi Matsumoto , Jun Tani