English
Related papers

Related papers: Adaptive Kinematic Modeling for Improved Hand Post…

200 papers

The extraction of keypoint positions from input hand frames, known as 3D hand pose estimation, is crucial for various human-computer interaction applications. However, current approaches often struggle with the dynamic nature of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Wencan Cheng , Eunji Kim , Jong Hwan Ko

Robotic dexterous in-hand manipulation, where multiple fingers dynamically make and break contact, represents a step toward human-like dexterity in real-world robotic applications. Unlike learning-based approaches that rely on large-scale…

Robotics · Computer Science 2025-05-09 Yongpeng Jiang , Mingrui Yu , Xinghao Zhu , Masayoshi Tomizuka , Xiang Li

Suction cups offer a useful gripping solution, particularly in industrial robotics and warehouse applications. Vision-based grasp algorithms, like Dex-Net, show promise but struggle to accurately perceive dark or reflective objects,…

Robotics · Computer Science 2024-01-15 Jungpyo Lee , Sebastian D. Lee , Tae Myung Huh , Hannah S. Stuart

Tactile sensing is critical for humans to perform everyday tasks. While significant progress has been made in analyzing object grasping from vision, it remains unclear how we can utilize tactile sensing to reason about and model the…

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

Fitness applications are commonly used to monitor activities within the gym, but they often fail to automatically track indoor activities inside the gym. This study proposes a model that utilizes pose estimation combined with a novel data…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Milad Vazan , Fatemeh Sadat Masoumi , Ruizhi Ou , Reza Rawassizadeh

Nonprehensile manipulation, such as pushing and pulling, enables robots to move, align, or reposition objects that may be difficult to grasp due to their geometry, size, or relationship to the robot or the environment. Much of the existing…

Robotics · Computer Science 2026-04-10 Yunshuang Li , Yiyang Ling , Gaurav S. Sukhatme , Daniel Seita

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

Telemanipulation of deformable objects requires high precision and dexterity from the users, which can be increased by kinesthetic and tactile feedback. However, the object shape can change dynamically, causing ambiguous perception of its…

Estimating the 3D pose of a hand from a 2D image is a well-studied problem and a requirement for several real-life applications such as virtual reality, augmented reality, and hand gesture recognition. Currently, reasonable estimations can…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Danilo Avola , Luigi Cinque , Alessio Fagioli , Gian Luca Foresti , Adriano Fragomeni , Daniele Pannone

Cardiopulmonary resuscitation (CPR) is a critical life-saving procedure, and effective training benefits from self-directed practice beyond instructor-led sessions. In this paper, we propose a closed-loop CPR training glove that integrates…

Human-Computer Interaction · Computer Science 2026-03-09 Jaeyoung Moon , Mingzhuo Ma , Qifeng Yang , Youjin Choi , Seokhyun Hwang , Samuel Burden , Kyung-Joong Kim , Yiyue Luo

Positioning patients for scanning and interventional procedures is a critical task that requires high precision and accuracy. The conventional workflow involves manually adjusting the patient support to align the center of the target body…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Zhongpai Gao , Abhishek Sharma , Meng Zheng , Benjamin Planche , Terrence Chen , Ziyan Wu

Human dexterity relies on rapid, sub-second motor adjustments, yet capturing these high-frequency dynamics remains an enduring challenge in biomechanics and robotics. Existing motion capture paradigms are compromised by a trade-off between…

Robotics · Computer Science 2026-03-30 Haoyang Luo , Zihang Zhao , Leiyao Cui , Saiyao Zhang , Liu Yang , Zhi Han , Xiyuan Tang , Yixin Zhu

Anthropomorphic underactuated hands are valued for their structural simplicity and inherent adaptability. However, the uncertainty arising from interdependent joint motions makes it challenging to capture various grasp states during…

Robotics · Computer Science 2025-12-01 Jae-Hyun Lee , Jonghoo Park , Kyu-Jin Cho

Functional upper-limb prosthetic training can improve users performance in controlling prostheses and has been incorporated into occupational therapy for individuals in need. In recent years, virtual reality (VR) and augmented reality (AR)…

Human-Computer Interaction · Computer Science 2022-05-06 Yinghe Sun

In this work, we present several heuristic-based and data-driven active vision strategies for viewpoint optimization of an arm-mounted depth camera for the purpose of aiding robotic grasping. These strategies aim to efficiently collect data…

Robotics · Computer Science 2021-04-26 Sabhari Natarajan , Galen Brown , Berk Calli

Upper-extremity amputees who use myoelectric prostheses currently lack the haptic sensory information needed to perform dexterous activities of daily living. While considerable research has focused on restoring this haptic information,…

Robotics · Computer Science 2022-10-03 Kezi Li , Jeremy D. Brown

Research in virtual reality and haptic technologies has consistently aimed to enhance immersion. While advanced head-mounted displays are now commercially available, kinesthetic haptic interfaces still face challenges such as limited…

Robotics · Computer Science 2025-08-14 Michael Fennel , Markus Walker , Dominik Pikos , Uwe D. Hanebeck

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

Robotics · Computer Science 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Accurate 3D hand pose and pressure sensing is essential for immersive human-computer interaction, yet simultaneously achieving both in mobile scenarios remains a significant challenge. We present WristPP, a camera-based wrist-worn system…

Human-Computer Interaction · Computer Science 2026-03-03 Ziheng Xi , Zihang Ao , Yitao Wang , Mingeze Gao , Wanmei Zhang , Jianjiang Feng , Jie Zhou
‹ Prev 1 8 9 10 Next ›