Related papers: StdGEN: Semantic-Decomposed 3D Character Generatio…
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
Current unified multimodal models for image generation and editing typically rely on massive parameter scales (e.g., >10B), entailing prohibitive training costs and deployment footprints. In this work, we present DeepGen 1.0, a lightweight…
Animatable 3D assets, defined as geometry equipped with an articulated skeleton and skinning weights, are fundamental to interactive graphics, embodied agents, and animation production. While recent 3D generative models can synthesize…
The limited availability of 3D medical image datasets, due to privacy concerns and high collection or annotation costs, poses significant challenges in the field of medical imaging. While a promising alternative is the use of synthesized…
Recent image generation approaches often address subject, style, and structure-driven conditioning in isolation, leading to feature entanglement and limited task transferability. In this paper, we introduce 3SGen, a task-aware unified…
We are living in a flourishing era of digital media, where everyone has the potential to become a personal filmmaker. Current research on video generation suggests a promising avenue for controllable film creation in pixel space using…
Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D…
Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…
Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…
Animating various character drawings is an engaging visual content creation task. Given a single character drawing, existing animation methods are limited to flat 2D motions and thus lack 3D effects. An alternative solution is to…
Semantic understanding of 3D scenes is essential for robots to operate effectively and safely in complex environments. Existing methods for semantic scene reconstruction and semantic-aware novel view synthesis often rely on dense multi-view…
We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce…
In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…
Domain-specific image generation aims to produce high-quality visual content for specialized fields while ensuring semantic accuracy and detail fidelity. However, existing methods exhibit two critical limitations: First, current approaches…
We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or…
Modern generative models achieve excellent quality in a variety of tasks including image or text generation and chemical molecule modeling. However, existing methods often lack the essential ability to generate examples with requested…
We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…
We introduce a high resolution, 3D-consistent image and shape generation technique which we call StyleSDF. Our method is trained on single-view RGB data only, and stands on the shoulders of StyleGAN2 for image generation, while solving two…
In this paper, we introduce \textit{DecoRec}, a novel system designed to elevate single-view 2D images to a decomposed 3D scene mesh. Current methods for single-view scene reconstruction typically rely on object retrieval or the regression…
We propose NormalGAN, a fast adversarial learning-based method to reconstruct the complete and detailed 3D human from a single RGB-D image. Given a single front-view RGB-D image, NormalGAN performs two steps: front-view RGB-D rectification…