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Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition. However, most of the existing GCNs rely on the binary connection of two neighboring vertices…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Youwei Zhou , Tianyang Xu , Cong Wu , Xiaojun Wu , Josef Kittler

In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Pengcheng Dong , Wenbo Wan , Huaxiang Zhang , Shuai Li , Sujuan Hou , Jiande Sun

Hypergraph Convolutional Neural Networks (HGCNNs) have demonstrated their potential in modeling high-order relations preserved in graph-structured data. However, most existing convolution filters are localized and determined by the…

Machine Learning · Computer Science 2022-04-15 Jiying Zhang , Yuzhao Chen , Xi Xiao , Runiu Lu , Shu-Tao Xia

HyperGraph Convolutional Neural Networks (HGCNNs) have demonstrated their potential in modeling high-order relations preserved in graph structured data. However, most existing convolution filters are localized and determined by the…

Machine Learning · Computer Science 2021-06-11 Jiying Zhang , Yuzhao Chen , Xi Xiao , Runiu Lu , Shu-Tao Xia

Hypergraphs play a pivotal role in the modelling of data featuring higher-order relations involving more than two entities. Hypergraph neural networks emerge as a powerful tool for processing hypergraph-structured data, delivering…

Machine Learning · Computer Science 2024-06-04 Zexi Liu , Bohan Tang , Ziyuan Ye , Xiaowen Dong , Siheng Chen , Yanfeng Wang

Graph convolutional networks (GCNs) have been widely used and achieved remarkable results in skeleton-based action recognition. We think the key to skeleton-based action recognition is a skeleton hanging in frames, so we focus on how the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-07 Nguyen Huu Bao Long

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…

Computer Vision and Pattern Recognition · Computer Science 2020-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Graph convolutional networks (GCNs) based methods have achieved advanced performance on skeleton-based action recognition task. However, the skeleton graph cannot fully represent the motion information contained in skeleton data. In…

Computer Vision and Pattern Recognition · Computer Science 2021-12-21 Jinfeng Wei , Yunxin Wang , Mengli Guo , Pei Lv , Xiaoshan Yang , Mingliang Xu

Nowadays, deep learning methods, especially the Graph Convolutional Network (GCN), have shown impressive performance in hyperspectral image (HSI) classification. However, the current GCN-based methods treat graph construction and image…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Sheng Wan , Chen Gong , Shirui Pan , Jie Yang , Jian Yang

Action recognition with skeleton data has recently attracted much attention in computer vision. Previous studies are mostly based on fixed skeleton graphs, only capturing local physical dependencies among joints, which may miss implicit…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

Heterogeneous graphs are pervasive in practical scenarios, where each graph consists of multiple types of nodes and edges. Representation learning on heterogeneous graphs aims to obtain low-dimensional node representations that could…

Machine Learning · Computer Science 2021-01-01 Le Yu , Leilei Sun , Bowen Du , Chuanren Liu , Weifeng Lv , Hui Xiong

In no-reference 360-degree image quality assessment (NR 360IQA), graph convolutional networks (GCNs), which model interactions between viewports through graphs, have achieved impressive performance. However, prevailing GCN-based NR 360IQA…

Image and Video Processing · Electrical Eng. & Systems 2021-05-20 Jun Fu , Chen Hou , Wei Zhou , Jiahua Xu , Zhibo Chen

Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Han Chen , Yifan Jiang , Hanseok Ko

Skeleton-based action recognition has attracted considerable attention in computer vision since skeleton data is more robust to the dynamic circumstance and complicated background than other modalities. Recently, many researchers have used…

Computer Vision and Pattern Recognition · Computer Science 2020-03-18 Hao Yang , Dan Yan , Li Zhang , Dong Li , YunDa Sun , ShaoDi You , Stephen J. Maybank

Graph representation learning for hypergraphs can be used to extract patterns among higher-order interactions that are critically important in many real world problems. Current approaches designed for hypergraphs, however, are unable to…

Machine Learning · Computer Science 2019-11-11 Ruochi Zhang , Yuesong Zou , Jian Ma

Graph convolutional networks (GCNs) have been very successful in skeleton-based human action recognition where the sequence of skeletons is modeled as a graph. However, most of the GCN-based methods in this area train a deep feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Negar Heidari , Alexandros Iosifidis

Skeleton-based human action recognition has attracted much attention with the prevalence of accessible depth sensors. Recently, graph convolutional networks (GCNs) have been widely used for this task due to their powerful capability to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Zhen Huang , Xu Shen , Xinmei Tian , Houqiang Li , Jianqiang Huang , Xian-Sheng Hua

Graph convolutional networks (GCNs) have emerged as dominant methods for skeleton-based action recognition. However, they still suffer from two problems, namely, neighborhood constraints and entangled spatiotemporal feature representations.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-11 Ruwen Bai , Min Li , Bo Meng , Fengfa Li , Miao Jiang , Junxing Ren , Degang Sun

Recent years have witnessed the emerging success of graph neural networks (GNNs) for modeling structured data. However, most GNNs are designed for homogeneous graphs, in which all nodes and edges belong to the same types, making them…

Machine Learning · Computer Science 2020-03-04 Ziniu Hu , Yuxiao Dong , Kuansan Wang , Yizhou Sun
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