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Related papers: MVSplat360: Feed-Forward 360 Scene Synthesis from …

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Radiance fields represented by 3D Gaussians excel at synthesizing novel views, offering both high training efficiency and fast rendering. However, with sparse input views, the lack of multi-view consistency constraints results in poorly…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Yuru Xiao , Deming Zhai , Wenbo Zhao , Kui Jiang , Junjun Jiang , Xianming Liu

3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense captures are needed to match the high-quality expectations…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Tobias Fischer , Samuel Rota Bulò , Yung-Hsu Yang , Nikhil Keetha , Lorenzo Porzi , Norman Müller , Katja Schwarz , Jonathon Luiten , Marc Pollefeys , Peter Kontschieder

Although 3D Gaussian Splatting (3D-GS) achieves efficient rendering for novel view synthesis, extending it to dynamic scenes still results in substantial memory overhead from replicating Gaussians across frames. To address this challenge,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chun-Tin Wu , Jun-Cheng Chen

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin

Recent advancements in 3D Gaussian Splatting (3D-GS) have demonstrated the potential of using 3D Gaussian primitives for high-speed, high-fidelity, and cost-efficient novel view synthesis from continuously calibrated input views. However,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Jingqian Wu , Shuo Zhu , Chutian Wang , Boxin Shi , Edmund Y. Lam

We introduce a method for using event camera data in novel view synthesis via Gaussian Splatting. Event cameras offer exceptional temporal resolution and a high dynamic range. Leveraging these capabilities allows us to effectively address…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Toshiya Yura , Ashkan Mirzaei , Igor Gilitschenski

We present Stable View Synthesis (SVS). Given a set of source images depicting a scene from freely distributed viewpoints, SVS synthesizes new views of the scene. The method operates on a geometric scaffold computed via…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Gernot Riegler , Vladlen Koltun

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

Efficient and accurate 3D reconstruction is crucial for various applications, including augmented and virtual reality, medical imaging, and cinematic special effects. While traditional Multi-View Stereo (MVS) systems have been fundamental…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Umair Haroon , Ahmad AlMughrabi , Ricardo Marques , Petia Radeva

We present Splat-SAP, a feed-forward approach to render novel views of human-centered scenes from binocular cameras with large sparsity. Gaussian Splatting has shown its promising potential in rendering tasks, but it typically necessitates…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Boyao Zhou , Shunyuan Zheng , Zhanfeng Liao , Zihan Ma , Hanzhang Tu , Boning Liu , Yebin Liu

Novel-view synthesis aims to generate novel views of a scene from multiple input images or videos, and recent advancements like 3D Gaussian splatting (3DGS) have achieved notable success in producing photorealistic renderings with efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Xi Liu , Chaoyi Zhou , Siyu Huang

Given just a few glimpses of a scene, can you imagine the movie playing out as the camera glides through it? That's the lens we take on \emph{sparse-input novel view synthesis}, not only as filling spatial gaps between widely spaced views,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yan Xu , Yixing Wang , Stella X. Yu

We present See360, which is a versatile and efficient framework for 360 panoramic view interpolation using latent space viewpoint estimation. Most of the existing view rendering approaches only focus on indoor or synthetic 3D environments…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Zhi-Song Liu , Marie-Paule Cani , Wan-Chi Siu

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Hyojun Go , Byeongjun Park , Jiho Jang , Jin-Young Kim , Soonwoo Kwon , Changick Kim

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Chin-Yang Lin , Cheng Sun , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

Recent advances in text-guided image editing and 3D Gaussian Splatting (3DGS) have enabled high-quality 3D scene manipulation. However, existing pipelines rely on iterative edit-and-fit optimization at test time, alternating between 2D…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Haitao Huang , Shin-Fang Chng , Huangying Zhan , Qingan Yan , Yi Xu

360-degree visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade dual-fisheye systems consistently yield imperfect panoramas…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Changha Shin , Woong Oh Cho , Seon Joo Kim

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we…

Graphics · Computer Science 2025-11-26 Hanzhi Chang , Ruijie Zhu , Wenjie Chang , Mulin Yu , Yanzhe Liang , Jiahao Lu , Zhuoyuan Li , Tianzhu Zhang

Reconstructing 3D objects from extremely sparse views is a long-standing and challenging problem. While recent techniques employ image diffusion models for generating plausible images at novel viewpoints or for distilling pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Zi-Xin Zou , Weihao Cheng , Yan-Pei Cao , Shi-Sheng Huang , Ying Shan , Song-Hai Zhang

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Tianqi Liu , Guangcong Wang , Shoukang Hu , Liao Shen , Xinyi Ye , Yuhang Zang , Zhiguo Cao , Wei Li , Ziwei Liu