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Related papers: AllGaits: Learning All Quadruped Gaits and Transit…

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It is often overlooked by roboticists when designing locomotion controllers for their legged machines, that energy consumption plays an important role in selecting the best gaits for locomotion at high speeds or over long distances. The…

Robotics · Computer Science 2023-03-10 Yasser G. Alqaham , Jing Cheng , Zhenyu Gan

Galloping is a common high-speed gait in both animals and quadrupedal robots, yet its energetic characteristics remain insufficiently explored. This study systematically analyzes a large number of possible galloping gaits by categorizing…

Robotics · Computer Science 2026-01-14 Yasser G. Alqaham , Jing Cheng , Zhenyu Gan

Designing agile locomotion for quadruped robots often requires extensive expertise and tedious manual tuning. In this paper, we present a system to automate this process by leveraging deep reinforcement learning techniques. Our system can…

Recently reinforcement learning (RL) has emerged as a promising approach for quadrupedal locomotion, which can save the manual effort in conventional approaches such as designing skill-specific controllers. However, due to the complex…

Robotics · Computer Science 2021-09-17 Haojie Shi , Bo Zhou , Hongsheng Zeng , Fan Wang , Yueqiang Dong , Jiangyong Li , Kang Wang , Hao Tian , Max Q. -H. Meng

Learning human-like, robust bipedal walking remains difficult due to hybrid dynamics and terrain variability. We propose a lightweight framework that combines a gait generator network learned from human motion with Proximal Policy…

Robotics · Computer Science 2025-11-24 Yusuf Baran Ates , Omer Morgul

Model-free reinforcement learning (RL) has enabled adaptable and agile quadruped locomotion; however, policies often converge to a single gait, leading to suboptimal performance. Traditionally, Model Predictive Control (MPC) has been…

Robotics · Computer Science 2025-10-27 Prakrut Kotecha , Ganga Nair B , Shishir Kolathaya

We present a minimal phase oscillator model for learning quadrupedal locomotion. Each of the four oscillators is coupled only to itself and its corresponding leg through local feedback of the ground reaction force, which can be interpreted…

Robotics · Computer Science 2024-02-20 Jenny Zhang , Steve Heim , Se Hwan Jeon , Sangbae Kim

This paper presents a framework that leverages both control theory and machine learning to obtain stable and robust bipedal locomotion without the need for manual parameter tuning. Traditionally, gaits are generated through trajectory…

Robotics · Computer Science 2021-03-31 Maegan Tucker , Noel Csomay-Shanklin , Wen-Loong Ma , Aaron D. Ames

On-robot Reinforcement Learning is a promising approach to train embodiment-aware policies for legged robots. However, the computational constraints of real-time learning on robots pose a significant challenge. We present a framework for…

Robotics · Computer Science 2025-08-13 Nico Bohlinger , Jonathan Kinzel , Daniel Palenicek , Lukasz Antczak , Jan Peters

Locomotion gaits are fundamental for control of soft terrestrial robots. However, synthesis of these gaits is challenging due to modeling of robot-environment interaction and lack of a mathematical framework. This work presents an…

Robotics · Computer Science 2025-03-11 Caitlin Freeman , Arun Niddish Mahendran , Vishesh Vikas

We present a framework for learning visually-guided quadruped locomotion by integrating exteroceptive sensing and central pattern generators (CPGs), i.e. systems of coupled oscillators, into the deep reinforcement learning (DRL) framework.…

Robotics · Computer Science 2024-03-12 Guillaume Bellegarda , Milad Shafiee , Auke Ijspeert

In reinforcement learning for legged robot locomotion, crafting effective reward strategies is crucial. Pre-defined gait patterns and complex reward systems are widely used to stabilize policy training. Drawing from the natural locomotion…

This paper develops a hierarchical learning and optimization framework that can learn and achieve well-coordinated multi-skill locomotion. The learned multi-skill policy can switch between skills automatically and naturally in tracking…

Reinforcement learning method is extremely competitive in gait generation techniques for quadrupedal robot, which is mainly due to the fact that stochastic exploration in reinforcement training is beneficial to achieve an autonomous gait.…

Robotics · Computer Science 2024-09-26 Yu Wang , Wenchuan Jia , Yi Sun , Dong He

This study focuses on the locomotion capability improvement in a tendon-driven soft quadruped robot through an online adaptive learning approach. Leveraging the inverse kinematics model of the soft quadruped robot, we employ a central…

Robotics · Computer Science 2024-06-12 Kaige Tan , Xuezhi Niu , Qinglei Ji , Lei Feng , Martin Törngren

Recent advancements in large-scale offline training have demonstrated the potential of generalist policy learning for complex robotic tasks. However, applying these principles to legged locomotion remains a challenge due to continuous…

Stable gait generation is a crucial problem for legged robot locomotion as this impacts other critical performance factors such as, e.g. mobility over an uneven terrain and power consumption. Gait generation stability results from the…

Robotics · Computer Science 2023-07-18 Vyacheslav Kovalev , Anna Shkromada , Henni Ouerdane , Pavel Osinenko

Gait generation for soft robots is challenging due to the nonlinear dynamics and high dimensional input spaces of soft actuators. Limitations in soft robotic control and perception force researchers to hand-craft open loop controllers for…

Robotics · Computer Science 2023-10-10 Jake Ketchum , Sophia Schiffer , Muchen Sun , Pranav Kaarthik , Ryan L. Truby , Todd D. Murphey

We present a unified gait-conditioned reinforcement learning framework that enables humanoid robots to perform standing, walking, running, and smooth transitions within a single recurrent policy. A compact reward routing mechanism…

Robotics · Computer Science 2025-09-16 Tianhu Peng , Lingfan Bao , Chengxu Zhou

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used…

Robotics · Computer Science 2025-05-02 Sudarshan Harithas , Srinath Sridhar