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The video based CNN works have focused on effective ways to fuse appearance and motion networks, but they typically lack utilizing temporal information over video frames. In this work, we present a novel spatio-temporal fusion network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Sangwoo Cho , Hassan Foroosh

This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Quoc-Huy Tran , Muhammad Ahmed , Murad Popattia , M. Hassan Ahmed , Andrey Konin , M. Zeeshan Zia

3D human motion generation is crucial for creative industry. Recent advances rely on generative models with domain knowledge for text-driven motion generation, leading to substantial progress in capturing common motions. However, the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Mingyuan Zhang , Xinying Guo , Liang Pan , Zhongang Cai , Fangzhou Hong , Huirong Li , Lei Yang , Ziwei Liu

Current gait recognition research predominantly focuses on extracting appearance features effectively, but the performance is severely compromised by the vulnerability of silhouettes under unconstrained scenes. Consequently, numerous…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Fanxu Min , Qing Cai , Shaoxiang Guo , Yang Yu , Hao Fan , Junyu Dong

Accurate pedestrian trajectory prediction is crucial for ensuring safety and efficiency in autonomous driving and human-robot interaction scenarios. Earlier studies primarily utilized sufficient observational data to predict future…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Yuhao Luo , Yuang Zhang , Kehua Chen , Xinyu Zheng , Shucheng Zhang , Sikai Chen , Yinhai Wang

Despite remarkable achievements in video synthesis, achieving granular control over complex dynamics, such as nuanced movement among multiple interacting objects, still presents a significant hurdle for dynamic world modeling, compounded by…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Pengxiang Li , Kai Chen , Zhili Liu , Ruiyuan Gao , Lanqing Hong , Guo Zhou , Hua Yao , Dit-Yan Yeung , Huchuan Lu , Xu Jia

Motion in-betweening, a fundamental task in character animation, consists of generating motion sequences that plausibly interpolate user-provided keyframe constraints. It has long been recognized as a labor-intensive and challenging…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Setareh Cohan , Guy Tevet , Daniele Reda , Xue Bin Peng , Michiel van de Panne

Deep generative models have made rapid progress in image, text, audio, and video generation, and are increasingly being applied to structured records. For tabular data, however, generative modeling remains difficult: a dataset may contain…

Machine Learning · Computer Science 2026-05-25 Zhong Li , Qi Huang , Lincen Yang , Jiayang Shi , Zhao Yang , Niki van Stein , Thomas Bäck , Matthijs van Leeuwen

Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yongkang Cheng , Shaoli Huang

Rapid urbanization demands accurate and efficient monitoring of turbulent wind patterns to support air quality, climate resilience and infrastructure design. Traditional sparse reconstruction and sensor placement strategies face major…

We present BlockFusion, a diffusion-based model that generates 3D scenes as unit blocks and seamlessly incorporates new blocks to extend the scene. BlockFusion is trained using datasets of 3D blocks that are randomly cropped from complete…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zhennan Wu , Yang Li , Han Yan , Taizhang Shang , Weixuan Sun , Senbo Wang , Ruikai Cui , Weizhe Liu , Hiroyuki Sato , Hongdong Li , Pan Ji

Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Training diffusion models for audiovisual sequences allows for a range of generation tasks by learning conditional distributions of various input-output combinations of the two modalities. Nevertheless, this strategy often requires training…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Gwanghyun Kim , Alonso Martinez , Yu-Chuan Su , Brendan Jou , José Lezama , Agrim Gupta , Lijun Yu , Lu Jiang , Aren Jansen , Jacob Walker , Krishna Somandepalli

Event cameras excel at high-speed, low-power, and high-dynamic-range scene perception. However, as they fundamentally record only relative intensity changes rather than absolute intensity, the resulting data streams suffer from a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Gang Xu , Zhiyu Zhu , Junhui Hou

Generative modeling aims to transform random noise into structured outputs. In this work, we enhance video diffusion models by allowing motion control via structured latent noise sampling. This is achieved by just a change in data: we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Ryan Burgert , Yuancheng Xu , Wenqi Xian , Oliver Pilarski , Pascal Clausen , Mingming He , Li Ma , Yitong Deng , Lingxiao Li , Mohsen Mousavi , Michael Ryoo , Paul Debevec , Ning Yu

Dance is an important human art form, but creating new dances can be difficult and time-consuming. In this work, we introduce Editable Dance GEneration (EDGE), a state-of-the-art method for editable dance generation that is capable of…

Sound · Computer Science 2022-11-29 Jonathan Tseng , Rodrigo Castellon , C. Karen Liu

Video-diffusion models have recently set the standard in video generation, inpainting, and domain translation thanks to their training stability and high perceptual fidelity. Building on these strengths, we repurpose conditional video…

Computational Engineering, Finance, and Science · Computer Science 2025-07-28 Jaewan Park , Farid Ahmed , Kazuma Kobayashi , Seid Koric , Syed Bahauddin Alam , Iwona Jasiuk , Diab Abueidda

In controllable driving-scene reconstruction and 3D scene generation, maintaining geometric fidelity while synthesizing visually plausible appearance under large viewpoint shifts is crucial. However, effective fusion of geometry-based 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 YuAn Wang , Xiaofan Li , Chi Huang , Wenhao Zhang , Hao Li , Bosheng Wang , Xun Sun , Jun Wang

Video try-on stands as a promising area for its tremendous real-world potential. Prior works are limited to transferring product clothing images onto person videos with simple poses and backgrounds, while underperforming on casually…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Jun Zheng , Fuwei Zhao , Youjiang Xu , Xin Dong , Xiaodan Liang

We present DuetGen, a novel framework for generating interactive two-person dances from music. The key challenge of this task lies in the inherent complexities of two-person dance interactions, where the partners need to synchronize both…

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