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Related papers: GS2Pose: Two-stage 6D Object Pose Estimation Guide…

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We introduce MegaPose, a method to estimate the 6D pose of novel objects, that is, objects unseen during training. At inference time, the method only assumes knowledge of (i) a region of interest displaying the object in the image and (ii)…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Yann Labbé , Lucas Manuelli , Arsalan Mousavian , Stephen Tyree , Stan Birchfield , Jonathan Tremblay , Justin Carpentier , Mathieu Aubry , Dieter Fox , Josef Sivic

As demand for robotics manipulation application increases, accurate vision-based 6D pose estimation becomes essential for autonomous operations. Convolutional Neural Networks (CNNs) based approaches for pose estimation have been previously…

Computer Vision and Pattern Recognition · Computer Science 2023-07-13 Mahmoud Abdulsalam , Nabil Aouf

High-fidelity 3D Gaussian Splatting methods excel at capturing fine textures but often overlook model compactness, resulting in massive splat counts, bloated memory, long training, and complex post-processing. We present Micro-Splatting:…

Graphics · Computer Science 2025-09-03 Jee Won Lee , Hansol Lim , Sooyeun Yang , Jongseong Brad Choi

In this work, we introduce a novel method for calculating the 6DoF pose of an object using a single RGB-D image. Unlike existing methods that either directly predict objects' poses or rely on sparse keypoints for pose recovery, our approach…

Computer Vision and Pattern Recognition · Computer Science 2024-05-15 Zong-Wei Hong , Yen-Yang Hung , Chu-Song Chen

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Category-level pose estimation is a challenging task with many potential applications in computer vision and robotics. Recently, deep-learning-based approaches have made great progress, but are typically hindered by the need for large…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Pengyuan Wang , Takuya Ikeda , Robert Lee , Koichi Nishiwaki

Dynamic videos with small baseline motions are ubiquitous in daily life, especially on social media. However, these videos present a challenge to existing pose estimation frameworks due to ambiguous features, drift accumulation, and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yuxin Yao , Yan Zhang , Zhening Huang , Joan Lasenby

We introduce G-Style, a novel algorithm designed to transfer the style of an image onto a 3D scene represented using Gaussian Splatting. Gaussian Splatting is a powerful 3D representation for novel view synthesis, as -- compared to other…

Graphics · Computer Science 2024-09-06 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

While existing feed-forward Gaussian splatting models offer computational efficiency and can generalize to sparse view settings, their performance is fundamentally constrained by relying on a single forward pass for inference. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Haofei Xu , Daniel Barath , Andreas Geiger , Marc Pollefeys

3D Gaussian Splatting (3DGS) has emerged as a mainstream solution for novel view synthesis and 3D reconstruction. By explicitly encoding a 3D scene using a collection of Gaussian kernels, 3DGS achieves high-quality rendering with superior…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Lei Lan , Tianjia Shao , Zixuan Lu , Yu Zhang , Chenfanfu Jiang , Yin Yang

Surface reconstruction has been widely studied in computer vision and graphics. However, existing surface reconstruction works struggle to recover accurate scene geometry when the input views are extremely sparse. To address this issue, we…

Graphics · Computer Science 2025-11-26 Hanzhi Chang , Ruijie Zhu , Wenjie Chang , Mulin Yu , Yanzhe Liang , Jiahao Lu , Zhuoyuan Li , Tianzhu Zhang

Recent advances in 3D Gaussian Splatting (3DGS) enable real-time, high-fidelity novel view synthesis (NVS) with explicit 3D representations. However, performance degradation and instability remain significant under sparse-view conditions.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-10 Meixi Song , Xin Lin , Dizhe Zhang , Haodong Li , Xiangtai Li , Bo Du , Lu Qi

3D Gaussian Splatting (3DGS) has established itself as an efficient representation for real-time, high-fidelity 3D scene reconstruction. However, scaling 3DGS to large and unbounded scenes such as city blocks remains difficult. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Sheng-Hsiang Hung , Ting-Yu Yen , Wei-Fang Sun , Simon See , Shih-Hsuan Hung , Hung-Kuo Chu

We address the task of 6D multi-object pose: given a set of known 3D objects and an RGB or RGB-D input image, we detect and estimate the 6D pose of each object. We propose a new approach to 6D object pose estimation which consists of an…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Lahav Lipson , Zachary Teed , Ankit Goyal , Jia Deng

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuxuan Mu , Xinxin Zuo , Chuan Guo , Yilin Wang , Juwei Lu , Xiaofeng Wu , Songcen Xu , Peng Dai , Youliang Yan , Li Cheng

Estimating the 3D pose of an object is a challenging task that can be considered within augmented reality or robotic applications. In this paper, we propose a novel approach to perform 6 DoF object pose estimation from a single RGB-D image.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Mathieu Gonzalez , Amine Kacete , Albert Murienne , Eric Marchand

This paper presents the first photo-realistic LiDAR-Inertial-Camera Gaussian Splatting SLAM system that simultaneously addresses visual quality, geometric accuracy, and real-time performance. The proposed method performs robust and accurate…

Robotics · Computer Science 2025-07-10 Xiaolei Lang , Jiajun Lv , Kai Tang , Laijian Li , Jianxin Huang , Lina Liu , Yong Liu , Xingxing Zuo

We introduce SCFlow2, a plug-and-play refinement framework for 6D object pose estimation. Most recent 6D object pose methods rely on refinement to get accurate results. However, most existing refinement methods either suffer from noises in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Qingyuan Wang , Rui Song , Jiaojiao Li , Kerui Cheng , David Ferstl , Yinlin Hu

Humans are able to perform fast and accurate object pose estimation even under severe occlusion by exploiting learned object model priors from everyday life. However, most recently proposed pose estimation algorithms neglect to utilize the…

Computer Vision and Pattern Recognition · Computer Science 2019-12-23 Peiyu Yu , Yongming Rao , Jiwen Lu , Jie Zhou