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Visual grounding is a task to locate the target indicated by a natural language expression. Existing methods extend the generic object detection framework to this problem. They base the visual grounding on the features from pre-generated…
3D visual grounding aims to localize the object in 3D point cloud scenes that semantically corresponds to given natural language sentences. It is very critical for roadside infrastructure system to interpret natural languages and localize…
Video Temporal Grounding (VTG) aims to localize temporal segments in long, untrimmed videos that align with a given natural language query. This task typically comprises two subtasks: Moment Retrieval (MR) and Highlight Detection (HD).…
3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence. Current 3D-VL models rely heavily on sophisticated modules,…
We address the problem of phrase grounding by lear ing a multi-level common semantic space shared by the textual and visual modalities. We exploit multiple levels of feature maps of a Deep Convolutional Neural Network, as well as…
Textual grounding is an important but challenging task for human-computer interaction, robotics and knowledge mining. Existing algorithms generally formulate the task as selection from a set of bounding box proposals obtained from deep net…
Vision-language models (VLMs) have recently emerged as powerful representation learning systems that align visual observations with natural language concepts, offering new opportunities for semantic reasoning in safety-critical autonomous…
3D visual grounding aims to find the object within point clouds mentioned by free-form natural language descriptions with rich semantic cues. However, existing methods either extract the sentence-level features coupling all words or focus…
Multimodal embeddings aim to enrich the semantic information in neural representations of language compared to text-only models. While different embeddings exhibit different applicability and performance on downstream tasks, little is known…
Weakly supervised referring expression grounding aims at localizing the referential object in an image according to the linguistic query, where the mapping between the referential object and query is unknown in the training stage. To…
This paper addresses the challenge of fine-grained alignment in Vision-and-Language Navigation (VLN) tasks, where robots navigate realistic 3D environments based on natural language instructions. Current approaches use contrastive learning…
Large vision-and-language models (VLMs) trained to match images with text on large-scale datasets of image-text pairs have shown impressive generalization ability on several vision and language tasks. Several recent works, however, showed…
Recent studies on dense captioning and visual grounding in 3D have achieved impressive results. Despite developments in both areas, the limited amount of available 3D vision-language data causes overfitting issues for 3D visual grounding…
Visual localization is of great importance in robotics and computer vision. Recently, scene coordinate regression based methods have shown good performance in visual localization in small static scenes. However, it still estimates camera…
3D vision-language (VL) reasoning has gained significant attention due to its potential to bridge the 3D physical world with natural language descriptions. Existing approaches typically follow task-specific, highly specialized paradigms.…
Referring Image Segmentation (RIS) is a challenging task that requires an algorithm to segment objects referred by free-form language expressions. Despite significant progress in recent years, most state-of-the-art (SOTA) methods still…
Most models tasked to ground referential utterances in 2D and 3D scenes learn to select the referred object from a pool of object proposals provided by a pre-trained detector. This is limiting because an utterance may refer to visual…
Open-vocabulary querying in 3D space is challenging but essential for scene understanding tasks such as object localization and segmentation. Language-embedded scene representations have made progress by incorporating language features into…
In this paper, we propose a training scheme called OVSeg3R to learn open-vocabulary 3D instance segmentation from well-studied 2D perception models with the aid of 3D reconstruction. OVSeg3R directly adopts reconstructed scenes from 2D…
Semantic understanding of 3D point clouds is important for various robotics applications. Given that point-wise semantic annotation is expensive, in this paper, we address the challenge of learning models with extremely sparse labels. The…