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Virtual try-on has emerged as a pivotal task at the intersection of computer vision and fashion, aimed at digitally simulating how clothing items fit on the human body. Despite notable progress in single-image virtual try-on (VTO), current…
Understanding and conversing about dynamic scenes is one of the key capabilities of AI agents that navigate the environment and convey useful information to humans. Video question answering is a specific scenario of such AI-human…
We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…
This paper focuses on understanding the predominant video creation pipeline, i.e., compositional video editing with six main types of editing components, including video effects, animation, transition, filter, sticker, and text. In contrast…
Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…
Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these…
Existing automatic captioning methods for visual content face challenges such as lack of detail, content hallucination, and poor instruction following. In this work, we propose VisualFactChecker (VFC), a flexible training-free pipeline that…
In this paper, we present MovieFactory, a powerful framework to generate cinematic-picture (3072$\times$1280), film-style (multi-scene), and multi-modality (sounding) movies on the demand of natural languages. As the first fully automated…
Visual Robot Manipulation (VRM) aims to enable a robot to follow natural language instructions based on robot states and visual observations, and therefore requires costly multi-modal data. To compensate for the deficiency of robot data,…
Video transition effects are widely used in video editing to connect shots for creating cohesive and visually appealing videos. However, it is challenging for non-professionals to choose best transitions due to the lack of cinematographic…
Despite significant advancements in video generation and editing using diffusion models, achieving accurate and localized video editing remains a substantial challenge. Additionally, most existing video editing methods primarily focus on…
Recent years have brought about a surge in neuromorphic ``event'' video research, primarily targeting computer vision applications. Event video eschews video frames in favor of asynchronous, per-pixel intensity samples. While much work has…
Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…
Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural…
We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…
Instruction-guided image editing consists in taking an image and an instruction and deliverring that image altered according to that instruction. State-of-the-art approaches to this task suffer from the typical scaling up and domain…
Despite rapid advancements in video generation models, aligning their outputs with complex user intent remains challenging. Existing test-time optimization methods are typically either computationally expensive or require white-box access…
Recent text-to-video diffusion models have achieved impressive progress. In practice, users often desire the ability to control object motion and camera movement independently for customized video creation. However, current methods lack the…
Humans are able to make rich predictions about the future dynamics of physical objects from a glance. On the other hand, most existing computer vision approaches require strong assumptions about the underlying system, ad-hoc modeling, or…
Scientific illustrations are essential for depicting conceptual designs, methodologies, and experimental workflows in research, playing a pivotal role in communicating complex academic insights. However, creating high-quality scientific…