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Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets. This scarcity hinders generalization to real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Ze Yuan , Xin Yu , Yangtian Sun , Yuan-Chen Guo , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

With the help of Score Distillation Sampling (SDS) and the rapid development of neural 3D representations, some methods have been proposed to perform 3D editing such as adding additional geometries, or overwriting textures. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-10 Yige Chen , Teng Hu , Yizhe Tang , Siyuan Chen , Ang Chen , Ran Yi

Prior approaches injecting camera control into diffusion models have focused on specific subsets of 4D consistency tasks: novel view synthesis, text-to-video with camera control, image-to-video, amongst others. Therefore, these fragmented…

Computer Vision and Pattern Recognition · Computer Science 2026-01-26 Xiang Fan , Sharath Girish , Vivek Ramanujan , Chaoyang Wang , Ashkan Mirzaei , Petr Sushko , Aliaksandr Siarohin , Sergey Tulyakov , Ranjay Krishna

M3DDM provides a computationally efficient framework for video outpainting via latent diffusion modeling. However, it exhibits significant quality degradation -- manifested as spatial blur and temporal inconsistency -- under challenging…

Computer Vision and Pattern Recognition · Computer Science 2026-01-19 Takuya Murakawa , Takumi Fukuzawa , Ning Ding , Toru Tamaki

We present an inference-time diffusion sampling method to perform multi-view consistent image editing using pre-trained 2D image editing models. These models can independently produce high-quality edits for each image in a set of multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Hadi Alzayer , Yunzhi Zhang , Chen Geng , Jia-Bin Huang , Jiajun Wu

Recent innovations on text-to-3D generation have featured Score Distillation Sampling (SDS), which enables the zero-shot learning of implicit 3D models (NeRF) by directly distilling prior knowledge from 2D diffusion models. However, current…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yang Chen , Yingwei Pan , Haibo Yang , Ting Yao , Tao Mei

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yiwen Chen , Chi Zhang , Xiaofeng Yang , Zhongang Cai , Gang Yu , Lei Yang , Guosheng Lin

Recent advancements in pre-trained Vision-Language Models (VLMs) have highlighted the significant potential of prompt tuning for adapting these models to a wide range of downstream tasks. However, existing prompt tuning methods typically…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Xinyang Wang , Yi Yang , Minfeng Zhu , Kecheng Zheng , Shi Liu , Wei Chen

Text-to-texture generation has recently attracted increasing attention, but existing methods often suffer from the problems of view inconsistencies, apparent seams, and misalignment between textures and the underlying mesh. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jangyeong Kim , Donggoo Kang , Junyoung Choi , Jeonga Wi , Junho Gwon , Jiun Bae , Dumim Yoon , Junghyun Han

Most existing video diffusion models (VDMs) are limited to mere text conditions. Thereby, they are usually lacking in control over visual appearance and geometry structure of the generated videos. This work presents Moonshot, a new video…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 David Junhao Zhang , Dongxu Li , Hung Le , Mike Zheng Shou , Caiming Xiong , Doyen Sahoo

Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Luke Melas-Kyriazi , Iro Laina , Christian Rupprecht , Natalia Neverova , Andrea Vedaldi , Oran Gafni , Filippos Kokkinos

3D Asset insertion and novel view synthesis (NVS) are key components for autonomous driving simulation, enhancing the diversity of training data. With better training data that is diverse and covers a wide range of situations, including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Paul Dobre , Jackson Cooper , Xin Wang , Hongzhou Yang

Video try-on replaces clothing in videos with target garments. Existing methods struggle to generate high-quality and temporally consistent results when handling complex clothing patterns and diverse body poses. We present 3DV-TON, a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-25 Min Wei , Chaohui Yu , Jingkai Zhou , Fan Wang

Recent advances in Novel View Synthesis (NVS) and 3D generation have significantly improved editing tasks, with a primary emphasis on maintaining cross-view consistency throughout the generative process. Contemporary methods typically…

Graphics · Computer Science 2025-06-23 Pham Khai Nguyen Do , Bao Nguyen Tran , Nam Nguyen , Duc Dung Nguyen

UV unwrapping is an essential task in computer graphics, enabling various visual editing operations in rendering pipelines. However, existing UV unwrapping methods struggle with time-consuming, fragmentation, lack of semanticity, and…

Graphics · Computer Science 2025-09-26 Yuguang Chen , Xinhai Liu , Yang Li , Victor Cheung , Zhuo Chen , Dongyu Zhang , Chunchao Guo

To reconstruct the 3D geometry from calibrated images, learning-based multi-view stereo (MVS) methods typically perform multi-view depth estimation and then fuse depth maps into a mesh or point cloud. To improve the computational…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Fangjinhua Wang , Qingshan Xu , Yew-Soon Ong , Marc Pollefeys

Despite having tremendous progress in image-to-3D generation, existing methods still struggle to produce multi-view consistent images with high-resolution textures in detail, especially in the paradigm of 2D diffusion that lacks 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Haibo Yang , Yang Chen , Yingwei Pan , Ting Yao , Zhineng Chen , Chong-Wah Ngo , Tao Mei

Recent advancements in Gaussian Splatting have enabled increasingly accurate reconstruction of photorealistic head avatars, opening the door to numerous applications in visual effects, videoconferencing, and virtual reality. This, however,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Kelian Baert , Mae Younes , Francois Bourel , Marc Christie , Adnane Boukhayma

Real-time rendering and animation of humans is a core function in games, movies, and telepresence applications. Existing methods have a number of drawbacks we aim to address with our work. Triangle meshes have difficulty modeling thin…