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Related papers: GenXD: Generating Any 3D and 4D Scenes

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Image-to-Video generation (I2V) animates a static image into a temporally coherent video sequence following textual instructions, yet preserving fine-grained object identity under changing viewpoints remains a persistent challenge. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Mingyang Wu , Ashirbad Mishra , Soumik Dey , Shuo Xing , Naveen Ravipati , Hansi Wu , Binbin Li , Zhengzhong Tu

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

Computer Vision and Pattern Recognition · Computer Science 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

Despite increasingly realistic image quality, recent 3D image generative models often operate on 3D volumes of fixed extent with limited camera motions. We investigate the task of unconditionally synthesizing unbounded nature scenes,…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Lucy Chai , Richard Tucker , Zhengqi Li , Phillip Isola , Noah Snavely

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Jing Lin , Ruisi Wang , Junzhe Lu , Ziqi Huang , Guorui Song , Ailing Zeng , Xian Liu , Chen Wei , Wanqi Yin , Qingping Sun , Zhongang Cai , Lei Yang , Ziwei Liu

Autonomous driving training requires a diverse range of datasets encompassing various traffic conditions, weather scenarios, and road types. Traditional data augmentation methods often struggle to generate datasets that represent rare…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Yongjie Fu , Yunlong Li , Xuan Di

Lack of input data for in-the-wild activities often results in low performance across various computer vision tasks. This challenge is particularly pronounced in uncommon human-centric domains like sports, where real-world data collection…

Graphics · Computer Science 2025-06-09 Jerrin Bright , Zhibo Wang , Yuhao Chen , Sirisha Rambhatla , John Zelek , David Clausi

Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mingyang Xie , Numair Khan , Tianfu Wang , Naina Dhingra , Seonghyeon Nam , Haitao Yang , Zhuo Hui , Christopher Metzler , Andrea Vedaldi , Hamed Pirsiavash , Lei Luo

With the rapid development of 3D reconstruction technology, research in 4D reconstruction is also advancing, existing 4D reconstruction methods can generate high-quality 4D scenes. However, due to the challenges in acquiring multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-01 Ling Yang , Kaixin Zhu , Juanxi Tian , Bohan Zeng , Mingbao Lin , Hongjuan Pei , Wentao Zhang , Shuicheng Yan

Many high-level video understanding methods require input in the form of object proposals. Currently, such proposals are predominantly generated with the help of networks that were trained for detecting and segmenting a set of known object…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Aljosa Osep , Paul Voigtlaender , Mark Weber , Jonathon Luiten , Bastian Leibe

The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Jingkang Yang , Xiangtai Li , Juncheng Li , Hanwang Zhang , Tat-seng Chua

Automatically generating a complete 3D scene from a text description, a reference image, or both has significant applications in fields like virtual reality and gaming. However, current methods often generate low-quality textures and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Zhexiao Xiong , Zhang Chen , Zhong Li , Yi Xu , Nathan Jacobs

Accurately reconstructing complex full multi-object scenes from sparse observations remains a core challenge in computer vision and a key step toward scalable and reliable simulation for robotics. In this work, we introduce RecGen, a…

World Generation Models are emerging as a cornerstone of next-generation multimodal intelligence systems. Unlike traditional 2D visual generation, World Models aim to construct realistic, dynamic, and physically consistent 3D/4D worlds from…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yiting Lu , Wei Luo , Peiyan Tu , Haoran Li , Hanxin Zhu , Zihao Yu , Xingrui Wang , Xinyi Chen , Xinge Peng , Xin Li , Zhibo Chen

The development of generalizable Novel View Synthesis (NVS) models is critically limited by the scarcity of large-scale training data featuring diverse and precise camera trajectories. While real-world captures are photorealistic, they are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Chenhan Jiang , Yu Chen , Qingwen Zhang , Jifei Song , Songcen Xu , Dit-Yan Yeung , Jiankang Deng

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. Bridging generation and novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Hao Lu , Zhuang Ma , Guangfeng Jiang , Wenhang Ge , Bohan Li , Yuzhan Cai , Wenzhao Zheng , Yunpeng Zhang , Yingcong Chen

Diffusion models are advancing autonomous driving by enabling realistic data synthesis, predictive end-to-end planning, and closed-loop simulation, with a primary focus on temporally consistent generation. However, large-scale 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yu Yang , Alan Liang , Jianbiao Mei , Yukai Ma , Yong Liu , Gim Hee Lee

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

We are witnessing significant breakthroughs in the technology for generating 3D objects from text. Existing approaches either leverage large text-to-image models to optimize a 3D representation or train 3D generators on object-centric…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Qihang Zhang , Chaoyang Wang , Aliaksandr Siarohin , Peiye Zhuang , Yinghao Xu , Ceyuan Yang , Dahua Lin , Bolei Zhou , Sergey Tulyakov , Hsin-Ying Lee
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