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Related papers: StyleTex: Style Image-Guided Texture Generation fo…

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In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Xin Li , Wenqing Chu , Ye Wu , Weihang Yuan , Fanglong Liu , Qi Zhang , Fu Li , Haocheng Feng , Errui Ding , Jingdong Wang

Text-to-3D generation has recently seen significant progress. To enhance its practicality in real-world applications, it is crucial to generate multiple independent objects with interactions, similar to layer-compositing in 2D image…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Zizheng Yan , Jiapeng Zhou , Fanpeng Meng , Yushuang Wu , Lingteng Qiu , Zisheng Ye , Shuguang Cui , Guanying Chen , Xiaoguang Han

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…

Graphics · Computer Science 2025-06-04 Dongyu Yan , Leyi Wu , Jiantao Lin , Luozhou Wang , Tianshuo Xu , Zhifei Chen , Zhen Yang , Lie Xu , Shunsi Zhang , Yingcong Chen

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials and lighting setups, we introduce the first…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yingshu Chen , Huajian Huang , Tuan-Anh Vu , Ka Chun Shum , Sai-Kit Yeung

This paper presents our method for the generative track of The First Dataset Distillation Challenge at ECCV 2024. Since the diffusion model has become the mainstay of generative models because of its high-quality generative effects, we…

Computer Vision and Pattern Recognition · Computer Science 2024-08-19 Duo Su , Junjie Hou , Guang Li , Ren Togo , Rui Song , Takahiro Ogawa , Miki Haseyama

Artistic image stylization aims to render the content provided by text or image with the target style, where content and style decoupling is the key to achieve satisfactory results. However, current methods for content and style…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Ma Zhuoqi , Zhang Yixuan , You Zejun , Tian Long , Liu Xiyang

We propose a method to create plausible geometric and texture style variations of 3D objects in the quest to democratize 3D content creation. Given a pair of textured source and target objects, our method predicts a part-aware affine…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Kangxue Yin , Jun Gao , Maria Shugrina , Sameh Khamis , Sanja Fidler

Style transfer combines the content of one signal with the style of another. It supports applications such as data augmentation and scenario simulation, helping machine learning models generalize in data-scarce domains. While well developed…

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Seams, distortions, wasted UV space, vertex-duplication, and varying resolution over the surface are the most prominent issues of the standard UV-based texturing of meshes. These issues are particularly acute when automatic UV-unwrapping…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Simone Foti , Stefanos Zafeiriou , Tolga Birdal

Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets. This scarcity hinders generalization to real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Ze Yuan , Xin Yu , Yangtian Sun , Yuan-Chen Guo , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Text-to-image diffusion models have revolutionized image synthesis and editing, but precise control over stylistic attributes remains a challenge, often causing unintended content modifications. We propose an approach for fine-grained…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Max Reimann , Benito Buchheim , Jürgen Döllner

We introduce Style Brush, a novel style transfer method for textured meshes designed to empower artists with fine-grained control over the stylization process. Our approach extends traditional 3D style transfer methods by introducing a…

Graphics · Computer Science 2025-10-07 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Diffusion-based image translation guided by semantic texts or a single target image has enabled flexible style transfer which is not limited to the specific domains. Unfortunately, due to the stochastic nature of diffusion models, it is…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Gihyun Kwon , Jong Chul Ye

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

3D meshes are widely used in computer vision and graphics for their efficiency in animation and minimal memory use, playing a crucial role in movies, games, AR, and VR. However, creating temporally consistent and realistic textures for mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Jingzhi Bao , Xueting Li , Ming-Hsuan Yang

Despite the impressive results of arbitrary image-guided style transfer methods, text-driven image stylization has recently been proposed for transferring a natural image into a stylized one according to textual descriptions of the target…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Nisha Huang , Yuxin Zhang , Fan Tang , Chongyang Ma , Haibin Huang , Yong Zhang , Weiming Dong , Changsheng Xu

The ability to generate virtual environments is crucial for applications ranging from gaming to physical AI domains such as robotics, autonomous driving, and industrial AI. Current learning-based 3D reconstruction methods rely on the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Sherwin Bahmani , Tianchang Shen , Jiawei Ren , Jiahui Huang , Yifeng Jiang , Haithem Turki , Andrea Tagliasacchi , David B. Lindell , Zan Gojcic , Sanja Fidler , Huan Ling , Jun Gao , Xuanchi Ren