Related papers: Soft Condorcet Optimization for Ranking of General…
This paper introduces the SOAR framework for imitation learning. SOAR is an algorithmic template that learns a policy from expert demonstrations with a primal dual style algorithm that alternates cost and policy updates. Within the policy…
There is increasing attention to evaluating the fairness of search system ranking decisions. These metrics often consider the membership of items to particular groups, often identified using protected attributes such as gender or ethnicity.…
This paper considers the problem of randomly assigning a set of objects to a set of agents based on the ordinal preferences of agents. We generalize the well-known immediate acceptance algorithm to the afore-mentioned random environments…
Advances in reinforcement learning (RL) often rely on massive compute resources and remain notoriously sample inefficient. In contrast, the human brain is able to efficiently learn effective control strategies using limited resources. This…
This note compares the performance of two multidimensional search and optimization algorithms: Group Search Optimizer and Central Force Optimization. GSO is a new state-of-the-art algorithm that has gained some notoriety, consequently…
The study of decentralized learning or independent learning in cooperative multi-agent reinforcement learning has a history of decades. Recently empirical studies show that independent PPO (IPPO) can obtain good performance, close to or…
Randomized rankings have been of recent interest to achieve ex-ante fairer exposure and better robustness than deterministic rankings. We propose a set of natural axioms for randomized group-fair rankings and prove that there exists a…
Model-free deep reinforcement learning (RL) algorithms have been successfully applied to a range of challenging sequential decision making and control tasks. However, these methods typically suffer from two major challenges: high sample…
In cooperative teams where agents act in a fixed order and share a single team-level reward (multi-agent language systems, sequential robotic tasks), per-agent credit assignment is under-determined. Critic-based approaches scale poorly as…
In this article, bipartite ranking, a statistical learning problem involved in many applications and widely studied in the passive context, is approached in a much more general \textit{active setting} than the discrete one previously…
In many societal resource allocation domains, machine learning methods are increasingly used to either score or rank agents in order to decide which ones should receive either resources (e.g., homeless services) or scrutiny (e.g., child…
A large number of optimization algorithms have been developed by researchers to solve a variety of complex problems in operations management area. We present a novel optimization algorithm belonging to the class of swarm intelligence…
Model-free deep reinforcement learning (RL) algorithms have been demonstrated on a range of challenging decision making and control tasks. However, these methods typically suffer from two major challenges: very high sample complexity and…
Social agents powered by large language models (LLMs) can simulate human social behaviors but fall short in handling complex social dialogues. Direct Preference Optimization (DPO) has proven effective in aligning LLM behavior with human…
We study the incentivized information acquisition problem, where a principal hires an agent to gather information on her behalf. Such a problem is modeled as a Stackelberg game between the principal and the agent, where the principal…
Voting rules allow multiple agents to aggregate their preferences in order to reach joint decisions. Perhaps one of the most important desirable properties in this context is Condorcet-consistency, which requires that a voting rule should…
Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…
We focus on a simulation-based optimization problem of choosing the best design from the feasible space. Although the simulation model can be queried with finite samples, its internal processing rule cannot be utilized in the optimization…
The strategic selection of resources by selfish agents is a classic research direction, with Resource Selection Games and Congestion Games as prominent examples. In these games, agents select available resources and their utility then…
In this paper, we consider the problem of a Principal aiming at designing a reward function for a population of heterogeneous agents. We construct an incentive based on the ranking of the agents, so that a competition among the latter is…