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Recent data-driven methods leveraging deep reinforcement learning have been an effective paradigm for developing controllers that enable physically simulated characters to produce natural human-like behaviors. However, these data-driven…

Graphics · Computer Science 2025-05-20 Jiashun Wang , Yifeng Jiang , Haotian Zhang , Chen Tessler , Davis Rempe , Jessica Hodgins , Xue Bin Peng

Sensor simulation is a key component for testing the performance of self-driving vehicles and for data augmentation to better train perception systems. Typical approaches rely on artists to create both 3D assets and their animations to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Ze Yang , Siva Manivasagam , Ming Liang , Bin Yang , Wei-Chiu Ma , Raquel Urtasun

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in…

Robotics · Computer Science 2025-02-04 Ziwen Zhuang , Hang Zhao

This paper presents a sensor-level mapless collision avoidance algorithm for use in mobile robots that map raw sensor data to linear and angular velocities and navigate in an unknown environment without a map. An efficient training strategy…

Artificial Intelligence · Computer Science 2021-02-24 Hanlin Niu , Ze Ji , Farshad Arvin , Barry Lennox , Hujun Yin , Joaquin Carrasco

We present a framework for learning visually-guided quadruped locomotion by integrating exteroceptive sensing and central pattern generators (CPGs), i.e. systems of coupled oscillators, into the deep reinforcement learning (DRL) framework.…

Robotics · Computer Science 2024-03-12 Guillaume Bellegarda , Milad Shafiee , Auke Ijspeert

Humanoid soccer poses a representative challenge for embodied intelligence, requiring robots to operate within a tightly coupled perception-action loop. However, existing systems typically rely on decoupled modules, resulting in delayed…

Recent advancements in foundational models, such as large language models and world models, have greatly enhanced the capabilities of robotics, enabling robots to autonomously perform complex tasks. However, acquiring large-scale,…

Imitation learning is a powerful machine learning algorithm for a robot to acquire manipulation skills. Nevertheless, many real-world manipulation tasks involve precise and dexterous robot-object interactions, which make it difficult for…

Robotics · Computer Science 2024-07-23 Zhao-Heng Yin , Pieter Abbeel

Human videos offer a scalable way to train robot manipulation policies, but lack the action labels needed by standard imitation learning algorithms. Existing cross-embodiment approaches try to map human motion to robot actions, but often…

To solve tasks in complex environments, robots need to learn from experience. Deep reinforcement learning is a common approach to robot learning but requires a large amount of trial and error to learn, limiting its deployment in the…

Robotics · Computer Science 2022-06-29 Philipp Wu , Alejandro Escontrela , Danijar Hafner , Ken Goldberg , Pieter Abbeel

Real-world image recognition systems need to recognize tens of thousands of classes that constitute a plethora of visual concepts. The traditional approach of annotating thousands of images per class for training is infeasible in such a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Ang Li , Allan Jabri , Armand Joulin , Laurens van der Maaten

Imitation Learning from monocular video demonstrations provides a scalable approach for teaching complex skills to humanoid robots. However, translating human motion to humanoids requires overcoming significant morphological mismatches.…

The agility of animals, particularly in complex activities such as running, turning, jumping, and backflipping, stands as an exemplar for robotic system design. Transferring this suite of behaviors to legged robotic systems introduces…

Robotics · Computer Science 2025-05-06 Ruihan Yang , Zhuoqun Chen , Jianhan Ma , Chongyi Zheng , Yiyu Chen , Quan Nguyen , Xiaolong Wang

Zero-shot execution of unseen robotic tasks is important to allowing robots to perform a wide variety of tasks in human environments, but collecting the amounts of data necessary to train end-to-end policies in the real-world is often…

Robotics · Computer Science 2021-07-15 Shohin Mukherjee , Chris Paxton , Arsalan Mousavian , Adam Fishman , Maxim Likhachev , Dieter Fox

Learning Machines is developing a flexible, cross-industry, advanced analytics platform, targeted during stealth-stage at a limited number of specific vertical applications. In this paper, we aim to integrate a general machine system to…

Robotics · Computer Science 2020-02-26 Tomer Iwan , Oktay Kavi , Erkin Yildirim

Traditional dynamic models of continuum robots are in general computationally expensive and not suitable for real-time control. Recent approaches using learning-based methods to approximate the dynamic model of continuum robots for control…

Robotics · Computer Science 2022-05-16 Xinran Wang , Nicolas Rojas

Prediction is an appealing objective for self-supervised learning of behavioral skills, particularly for autonomous robots. However, effectively utilizing predictive models for control, especially with raw image inputs, poses a number of…

Robotics · Computer Science 2018-10-09 Frederik Ebert , Sudeep Dasari , Alex X. Lee , Sergey Levine , Chelsea Finn

Reliable and stable locomotion has been one of the most fundamental challenges for legged robots. Deep reinforcement learning (deep RL) has emerged as a promising method for developing such control policies autonomously. In this paper, we…

Robotics · Computer Science 2020-11-04 Sehoon Ha , Peng Xu , Zhenyu Tan , Sergey Levine , Jie Tan

We want to build robots that are useful in unstructured real world applications, such as doing work in the household. Grasping in particular is an important skill in this domain, yet it remains a challenge. One of the key hurdles is…

Robotics · Computer Science 2017-11-21 Ulrich Viereck , Andreas ten Pas , Kate Saenko , Robert Platt