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In this work, we address the challenging video scene parsing problem by developing effective representation learning methods given limited parsing annotations. In particular, we contribute two novel methods that constitute a unified parsing…
This paper focuses on understanding the predominant video creation pipeline, i.e., compositional video editing with six main types of editing components, including video effects, animation, transition, filter, sticker, and text. In contrast…
We offer a new perspective on approaching the task of video generation. Instead of directly synthesizing a sequence of frames, we propose to render a video by warping one static image with a generative deformation field (GenDeF). Such a…
Stochastic video generation is particularly challenging when the camera is mounted on a moving platform, as camera motion interacts with observed image pixels, creating complex spatio-temporal dynamics and making the problem partially…
This paper investigates how rendering engines, like Unreal Engine 4 (UE), can be used to create synthetic images to supplement datasets for deep computer vision (CV) models in image abundant and image limited use cases. Using rendered…
Recent work has shown that learned image compression strategies can outperform standard hand-crafted compression algorithms that have been developed over decades of intensive research on the rate-distortion trade-off. With growing…
This paper introduces a novel method for self-supervised video representation learning via feature prediction. In contrast to the previous methods that focus on future feature prediction, we argue that a supervisory signal arising from…
Image-to-video generation, which aims to generate a video starting from a given reference image, has drawn great attention. Existing methods try to extend pre-trained text-guided image diffusion models to image-guided video generation…
This paper revisits the standard pretrain-then-finetune paradigm used in computer vision for visual recognition tasks. Typically, state-of-the-art foundation models are pretrained using large scale (weakly) supervised datasets with billions…
In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling…
The finding that very large networks can be trained efficiently and reliably has led to a paradigm shift in computer vision from engineered solutions to learning formulations. As a result, the research challenge shifts from devising…
Human action recognition has become one of the most active field of research in computer vision due to its wide range of applications, like surveillance, medical, industrial environments, smart homes, among others. Recently, deep learning…
Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…
There has been a growing trend in compressing and transmitting videos from terminals for machine vision tasks. Nevertheless, most video coding optimization method focus on minimizing distortion according to human perceptual metrics,…
Realistic synthetic image data rendered from 3D models can be used to augment image sets and train image classification semantic segmentation models. In this work, we explore how high quality physically-based rendering and domain…
We present an approach to predict future video frames given a sequence of continuous video frames in the past. Instead of synthesizing images directly, our approach is designed to understand the complex scene dynamics by decoupling the…
This paper presents a generative adversarial learning-based human upper body video synthesis approach to generate an upper body video of target person that is consistent with the body motion, face expression, and pose of the person in…
We introduce OmniSource, a novel framework for leveraging web data to train video recognition models. OmniSource overcomes the barriers between data formats, such as images, short videos, and long untrimmed videos for webly-supervised…
This study seeks to automate camera movement control for filming existing subjects into attractive videos, contrasting with the creation of non-existent content by directly generating the pixels. We select drone videos as our test case due…
This work presents an unsupervised learning based approach to the ubiquitous computer vision problem of image matching. We start from the insight that the problem of frame-interpolation implicitly solves for inter-frame correspondences.…