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Robots applied in therapeutic scenarios, for instance in the therapy of individuals with Autism Spectrum Disorder, are sometimes used for imitation learning activities in which a person needs to repeat motions by the robot. To simplify the…

Robotics · Computer Science 2022-07-26 Natalia Quiroga , Alex Mitrevski , Paul G. Plöger

It is known that the kinematics of the human body skeleton reveals valuable information in action recognition. Recently, modeling skeletons as spatio-temporal graphs with Graph Convolutional Networks (GCNs) has been reported to solidly…

Computer Vision and Pattern Recognition · Computer Science 2021-05-17 Bruno Degardin , Vasco Lopes , Hugo Proença

Video-based person re-identification matches video clips of people across non-overlapping cameras. Most existing methods tackle this problem by encoding each video frame in its entirety and computing an aggregate representation across all…

Computer Vision and Pattern Recognition · Computer Science 2018-03-28 Shuang Li , Slawomir Bak , Peter Carr , Xiaogang Wang

A dominant paradigm for learning-based approaches in computer vision is training generic models, such as ResNet for image recognition, or I3D for video understanding, on large datasets and allowing them to discover the optimal…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Yubo Zhang , Pavel Tokmakov , Martial Hebert , Cordelia Schmid

Occlusions are universal disruptions constantly present in the real world. Especially for sparse representations, such as human skeletons, a few occluded points might destroy the geometrical and temporal continuity critically affecting the…

Computer Vision and Pattern Recognition · Computer Science 2023-01-11 Kunyu Peng , Alina Roitberg , Kailun Yang , Jiaming Zhang , Rainer Stiefelhagen

In self-supervised skeleton-based action recognition, the mask reconstruction paradigm is gaining interest in enhancing model refinement and robustness through effective masking. However, previous works primarily relied on a single masking…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Xinpeng Yin , Wenming Cao

Skeletal Action recognition from an egocentric view is important for applications such as interfaces in AR/VR glasses and human-robot interaction, where the device has limited resources. Most of the existing skeletal action recognition…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Junan Lin , Zhichao Sun , Enjie Cao , Taein Kwon , Mahdi Rad , Marc Pollefeys

Masked reconstruction serves as a fundamental pretext task for self-supervised learning, enabling the model to enhance its feature extraction capabilities by reconstructing the masked segments from extensive unlabeled data. In human…

Human-Computer Interaction · Computer Science 2023-12-08 Jinqiang Wang , Tao Zhu , Huansheng Ning

If robots are ever to achieve autonomous motion comparable to that exhibited by animals, they must acquire the ability to quickly recover motor behaviors when damage, malfunction, or environmental conditions compromise their ability to move…

Robotics · Computer Science 2022-09-27 George Council , Shai Revzen

The self-supervised pretraining paradigm has achieved great success in skeleton-based action recognition. However, these methods treat the motion and static parts equally, and lack an adaptive design for different parts, which has a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Lilang Lin , Jiahang Zhang , Jiaying Liu

A new method is proposed for human motion prediction by learning temporal and spatial dependencies. Recently, multiscale graphs have been developed to model the human body at higher abstraction levels, resulting in more stable motion…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Mohsen Zand , Ali Etemad , Michael Greenspan

This paper presents a novel framework for real-time human action recognition in industrial contexts, using standard 2D cameras. We introduce a complete pipeline for robust and real-time estimation of human joint kinematics, input to a…

Skeleton-based action recognition has attracted lots of research attention. Recently, to build an accurate skeleton-based action recognizer, a variety of works have been proposed. Among them, some works use large model architectures as…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Haoxuan Qu , Yujun Cai , Jun Liu

Human skeleton-based action recognition has long been an indispensable aspect of artificial intelligence. Current state-of-the-art methods tend to consider only the dependencies between connected skeletal joints, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Yuheng Yang

Contrastive learning has gained significant attention in skeleton-based action recognition for its ability to learn robust representations from unlabeled data. However, existing methods rely on a single skeleton convention, which limits…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Mert Kiray , Alvaro Ritter , Nassir Navab , Benjamin Busam

Learning from (procedural) videos has increasingly served as a pathway for embodied agents to acquire skills from human demonstrations. To do this, video understanding models must be able to obtain structured understandings, such as the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zitian Tang , Rohan Myer Krishnan , Zhiqiu Yu , Chen Sun

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge

A human action can be seen as transitions between one's body poses over time, where the transition depicts a temporal relation between two poses. Recognizing actions thus involves learning a classifier sensitive to these pose transitions as…

Computer Vision and Pattern Recognition · Computer Science 2017-04-03 Guillermo Garcia-Hernando , Tae-Kyun Kim

Action recognition via 3D skeleton data is an emerging important topic in these years. Most existing methods either extract hand-crafted descriptors or learn action representations by supervised learning paradigms that require massive…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Haocong Rao , Shihao Xu , Xiping Hu , Jun Cheng , Bin Hu

Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu
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