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The majority of approaches for acquiring dense 3D environment maps with RGB-D cameras assumes static environments or rejects moving objects as outliers. The representation and tracking of moving objects, however, has significant potential…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Michael Strecke , Jörg Stückler

Establishing dense correspondences between a pair of images is an important and general problem, covering geometric matching, optical flow and semantic correspondences. While these applications share fundamental challenges, such as large…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Prune Truong , Martin Danelljan , Radu Timofte

Traditional SLAM algorithms are typically based on artificial features, which lack high-level information. By introducing semantic information, SLAM can own higher stability and robustness rather than purely hand-crafted features. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Xianwei Meng , Bonian Li

We introduce Dynamic Gaussian Splatting SLAM (DGS-SLAM), the first dynamic SLAM framework built on the foundation of Gaussian Splatting. While recent advancements in dense SLAM have leveraged Gaussian Splatting to enhance scene…

Robotics · Computer Science 2024-11-19 Mangyu Kong , Jaewon Lee , Seongwon Lee , Euntai Kim

3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to…

Robotics · Computer Science 2025-06-24 Annika Thomas , Aneesa Sonawalla , Alex Rose , Jonathan P. How

3D Gaussian splatting has demonstrated impressive performance in real-time novel view synthesis. However, achieving successful reconstruction from RGB images generally requires multiple input views captured under static conditions. To…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Wei Sun , Qi Zhang , Yanzhao Zhou , Qixiang Ye , Jianbin Jiao , Yuan Li

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their…

Robotics · Computer Science 2026-03-16 Zihan Zhu , Wei Zhang , Moyang Li , Norbert Haala , Marc Pollefeys , Daniel Barath

We propose GSO-SLAM, a real-time monocular dense SLAM system that leverages Gaussian scene representation. Unlike existing methods that couple tracking and mapping with a unified scene, incurring computational costs, or loosely integrate…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jiung Yeon , Seongbo Ha , Hyeonwoo Yu

Simultaneous Localization and Mapping (SLAM) has wide robotic applications such as autonomous driving and unmanned aerial vehicles. Both computational efficiency and localization accuracy are of great importance towards a good SLAM system.…

Robotics · Computer Science 2022-01-10 Han Wang , Chen Wang , Chun-Lin Chen , Lihua Xie

Simultaneous localization and mapping is essential for position tracking and scene understanding. 3D Gaussian-based map representations enable photorealistic reconstruction and real-time rendering of scenes using multiple posed cameras. We…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Lisong C. Sun , Neel P. Bhatt , Jonathan C. Liu , Zhiwen Fan , Zhangyang Wang , Todd E. Humphreys , Ufuk Topcu

We present WildGS-SLAM, a robust and efficient monocular RGB SLAM system designed to handle dynamic environments by leveraging uncertainty-aware geometric mapping. Unlike traditional SLAM systems, which assume static scenes, our approach…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Jianhao Zheng , Zihan Zhu , Valentin Bieri , Marc Pollefeys , Songyou Peng , Iro Armeni

Visual SLAM algorithms have been enhanced through the exploration of Gaussian Splatting representations, particularly in generating high-fidelity dense maps. While existing methods perform reliably in static environments, they often…

Robotics · Computer Science 2025-09-03 Yi Liu , Keyu Fan , Bin Lan , Houde Liu

We introduce Go-SLAM, a novel framework that utilizes 3D Gaussian Splatting SLAM to reconstruct dynamic environments while embedding object-level information within the scene representations. This framework employs advanced object…

Robotics · Computer Science 2024-09-26 Phu Pham , Dipam Patel , Damon Conover , Aniket Bera

We investigate a new paradigm that uses differentiable SLAM architectures in a self-supervised manner to train end-to-end deep learning models in various LiDAR based applications. To the best of our knowledge there does not exist any work…

Simultaneous Localization and Mapping (SLAM) is a key component of autonomous systems operating in environments that require a consistent map for reliable localization. SLAM has been a widely studied topic for decades with most of the…

Robotics · Computer Science 2024-10-23 J. Jorge , T. Barros , C. Premebida , M. Aleksandrov , D. Goehring , U. J. Nunes

We propose a keypoint-based object-level SLAM framework that can provide globally consistent 6DoF pose estimates for symmetric and asymmetric objects alike. To the best of our knowledge, our system is among the first to utilize the camera…

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

Robotics · Computer Science 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

We propose Unblur-SLAM, a novel RGB SLAM pipeline for sharp 3D reconstruction from blurred image inputs. In contrast to previous work, our approach is able to handle different types of blur and demonstrates state-of-the-art performance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Qi Zhang , Denis Rozumny , Francesco Girlanda , Sezer Karaoglu , Marc Pollefeys , Theo Gevers , Martin R. Oswald

The ability to estimate rich geometry and camera motion from monocular imagery is fundamental to future interactive robotics and augmented reality applications. Different approaches have been proposed that vary in scene geometry…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Jan Czarnowski , Tristan Laidlow , Ronald Clark , Andrew J. Davison

This paper explores how deep learning techniques can improve visual-based SLAM performance in challenging environments. By combining deep feature extraction and deep matching methods, we introduce a versatile hybrid visual SLAM system…

Robotics · Computer Science 2024-06-05 Zhang Xiao , Shuaixin Li
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